X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fplugin_lib.h;h=1701d06c18a2085a81ab02a974f91a2f167220db;hp=c3273487e2433afdec86015ebf4fb607a98284de;hb=9ee0fd5b333039b1140d90f935aa9299825f1e42;hpb=55b0eeea6028e00741e620d28ab3211c49b8515f diff --git a/frontend/plugin_lib.h b/frontend/plugin_lib.h index c3273487..1701d06c 100644 --- a/frontend/plugin_lib.h +++ b/frontend/plugin_lib.h @@ -19,16 +19,19 @@ enum { }; extern int in_type1, in_type2; extern int in_keystate, in_state_gun, in_a1[2], in_a2[2]; -void in_update_analogs(void); +extern int in_adev[2], in_adev_axis[2][2]; +extern int in_enable_vibration; extern void *pl_vout_buf; -extern int pl_flip_cnt; + +extern int g_layer_x, g_layer_y; +extern int g_layer_w, g_layer_h; void pl_text_out16(int x, int y, const char *texto, ...); void pl_start_watchdog(void); void *pl_prepare_screenshot(int *w, int *h, int *bpp); void pl_init(void); -void pl_print_hud(int w, int h); +void pl_print_hud(int xborder); void pl_timing_prepare(int is_pal); void pl_frame_limit(void); @@ -41,12 +44,27 @@ struct rearmed_cbs { void *(*pl_vout_set_mode)(int w, int h, int bpp); void *(*pl_vout_flip)(void); void (*pl_vout_close)(void); + void *(*mmap)(unsigned int size); + void (*munmap)(void *ptr, unsigned int size); // these are only used by some frontends void (*pl_vout_raw_flip)(int x, int y); void (*pl_vout_set_raw_vram)(void *vram); + // some stats, for display by some plugins + int flips_per_sec, cpu_usage; + float vsps_cur; // currect vsync/s // gpu options int frameskip; int fskip_advice; + unsigned int *gpu_frame_count; + unsigned int *gpu_hcnt; + unsigned int flip_cnt; // increment manually if not using pl_vout_flip + unsigned int screen_w, screen_h; // gles plugin wants this + unsigned int only_16bpp; // platform is 16bpp-only + struct { + int allow_interlace; // 0 off, 1 on, 2 guess + int enhancement_enable; + int enhancement_no_main; + } gpu_neon; struct { int iUseDither; int dwActFixes; @@ -56,7 +74,14 @@ struct rearmed_cbs { struct { int abe_hack; int no_light, no_blend; + int lineskip; } gpu_unai; + struct { + int dwActFixes; + int bDrawDither, iFilterType, iFrameTexType; + int iUseMask, bOpaquePass, bAdvancedBlend, bUseFastMdec; + int iVRamSize, iTexGarbageCollection; + } gpu_peopsgl; }; extern struct rearmed_cbs pl_rearmed_cbs;