X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fplugin_lib.c;h=ac911cc7ef417c465257cf7654c54422c3cd1663;hp=da25c6e15ed4ade9a36eacec4c2e2c5ab2f9fee4;hb=1b0c513996d57548fc5df8726e21a68e5ace4f99;hpb=76f7048eff4f5357df048268e40b5bc6b9387fe5 diff --git a/frontend/plugin_lib.c b/frontend/plugin_lib.c index da25c6e1..ac911cc7 100644 --- a/frontend/plugin_lib.c +++ b/frontend/plugin_lib.c @@ -24,6 +24,7 @@ #include "omap.h" #include "menu.h" #include "main.h" +#include "plat.h" #include "pcnt.h" #include "pl_gun_ts.h" #include "../libpcsxcore/new_dynarec/new_dynarec.h" @@ -31,11 +32,14 @@ int in_type1, in_type2; int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 }; +int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }}; int in_keystate, in_state_gun; -static void *ts; +int in_enable_vibration; +int pl_flip_cnt; +void *tsdev; void *pl_vout_buf; static int pl_vout_w, pl_vout_h, pl_vout_bpp; -static int flip_cnt, vsync_cnt, flips_per_sec, tick_per_sec; +static int vsync_cnt, flips_per_sec, tick_per_sec; static float vsps_cur; static int frame_interval, frame_interval1024, vsync_usec_time; @@ -60,55 +64,79 @@ static __attribute__((noinline)) int get_cpu_ticks(void) return ret; } -static void print_hud(void) +static void print_msg(int h, int border) { if (pl_vout_bpp == 16) - pl_text_out16(2, pl_vout_h - 10, "%s", hud_msg); + pl_text_out16(border + 2, h - 10, "%s", hud_msg); } -static void print_fps(void) +static void print_fps(int h, int border) { if (pl_vout_bpp == 16) - pl_text_out16(2, pl_vout_h - 10, "%2d %4.1f", flips_per_sec, vsps_cur); + pl_text_out16(border + 2, h - 10, "%2d %4.1f", flips_per_sec, vsps_cur); } -static void print_cpu_usage(void) +static void print_cpu_usage(int w, int h, int border) { if (pl_vout_bpp == 16) - pl_text_out16(pl_vout_w - 28, pl_vout_h - 10, "%3d", tick_per_sec); + pl_text_out16(w - border - 28, h - 10, "%3d", tick_per_sec); } // draw 192x8 status of 24 sound channels -static __attribute__((noinline)) void draw_active_chans(void) +static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h) { - extern void spu_get_debug_info(int *chans_out, int *fmod_chans_out, int *noise_chans_out); // hack - int live_chans, fmod_chans, noise_chans; + extern void spu_get_debug_info(int *chans_out, int *run_chans, + int *fmod_chans_out, int *noise_chans_out); // hack + int live_chans, run_chans, fmod_chans, noise_chans; static const unsigned short colors[2] = { 0x1fe3, 0x0700 }; unsigned short *dest = (unsigned short *)pl_vout_buf + - pl_vout_w * (pl_vout_h - 10) + pl_vout_w / 2 - 192/2; + vout_w * (vout_h - 10) + vout_w / 2 - 192/2; unsigned short *d, p; int c, x, y; if (pl_vout_bpp != 16) return; - spu_get_debug_info(&live_chans, &fmod_chans, &noise_chans); + spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans); for (c = 0; c < 24; c++) { d = dest + c * 8; - p = !(live_chans & (1<> SACTION_GUN_TRIGGER; @@ -217,18 +268,22 @@ static void update_input(void) emu_set_action(emu_act); in_keystate = actions[IN_BINDTYPE_PLAYER12]; -#endif #ifdef X11 extern int x11_update_keys(unsigned int *action); in_keystate |= x11_update_keys(&emu_act); emu_set_action(emu_act); #endif } +#else /* MAEMO */ +static void update_input(void) +{ +} +#endif void pl_update_gun(int *xn, int *xres, int *y, int *in) { - if (ts) - pl_gun_ts_update(ts, xn, y, in); + if (tsdev) + pl_gun_ts_update(tsdev, xn, y, in); *xres = pl_vout_w; *y = *y * pl_vout_h >> 10; @@ -243,7 +298,7 @@ void pl_update_gun(int *xn, int *xres, int *y, int *in) void pl_frame_limit(void) { static struct timeval tv_old, tv_expect; - static int vsync_cnt_prev; + static int vsync_cnt_prev, drc_active_vsyncs; struct timeval now; int diff, usadj; @@ -262,8 +317,8 @@ void pl_frame_limit(void) if (0 < diff && diff < 2000000) vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff; vsync_cnt_prev = vsync_cnt; - flips_per_sec = flip_cnt; - flip_cnt = 0; + flips_per_sec = pl_flip_cnt; + pl_flip_cnt = 0; tv_old = now; if (g_opts & OPT_SHOWCPU) tick_per_sec = get_cpu_ticks(); @@ -304,7 +359,7 @@ void pl_frame_limit(void) if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) { // yay for working usleep on pandora! //printf("usleep %d\n", diff - frame_interval / 2); - usleep(diff - frame_interval / 2); + usleep(diff - frame_interval); } if (pl_rearmed_cbs.frameskip) { @@ -312,6 +367,17 @@ void pl_frame_limit(void) pl_rearmed_cbs.fskip_advice = 1; else if (diff >= 0) pl_rearmed_cbs.fskip_advice = 0; + + // recompilation is not that fast and may cause frame skip on + // loading screens and such, resulting in flicker or glitches + if (new_dynarec_did_compile) { + if (drc_active_vsyncs < 32) + pl_rearmed_cbs.fskip_advice = 0; + drc_active_vsyncs++; + } + else + drc_active_vsyncs = 0; + new_dynarec_did_compile = 0; } pcnt_start(PCNT_ALL); @@ -389,7 +455,7 @@ static void *watchdog_thread(void *unused) int seen_dead = 0; int sleep_time = 5; -#ifndef NDEBUG +#if !defined(NDEBUG) || defined(DRC_DBG) // don't interfere with debug return NULL; #endif @@ -438,5 +504,14 @@ void pl_start_watchdog(void) void pl_init(void) { - ts = pl_gun_ts_init(); + extern unsigned int hSyncCount; // from psxcounters + extern unsigned int frame_counter; + + pl_vout_w = pl_vout_h = 256; + pl_vout_bpp = 16; + + tsdev = pl_gun_ts_init(); + + pl_rearmed_cbs.gpu_hcnt = &hSyncCount; + pl_rearmed_cbs.gpu_frame_count = &frame_counter; }