X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fplugin_lib.h;h=7879e70bae1a2e4a874d6d8ef9f4abc276b3a4bb;hp=efd7d1e2bb70b96762fb28c10fadcc83151eb30f;hb=HEAD;hpb=abf094858889145af1fde9840429dfb8a0e70a39 diff --git a/frontend/plugin_lib.h b/frontend/plugin_lib.h index efd7d1e2..7879e70b 100644 --- a/frontend/plugin_lib.h +++ b/frontend/plugin_lib.h @@ -23,7 +23,6 @@ enum { DKEY_CROSS, DKEY_SQUARE, }; -extern int in_state_gun; extern int in_type[8]; extern int multitap1; extern int multitap2; @@ -45,6 +44,7 @@ void pl_start_watchdog(void); void *pl_prepare_screenshot(int *w, int *h, int *bpp); void pl_init(void); void pl_switch_dispmode(void); +void pl_force_clear(void); void pl_timing_prepare(int is_pal); void pl_frame_limit(void); @@ -81,6 +81,7 @@ struct rearmed_cbs { int allow_interlace; // 0 off, 1 on, 2 guess int enhancement_enable; int enhancement_no_main; + int enhancement_tex_adj; } gpu_neon; struct { int iUseDither; @@ -92,7 +93,7 @@ struct rearmed_cbs { int abe_hack; int no_light, no_blend; int lineskip; - } gpu_unai; + } gpu_unai_old; struct { int ilace_force; int pixel_skip; @@ -101,7 +102,7 @@ struct rearmed_cbs { int blending; int dithering; int scale_hires; - } gpu_senquack; + } gpu_unai; struct { int dwActFixes; int bDrawDither, iFilterType, iFrameTexType; @@ -110,13 +111,16 @@ struct rearmed_cbs { } gpu_peopsgl; // misc int gpu_caps; - int screen_centering_type; // 0 - auto, 1 - game conrolled, 2 - manual + int screen_centering_type; + int screen_centering_type_default; int screen_centering_x; int screen_centering_y; }; extern struct rearmed_cbs pl_rearmed_cbs; +enum centering_type { C_AUTO = 0, C_INGAME, C_BORDERLESS, C_MANUAL }; + enum gpu_plugin_caps { GPU_CAP_OWNS_DISPLAY = (1 << 0), GPU_CAP_SUPPORTS_2X = (1 << 1),