X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=frontend%2Fplugin_lib.h;h=f55eb449b1e5a06c08174cde757b2d30e8455358;hp=97d44f2583e5f8af6a171038398c8dae0b8fe62a;hb=HEAD;hpb=2da2fc7676c1fc40d26226a7a4c43728d9a2eedf diff --git a/frontend/plugin_lib.h b/frontend/plugin_lib.h index 97d44f25..7879e70b 100644 --- a/frontend/plugin_lib.h +++ b/frontend/plugin_lib.h @@ -23,7 +23,6 @@ enum { DKEY_CROSS, DKEY_SQUARE, }; -extern int in_state_gun; extern int in_type[8]; extern int multitap1; extern int multitap2; @@ -82,6 +81,7 @@ struct rearmed_cbs { int allow_interlace; // 0 off, 1 on, 2 guess int enhancement_enable; int enhancement_no_main; + int enhancement_tex_adj; } gpu_neon; struct { int iUseDither; @@ -93,7 +93,7 @@ struct rearmed_cbs { int abe_hack; int no_light, no_blend; int lineskip; - } gpu_unai; + } gpu_unai_old; struct { int ilace_force; int pixel_skip; @@ -102,7 +102,7 @@ struct rearmed_cbs { int blending; int dithering; int scale_hires; - } gpu_senquack; + } gpu_unai; struct { int dwActFixes; int bDrawDither, iFilterType, iFrameTexType; @@ -111,13 +111,16 @@ struct rearmed_cbs { } gpu_peopsgl; // misc int gpu_caps; - int screen_centering_type; // 0 - auto, 1 - game conrolled, 2 - manual + int screen_centering_type; + int screen_centering_type_default; int screen_centering_x; int screen_centering_y; }; extern struct rearmed_cbs pl_rearmed_cbs; +enum centering_type { C_AUTO = 0, C_INGAME, C_BORDERLESS, C_MANUAL }; + enum gpu_plugin_caps { GPU_CAP_OWNS_DISPLAY = (1 << 0), GPU_CAP_SUPPORTS_2X = (1 << 1),