X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fplugin_lib.c;h=e93c12f949c368d6bee5049136524ec420058021;hp=8d5605ffda3f0d548294da4e2c32cbb6461c6f73;hb=24de2dd4dbdd50e44c91c40ebbc7d59ee1c0ac9b;hpb=90f1d26c2e771993c1a563f4c0ea81432bd9fc5e diff --git a/frontend/plugin_lib.c b/frontend/plugin_lib.c index 8d5605ff..e93c12f9 100644 --- a/frontend/plugin_lib.c +++ b/frontend/plugin_lib.c @@ -24,19 +24,25 @@ #include "omap.h" #include "menu.h" #include "main.h" +#include "plat.h" #include "pcnt.h" +#include "pl_gun_ts.h" #include "../libpcsxcore/new_dynarec/new_dynarec.h" #include "../libpcsxcore/psemu_plugin_defs.h" -void *pl_fbdev_buf; -int pl_frame_interval; -int in_type, in_keystate, in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 }; -static int pl_fbdev_w, pl_fbdev_h, pl_fbdev_bpp; -static int flip_cnt, vsync_cnt, flips_per_sec, tick_per_sec; +int in_type1, in_type2; +int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 }; +int in_keystate, in_state_gun; +int pl_flip_cnt; +void *tsdev; +void *pl_vout_buf; +static int pl_vout_w, pl_vout_h, pl_vout_bpp; +static int vsync_cnt, flips_per_sec, tick_per_sec; static float vsps_cur; -static int vsync_usec_time; +static int frame_interval, frame_interval1024, vsync_usec_time; -static int get_cpu_ticks(void) + +static __attribute__((noinline)) int get_cpu_ticks(void) { static unsigned long last_utime; static int fd; @@ -56,138 +62,178 @@ static int get_cpu_ticks(void) return ret; } -static void print_hud(void) +static void print_msg(int h, int border) { - if (pl_fbdev_bpp == 16) - pl_text_out16(2, pl_fbdev_h - 10, "%s", hud_msg); + if (pl_vout_bpp == 16) + pl_text_out16(border + 2, h - 10, "%s", hud_msg); } -static void print_fps(void) +static void print_fps(int h, int border) { - if (pl_fbdev_bpp == 16) - pl_text_out16(2, pl_fbdev_h - 10, "%2d %4.1f", flips_per_sec, vsps_cur); + if (pl_vout_bpp == 16) + pl_text_out16(border + 2, h - 10, "%2d %4.1f", flips_per_sec, vsps_cur); } -static void print_cpu_usage(void) +static void print_cpu_usage(int w, int h, int border) { - if (pl_fbdev_bpp == 16) - pl_text_out16(pl_fbdev_w - 28, pl_fbdev_h - 10, "%3d", tick_per_sec); + if (pl_vout_bpp == 16) + pl_text_out16(w - border - 28, h - 10, "%3d", tick_per_sec); } // draw 192x8 status of 24 sound channels -static __attribute__((noinline)) void draw_active_chans(void) +static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h) { - extern void spu_get_debug_info(int *chans_out, int *fmod_chans_out, int *noise_chans_out); // hack - int live_chans, fmod_chans, noise_chans; + extern void spu_get_debug_info(int *chans_out, int *run_chans, + int *fmod_chans_out, int *noise_chans_out); // hack + int live_chans, run_chans, fmod_chans, noise_chans; static const unsigned short colors[2] = { 0x1fe3, 0x0700 }; - unsigned short *dest = (unsigned short *)pl_fbdev_buf + - pl_fbdev_w * (pl_fbdev_h - 10) + pl_fbdev_w / 2 - 192/2; + unsigned short *dest = (unsigned short *)pl_vout_buf + + vout_w * (vout_h - 10) + vout_w / 2 - 192/2; unsigned short *d, p; int c, x, y; - if (pl_fbdev_bpp != 16) + if (pl_vout_bpp != 16) return; - spu_get_debug_info(&live_chans, &fmod_chans, &noise_chans); + spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans); for (c = 0; c < 24; c++) { d = dest + c * 8; - p = !(live_chans & (1<= pl_frame_interval) - vsync_usec_time -= pl_frame_interval; + while (vsync_usec_time >= frame_interval) + vsync_usec_time -= frame_interval; return 0; } -void pl_fbdev_close(void) +static void pl_vout_close(void) { omap_enable_layer(0); } void *pl_prepare_screenshot(int *w, int *h, int *bpp) { - *w = pl_fbdev_w; - *h = pl_fbdev_h; - *bpp = pl_fbdev_bpp; - - return pl_fbdev_buf; +#if defined(VOUT_FBDEV) + *w = pl_vout_w; + *h = pl_vout_h; + *bpp = pl_vout_bpp; + + return pl_vout_buf; +#else + return plat_prepare_screenshot(w, h, bpp); +#endif } static void update_input(void) { +#ifndef MAEMO int actions[IN_BINDTYPE_COUNT] = { 0, }; unsigned int emu_act; in_update(actions); - if (in_type == PSE_PAD_TYPE_ANALOGPAD) + if (in_type1 == PSE_PAD_TYPE_ANALOGPAD) in_update_analogs(); emu_act = actions[IN_BINDTYPE_EMU]; + in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER; + + emu_act &= ~SACTION_GUN_MASK; if (emu_act) { int which = 0; for (; !(emu_act & 1); emu_act >>= 1, which++) @@ -197,7 +243,7 @@ static void update_input(void) emu_set_action(emu_act); in_keystate = actions[IN_BINDTYPE_PLAYER12]; - +#endif #ifdef X11 extern int x11_update_keys(unsigned int *action); in_keystate |= x11_update_keys(&emu_act); @@ -205,24 +251,25 @@ static void update_input(void) #endif } +void pl_update_gun(int *xn, int *xres, int *y, int *in) +{ + if (tsdev) + pl_gun_ts_update(tsdev, xn, y, in); + + *xres = pl_vout_w; + *y = *y * pl_vout_h >> 10; +} + #define MAX_LAG_FRAMES 3 #define tvdiff(tv, tv_old) \ ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec) -// assumes us < 1000000 -#define tvadd(tv, us) { \ - tv.tv_usec += us; \ - if (tv.tv_usec >= 1000000) { \ - tv.tv_usec -= 1000000; \ - tv.tv_sec++; \ - } \ -} /* called on every vsync */ void pl_frame_limit(void) { static struct timeval tv_old, tv_expect; - static int vsync_cnt_prev; + static int vsync_cnt_prev, drc_active_vsyncs; struct timeval now; int diff, usadj; @@ -241,8 +288,8 @@ void pl_frame_limit(void) if (0 < diff && diff < 2000000) vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff; vsync_cnt_prev = vsync_cnt; - flips_per_sec = flip_cnt; - flip_cnt = 0; + flips_per_sec = pl_flip_cnt; + pl_flip_cnt = 0; tv_old = now; if (g_opts & OPT_SHOWCPU) tick_per_sec = get_cpu_ticks(); @@ -261,39 +308,69 @@ void pl_frame_limit(void) } #endif - tvadd(tv_expect, pl_frame_interval); - diff = tvdiff(tv_expect, now); - if (diff > MAX_LAG_FRAMES * pl_frame_interval || diff < -MAX_LAG_FRAMES * pl_frame_interval) { - //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, pl_frame_interval); + // tv_expect uses usec*1024 units instead of usecs for better accuracy + tv_expect.tv_usec += frame_interval1024; + if (tv_expect.tv_usec >= (1000000 << 10)) { + tv_expect.tv_usec -= (1000000 << 10); + tv_expect.tv_sec++; + } + diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec; + + if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) { + //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval); tv_expect = now; diff = 0; // try to align with vsync usadj = vsync_usec_time; - while (usadj < tv_expect.tv_usec - pl_frame_interval) - usadj += pl_frame_interval; - tv_expect.tv_usec = usadj; + while (usadj < tv_expect.tv_usec - frame_interval) + usadj += frame_interval; + tv_expect.tv_usec = usadj << 10; } - if (!(g_opts & OPT_NO_FRAMELIM) && diff > pl_frame_interval) { + if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) { // yay for working usleep on pandora! - //printf("usleep %d\n", diff - pl_frame_interval / 2); - usleep(diff - pl_frame_interval / 2); + //printf("usleep %d\n", diff - frame_interval / 2); + usleep(diff - frame_interval); } if (pl_rearmed_cbs.frameskip) { - if (diff < -pl_frame_interval) + if (diff < -frame_interval) pl_rearmed_cbs.fskip_advice = 1; else if (diff >= 0) pl_rearmed_cbs.fskip_advice = 0; + + // recompilation is not that fast and may cause frame skip on + // loading screens and such, resulting in flicker or glitches + if (new_dynarec_did_compile) { + if (drc_active_vsyncs < 32) + pl_rearmed_cbs.fskip_advice = 0; + drc_active_vsyncs++; + } + else + drc_active_vsyncs = 0; + new_dynarec_did_compile = 0; } pcnt_start(PCNT_ALL); } +void pl_timing_prepare(int is_pal) +{ + pl_rearmed_cbs.fskip_advice = 0; + + frame_interval = is_pal ? 20000 : 16667; + frame_interval1024 = is_pal ? 20000*1024 : 17066667; + + // used by P.E.Op.S. frameskip code + pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f; + pl_rearmed_cbs.gpu_peops.dwFrameRateTicks = + (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100)); +} + static void pl_text_out16_(int x, int y, const char *text) { - int i, l, len = strlen(text), w = pl_fbdev_w; - unsigned short *screen = (unsigned short *)pl_fbdev_buf + x + y * w; + int i, l, len = strlen(text), w = pl_vout_w; + unsigned short *screen = (unsigned short *)pl_vout_buf + x + y * w; unsigned short val = 0xffff; for (i = 0; i < len; i++, screen += 8) @@ -336,10 +413,10 @@ static void pl_get_layer_pos(int *x, int *y, int *w, int *h) struct rearmed_cbs pl_rearmed_cbs = { pl_get_layer_pos, - pl_fbdev_open, - pl_fbdev_set_mode, - pl_fbdev_flip, - pl_fbdev_close, + pl_vout_open, + pl_vout_set_mode, + pl_vout_flip, + pl_vout_close, }; /* watchdog */ @@ -349,7 +426,7 @@ static void *watchdog_thread(void *unused) int seen_dead = 0; int sleep_time = 5; -#ifndef NDEBUG +#if !defined(NDEBUG) || defined(DRC_DBG) // don't interfere with debug return NULL; #endif @@ -396,3 +473,14 @@ void pl_start_watchdog(void) fprintf(stderr, "could not start watchdog: %d\n", ret); } +void pl_init(void) +{ + extern unsigned int hSyncCount; // from psxcounters + + pl_vout_w = pl_vout_h = 256; + pl_vout_bpp = 16; + + tsdev = pl_gun_ts_init(); + + pl_rearmed_cbs.gpu_hcnt = &hSyncCount; +}