X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=libpcsxcore%2Fcdrom.c;h=3e31c0aeb63fe491bbb5613b13da395d01f6a2c9;hp=3991bad9dd0373e18299a8bd0395a8ab267ad5a2;hb=HEAD;hpb=dcaa32ddfd2c74db639452d6aee456d41d502700 diff --git a/libpcsxcore/cdrom.c b/libpcsxcore/cdrom.c index 3991bad9..d4d14742 100644 --- a/libpcsxcore/cdrom.c +++ b/libpcsxcore/cdrom.c @@ -68,7 +68,7 @@ static struct { } subq; unsigned char TrackChanged; unsigned char ReportDelay; - unsigned char unused3; + unsigned char PhysCdPropagations; unsigned short sectorsRead; unsigned int freeze_ver; @@ -583,19 +583,15 @@ static int cdrSeekTime(unsigned char *target) int cyclesSinceRS = psxRegs.cycle - cdr.LastReadSeekCycles; seekTime = MAX_VALUE(seekTime, 20000); - // need this stupidly long penalty or else Spyro2 intro desyncs - // note: if misapplied this breaks MGS cutscenes among other things - if (cdr.DriveState == DRIVESTATE_PAUSED && cyclesSinceRS > cdReadTime * 50) - seekTime += cdReadTime * 25; // Transformers Beast Wars Transmetals does Setloc(x),SeekL,Setloc(x),ReadN // and then wants some slack time - else if (cdr.DriveState == DRIVESTATE_PAUSED || cyclesSinceRS < cdReadTime *3/2) + if (cdr.DriveState == DRIVESTATE_PAUSED || cyclesSinceRS < cdReadTime *3/2) seekTime += cdReadTime; seekTime = MIN_VALUE(seekTime, PSXCLK * 2 / 3); - CDR_LOG("seek: %.2f %.2f (%.2f) st %d\n", (float)seekTime / PSXCLK, + CDR_LOG("seek: %.2f %.2f (%.2f) st %d di %d\n", (float)seekTime / PSXCLK, (float)seekTime / cdReadTime, (float)cyclesSinceRS / cdReadTime, - cdr.DriveState); + cdr.DriveState, diff); return seekTime; } @@ -660,6 +656,14 @@ static void msfiSub(u8 *msfi, u32 count) void cdrPlayReadInterrupt(void) { + int hit = CDR_prefetch(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]); + if (!hit && cdr.PhysCdPropagations++ < 222) { + // this propagates real cdrom delays to the emulated game + CDRPLAYREAD_INT(cdReadTime / 2, 0); + return; + } + cdr.PhysCdPropagations = 0; + cdr.LastReadSeekCycles = psxRegs.cycle; if (cdr.Reading) { @@ -694,6 +698,7 @@ void cdrPlayReadInterrupt(void) } msfiAdd(cdr.SetSectorPlay, 1); + CDR_prefetch(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]); // update for CdlGetlocP/autopause generate_subq(cdr.SetSectorPlay); @@ -701,6 +706,30 @@ void cdrPlayReadInterrupt(void) CDRPLAYREAD_INT(cdReadTime, 0); } +static void softReset(void) +{ + CDR_getStatus(&stat); + if (stat.Status & STATUS_SHELLOPEN) { + cdr.DriveState = DRIVESTATE_LID_OPEN; + cdr.StatP = STATUS_SHELLOPEN; + } + else if (CdromId[0] == '\0') { + cdr.DriveState = DRIVESTATE_STOPPED; + cdr.StatP = 0; + } + else { + cdr.DriveState = DRIVESTATE_STANDBY; + cdr.StatP = STATUS_ROTATING; + } + + cdr.FifoOffset = DATA_SIZE; // fifo empty + cdr.LocL[0] = LOCL_INVALID; + cdr.Mode = MODE_SIZE_2340; + cdr.Muted = FALSE; + SPU_setCDvol(cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight, + cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight, psxRegs.cycle); +} + #define CMD_PART2 0x100 #define CMD_WHILE_NOT_READY 0x200 @@ -942,27 +971,19 @@ void cdrInterrupt(void) { cdr.sectorsRead = 0; /* - Gundam Battle Assault 2: much slower (*) - - Fixes boot, gameplay - - Hokuto no Ken 2: slower - - Fixes intro + subtitles - - InuYasha - Feudal Fairy Tale: slower - - Fixes battles + Gundam Battle Assault 2 + Hokuto no Ken 2 + InuYasha - Feudal Fairy Tale + Dance Dance Revolution Konamix + ... */ - /* Gameblabla - Tightening the timings (as taken from Duckstation). - * The timings from Duckstation are based upon hardware tests. - * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode, - * seems to be timing sensitive as it can depend on the CPU's clock speed. - * */ if (!(cdr.StatP & (STATUS_PLAY | STATUS_READ))) { second_resp_time = 7000; } else { - second_resp_time = (((cdr.Mode & MODE_SPEED) ? 1 : 2) * 1097107); + second_resp_time = 2 * 1097107; } SetPlaySeekRead(cdr.StatP, 0); DriveStateOld = cdr.DriveState; @@ -983,15 +1004,11 @@ void cdrInterrupt(void) { case CdlReset: case CdlReset + CMD_WHILE_NOT_READY: + // note: nocash and Duckstation calls this 'Init', but + // the official SDK calls it 'Reset', and so do we StopCdda(); StopReading(); - SetPlaySeekRead(cdr.StatP, 0); - cdr.LocL[0] = LOCL_INVALID; - cdr.Mode = MODE_SIZE_2340; /* This fixes This is Football 2, Pooh's Party lockups */ - cdr.DriveState = DRIVESTATE_PAUSED; - cdr.Muted = FALSE; - SPU_setCDvol(cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight, - cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight, psxRegs.cycle); + softReset(); second_resp_time = not_ready ? 70000 : 4100000; start_rotating = 1; break; @@ -1089,6 +1106,8 @@ void cdrInterrupt(void) { seekTime = cdrSeekTime(cdr.SetSector); memcpy(cdr.SetSectorPlay, cdr.SetSector, 4); cdr.DriveState = DRIVESTATE_SEEK; + CDR_prefetch(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], + cdr.SetSectorPlay[2]); /* Crusaders of Might and Magic = 0.5x-4x - fix cutscene speech start @@ -1226,6 +1245,8 @@ void cdrInterrupt(void) { cdr.SubqForwardSectors = 1; cdr.sectorsRead = 0; cdr.DriveState = DRIVESTATE_SEEK; + CDR_prefetch(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], + cdr.SetSectorPlay[2]); cycles = (cdr.Mode & MODE_SPEED) ? cdReadTime : cdReadTime * 2; cycles += seekTime; @@ -1366,7 +1387,7 @@ static void cdrReadInterrupt(void) subhdr->file, subhdr->chan, cdr.CurFile, cdr.CurChannel, cdr.FilterFile, cdr.FilterChannel); if ((cdr.Mode & MODE_SF) && (subhdr->file != cdr.FilterFile || subhdr->chan != cdr.FilterChannel)) break; - if (subhdr->chan & 0xe0) { // ? + if (subhdr->chan & 0x80) { // ? if (subhdr->chan != 0xff) log_unhandled("adpcm %d:%d\n", subhdr->file, subhdr->chan); break; @@ -1403,6 +1424,7 @@ static void cdrReadInterrupt(void) cdrReadInterruptSetResult(cdr.StatP); msfiAdd(cdr.SetSectorPlay, 1); + CDR_prefetch(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]); CDRPLAYREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime, 0); } @@ -1432,7 +1454,7 @@ unsigned char cdrRead0(void) { } void cdrWrite0(unsigned char rt) { - CDR_LOG_IO("cdr w0.idx: %02x\n", rt); + CDR_LOG_IO("cdr w0.x.idx: %02x\n", rt); cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3); } @@ -1446,13 +1468,13 @@ unsigned char cdrRead1(void) { if (cdr.ResultP == cdr.ResultC) cdr.ResultReady = 0; - CDR_LOG_IO("cdr r1.rsp: %02x #%u\n", psxHu8(0x1801), cdr.ResultP - 1); + CDR_LOG_IO("cdr r1.x.rsp: %02x #%u\n", psxHu8(0x1801), cdr.ResultP - 1); return psxHu8(0x1801); } void cdrWrite1(unsigned char rt) { - const char *rnames[] = { "cmd", "smd", "smc", "arr" }; (void)rnames; + const char *rnames[] = { "0.cmd", "1.smd", "2.smc", "3.arr" }; (void)rnames; CDR_LOG_IO("cdr w1.%s: %02x\n", rnames[cdr.Ctrl & 3], rt); switch (cdr.Ctrl & 3) { @@ -1472,10 +1494,9 @@ void cdrWrite1(unsigned char rt) { SysPrintf(" Param[%d] = {", cdr.ParamC); for (i = 0; i < cdr.ParamC; i++) SysPrintf(" %x,", cdr.Param[i]); - SysPrintf("}\n"); - } else { - SysPrintf("\n"); + SysPrintf("}"); } + SysPrintf(" @%08x\n", psxRegs.pc); #endif cdr.ResultReady = 0; @@ -1504,12 +1525,12 @@ unsigned char cdrRead2(void) { else CDR_LOG_I("read empty fifo (%d)\n", cdr.FifoSize); - CDR_LOG_IO("cdr r2.dat: %02x\n", ret); + CDR_LOG_IO("cdr r2.x.dat: %02x\n", ret); return ret; } void cdrWrite2(unsigned char rt) { - const char *rnames[] = { "prm", "ien", "all", "arl" }; (void)rnames; + const char *rnames[] = { "0.prm", "1.ien", "2.all", "3.arl" }; (void)rnames; CDR_LOG_IO("cdr w2.%s: %02x\n", rnames[cdr.Ctrl & 3], rt); switch (cdr.Ctrl & 3) { @@ -1536,12 +1557,13 @@ unsigned char cdrRead3(void) { else psxHu8(0x1803) = cdr.IrqMask | 0xE0; - CDR_LOG_IO("cdr r3.%s: %02x\n", (cdr.Ctrl & 1) ? "ifl" : "ien", psxHu8(0x1803)); + CDR_LOG_IO("cdr r3.%d.%s: %02x\n", cdr.Ctrl & 3, + (cdr.Ctrl & 1) ? "ifl" : "ien", psxHu8(0x1803)); return psxHu8(0x1803); } void cdrWrite3(unsigned char rt) { - const char *rnames[] = { "req", "ifl", "alr", "ava" }; (void)rnames; + const char *rnames[] = { "0.req", "1.ifl", "2.alr", "3.ava" }; (void)rnames; u8 ll, lr, rl, rr; CDR_LOG_IO("cdr w3.%s: %02x\n", rnames[cdr.Ctrl & 3], rt); @@ -1588,8 +1610,8 @@ void cdrWrite3(unsigned char rt) { rl == cdr.AttenuatorRightToLeft && rr == cdr.AttenuatorRightToRight) return; - cdr.AttenuatorLeftToLeftT = ll; cdr.AttenuatorLeftToRightT = lr; - cdr.AttenuatorRightToLeftT = rl; cdr.AttenuatorRightToRightT = rr; + cdr.AttenuatorLeftToLeft = ll; cdr.AttenuatorLeftToRight = lr; + cdr.AttenuatorRightToLeft = rl; cdr.AttenuatorRightToRight = rr; CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n", ll, lr, rl, rr); SPU_setCDvol(ll, lr, rl, rr, psxRegs.cycle); } @@ -1635,6 +1657,7 @@ void psxDma3(u32 madr, u32 bcr, u32 chcr) { switch (chcr & 0x71000000) { case 0x11000000: + madr &= ~3; ptr = getDmaRam(madr, &max_words); if (ptr == INVALID_PTR) { CDR_LOG_I("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n"); @@ -1714,30 +1737,14 @@ void cdrReset() { cdr.FilterChannel = 0; cdr.IrqMask = 0x1f; cdr.IrqStat = NoIntr; - cdr.FifoOffset = DATA_SIZE; // fifo empty - CDR_getStatus(&stat); - if (stat.Status & STATUS_SHELLOPEN) { - cdr.DriveState = DRIVESTATE_LID_OPEN; - cdr.StatP = STATUS_SHELLOPEN; - } - else if (CdromId[0] == '\0') { - cdr.DriveState = DRIVESTATE_STOPPED; - cdr.StatP = 0; - } - else { - cdr.DriveState = DRIVESTATE_STANDBY; - cdr.StatP = STATUS_ROTATING; - } - // BIOS player - default values cdr.AttenuatorLeftToLeft = 0x80; cdr.AttenuatorLeftToRight = 0x00; cdr.AttenuatorRightToLeft = 0x00; cdr.AttenuatorRightToRight = 0x80; - SPU_setCDvol(cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight, - cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight, psxRegs.cycle); + softReset(); getCdInfo(); }