X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=libpcsxcore%2Fcdrom.c;h=d9a3bb37cd05372f3f2369557b55c0acf3495051;hp=1569839989c8f7670467936a294637e06788b385;hb=42f3c5125fcb99e1445dfb7ca3d1b21330cde414;hpb=ad418c19cd4ca9a80820593609b786c6993b2eda diff --git a/libpcsxcore/cdrom.c b/libpcsxcore/cdrom.c index 15698399..d9a3bb37 100644 --- a/libpcsxcore/cdrom.c +++ b/libpcsxcore/cdrom.c @@ -1225,6 +1225,7 @@ void cdrInterrupt() { /* Duke Nukem: Land of the Babes - seek then delay read for one frame - fixes cutscenes + C-12 - Final Resistance - doesn't like seek */ if (!cdr.Seeked) { @@ -1329,6 +1330,23 @@ void cdrReadInterrupt() { int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector); if (!ret) { + // only handle attenuator basic channel switch for now + if (cdr.Xa.stereo) { + int i; + if ((cdr.AttenuatorLeft[0] | cdr.AttenuatorLeft[1]) + && !(cdr.AttenuatorRight[0] | cdr.AttenuatorRight[1])) + { + for (i = 0; i < cdr.Xa.nsamples; i++) + cdr.Xa.pcm[i*2 + 1] = cdr.Xa.pcm[i*2]; + } + else if (!(cdr.AttenuatorLeft[0] | cdr.AttenuatorLeft[1]) + && (cdr.AttenuatorRight[0] | cdr.AttenuatorRight[1])) + { + for (i = 0; i < cdr.Xa.nsamples; i++) + cdr.Xa.pcm[i*2] = cdr.Xa.pcm[i*2 + 1]; + } + } + SPU_playADPCMchannel(&cdr.Xa); cdr.FirstSector = 0; @@ -1456,6 +1474,7 @@ unsigned char cdrRead1(void) { } void cdrWrite1(unsigned char rt) { + char set_loc[3]; int i; #ifdef CDR_LOG @@ -1465,7 +1484,7 @@ void cdrWrite1(unsigned char rt) { // Tekken: CDXA fade-out if( (cdr.Ctrl & 3) == 3 ) { - //cdr.AttenuatorRight[0] = rt; + cdr.AttenuatorRight[0] = rt; } @@ -1504,9 +1523,12 @@ void cdrWrite1(unsigned char rt) { case CdlSetloc: StopReading(); - cdr.Seeked = FALSE; for (i = 0; i < 3; i++) - cdr.SetSector[i] = btoi(cdr.Param[i]); + set_loc[i] = btoi(cdr.Param[i]); + i = abs(msf2sec(cdr.SetSector) - msf2sec(set_loc)); + if (i > 16) + cdr.Seeked = FALSE; + memcpy(cdr.SetSector, set_loc, 3); cdr.SetSector[3] = 0; /* @@ -1817,10 +1839,10 @@ void cdrWrite2(unsigned char rt) { // Tekken: CDXA fade-out if( (cdr.Ctrl & 3) == 2 ) { - //cdr.AttenuatorLeft[0] = rt; + cdr.AttenuatorLeft[0] = rt; } else if( (cdr.Ctrl & 3) == 3 ) { - //cdr.AttenuatorRight[1] = rt; + cdr.AttenuatorRight[1] = rt; } @@ -1862,7 +1884,7 @@ void cdrWrite3(unsigned char rt) { #ifdef CDR_LOG CDR_LOG("cdrWrite3() Log: CD3 write: %x\n", rt); #endif -/* + // Tekken: CDXA fade-out if( (cdr.Ctrl & 3) == 2 ) { cdr.AttenuatorLeft[1] = rt; @@ -1874,7 +1896,7 @@ void cdrWrite3(unsigned char rt) { cdr.AttenuatorRight[0], cdr.AttenuatorRight[1] ); #endif } -*/ + // GameShark CDX CD Player: Irq timing mania if( rt == 0 && @@ -1937,6 +1959,7 @@ void cdrWrite3(unsigned char rt) { void psxDma3(u32 madr, u32 bcr, u32 chcr) { u32 cdsize; + int size; u8 *ptr; #ifdef CDR_LOG @@ -1981,15 +2004,12 @@ void psxDma3(u32 madr, u32 bcr, u32 chcr) { - CdlPlay - Spams DMA3 and gets buffer overrun */ - - if( (cdr.pTransfer-cdr.Transfer) + cdsize > 2352 ) - { - // avoid crash - probably should wrap here - //memcpy(ptr, cdr.pTransfer, cdsize); - } - else + size = CD_FRAMESIZE_RAW - (cdr.pTransfer - cdr.Transfer); + if (size > cdsize) + size = cdsize; + if (size > 0) { - memcpy(ptr, cdr.pTransfer, cdsize); + memcpy(ptr, cdr.pTransfer, size); } psxCpu->Clear(madr, cdsize / 4); @@ -2030,6 +2050,12 @@ void cdrReset() { cdr.CurTrack = 1; cdr.File = 1; cdr.Channel = 1; + + // BIOS player - default values + cdr.AttenuatorLeft[0] = 0x80; + cdr.AttenuatorLeft[1] = 0x00; + cdr.AttenuatorRight[0] = 0x80; + cdr.AttenuatorRight[1] = 0x00; } int cdrFreeze(gzFile f, int Mode) { @@ -2047,9 +2073,13 @@ int cdrFreeze(gzFile f, int Mode) { gzfreeze(&tmp, sizeof(tmp)); - if (Mode == 0) + if (Mode == 0) { cdr.pTransfer = cdr.Transfer + tmp; + if (cdr.Play && !Config.Cdda) + CDR_play(cdr.SetSectorPlay); + } + return 0; }