X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=libpcsxcore%2Fcdrom.c;h=eebd8edcb6e744d78a46ddec34c571b05fbfc8e1;hp=fff316065484a3e969ae8613b060206754ba92df;hb=94c118c3c7a031500d0d1b2ede9d85124239b323;hpb=9f8b032dc5074e29f2e93ce06651f6da3bb70a86 diff --git a/libpcsxcore/cdrom.c b/libpcsxcore/cdrom.c index fff31606..eebd8edc 100644 --- a/libpcsxcore/cdrom.c +++ b/libpcsxcore/cdrom.c @@ -25,7 +25,26 @@ #include "ppf.h" #include "psxdma.h" +/* logging */ +#if 0 +#define CDR_LOG SysPrintf +#else +#define CDR_LOG(...) +#endif +#if 0 +#define CDR_LOG_I SysPrintf +#else +#define CDR_LOG_I(...) +#endif +#if 0 +#define CDR_LOG_IO SysPrintf +#else +#define CDR_LOG_IO(...) +#endif +//#define CDR_LOG_CMD_IRQ + cdrStruct cdr; +static unsigned char *pTransfer; /* CD-ROM magic numbers */ #define CdlSync 0 @@ -59,12 +78,6 @@ cdrStruct cdr; #define CdlReset 28 #define CdlReadToc 30 -#define AUTOPAUSE 249 -#define READ_ACK 250 -#define READ 251 -#define REPPLAY_ACK 252 -#define REPPLAY 253 -#define ASYNC 254 /* don't set 255, it's reserved */ char *CmdName[0x100]= { @@ -119,14 +132,20 @@ unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 }; // so (PSXCLK / 75) = cdr read time (linuzappz) #define cdReadTime (PSXCLK / 75) +// for cdr.Seeked +enum seeked_state { + SEEK_PENDING = 0, + SEEK_DONE = 1, + SEEK_DOING_CMD = 2, +}; + static struct CdrStat stat; -static struct SubQ *subq; -static unsigned int msf2sec(char *msf) { +static unsigned int msf2sec(u8 *msf) { return ((msf[0] * 60 + msf[1]) * 75) + msf[2]; } -static void sec2msf(unsigned int s, char *msf) { +static void sec2msf(unsigned int s, u8 *msf) { msf[0] = s / 75 / 60; s = s - msf[0] * 75 * 60; msf[1] = s / 75; @@ -134,7 +153,7 @@ static void sec2msf(unsigned int s, char *msf) { msf[2] = s; } - +// cdrInterrupt #define CDR_INT(eCycle) { \ psxRegs.interrupt |= (1 << PSXINT_CDR); \ psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \ @@ -142,6 +161,7 @@ static void sec2msf(unsigned int s, char *msf) { new_dyna_set_event(PSXINT_CDR, eCycle); \ } +// cdrReadInterrupt #define CDREAD_INT(eCycle) { \ psxRegs.interrupt |= (1 << PSXINT_CDREAD); \ psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \ @@ -149,6 +169,7 @@ static void sec2msf(unsigned int s, char *msf) { new_dyna_set_event(PSXINT_CDREAD, eCycle); \ } +// cdrLidSeekInterrupt #define CDRLID_INT(eCycle) { \ psxRegs.interrupt |= (1 << PSXINT_CDRLID); \ psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \ @@ -156,11 +177,12 @@ static void sec2msf(unsigned int s, char *msf) { new_dyna_set_event(PSXINT_CDRLID, eCycle); \ } -#define StartReading(type, eCycle) { \ - cdr.Reading = type; \ - cdr.FirstSector = 1; \ - cdr.Readed = 0xff; \ - AddIrqQueue(READ_ACK, eCycle); \ +// cdrPlayInterrupt +#define CDRMISC_INT(eCycle) { \ + psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \ + psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \ + psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \ + new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \ } #define StopReading() { \ @@ -183,11 +205,16 @@ static void sec2msf(unsigned int s, char *msf) { } #define SetResultSize(size) { \ - cdr.ResultP = 0; \ + cdr.ResultP = 0; \ cdr.ResultC = size; \ cdr.ResultReady = 1; \ } +static void setIrq(void) +{ + if (cdr.Stat & cdr.Reg2) + psxHu32ref(0x1070) |= SWAP32((u32)0x4); +} void cdrLidSeekInterrupt() { @@ -245,15 +272,12 @@ void cdrLidSeekInterrupt() } } - static void Check_Shell( int Irq ) { // check case open/close if (cdr.LidCheck > 0) { -#ifdef CDR_LOG CDR_LOG( "LidCheck\n" ); -#endif // $20 = check lid state if( cdr.LidCheck == 0x20 ) @@ -263,11 +287,12 @@ static void Check_Shell( int Irq ) i = stat.Status; if (CDR_getStatus(&stat) != -1) { - if (stat.Type == 0xff) - cdr.Stat = DiskError; + // BIOS hangs + BIOS error messages + //if (stat.Type == 0xff) + //cdr.Stat = DiskError; // case now open - else if (stat.Status & STATUS_SHELLOPEN) + if (stat.Status & STATUS_SHELLOPEN) { // Vib Ribbon: pre-CD swap StopCdda(); @@ -308,8 +333,7 @@ static void Check_Shell( int Irq ) if( cdr.Stat == NoIntr ) cdr.Stat = Acknowledge; - psxHu32ref(0x1070) |= SWAP32((u32)0x4); - + setIrq(); // begin close-seek-ready cycle CDRLID_INT( cdReadTime * 3 ); @@ -349,12 +373,11 @@ static void Check_Shell( int Irq ) if( cdr.Stat == NoIntr ) cdr.Stat = Acknowledge; - psxHu32ref(0x1070) |= SWAP32((u32)0x4); + setIrq(); } } } - void Find_CurTrack() { cdr.CurTrack = 0; @@ -365,12 +388,10 @@ void Find_CurTrack() { if (CDR_getTD((u8)(lcv), cdr.ResultTD) != -1) { u32 sect1, sect2; -#ifdef CDR_LOG___0 CDR_LOG( "curtrack %d %d %d | %d %d %d | %d\n", cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], cdr.ResultTD[2], cdr.ResultTD[1], cdr.ResultTD[0], cdr.CurTrack ); -#endif // find next track boundary - only need m:s accuracy sect1 = cdr.SetSectorPlay[0] * 60 * 75 + cdr.SetSectorPlay[1] * 75; @@ -396,19 +417,18 @@ static void ReadTrack( u8 *time ) { cdr.Prev[1] = itob( time[1] ); cdr.Prev[2] = itob( time[2] ); -#ifdef CDR_LOG CDR_LOG("ReadTrack() Log: KEY *** %x:%x:%x\n", cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]); -#endif cdr.RErr = CDR_readTrack(cdr.Prev); } -void AddIrqQueue(unsigned char irq, unsigned long ecycle) { +static void AddIrqQueue(unsigned char irq, unsigned long ecycle) { + if (cdr.Irq != 0 && cdr.Irq != 0xff) + CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq); + cdr.Irq = irq; cdr.eCycle = ecycle; - // Doom: Force rescheduling - // - Fixes boot CDR_INT(ecycle); } @@ -420,12 +440,10 @@ void Set_Track() for( lcv = 1; lcv < cdr.ResultTN[1]; lcv++ ) { if (CDR_getTD((u8)(lcv), cdr.ResultTD) != -1) { -#ifdef CDR_LOG___0 CDR_LOG( "settrack %d %d %d | %d %d %d | %d\n", cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], cdr.ResultTD[2], cdr.ResultTD[1], cdr.ResultTD[0], cdr.CurTrack ); -#endif // check if time matches track start (only need min, sec accuracy) // - m:s:f vs f:s:m @@ -446,7 +464,7 @@ void Set_Track() static u8 fake_subq_local[3], fake_subq_real[3], fake_subq_index, fake_subq_change; -void Create_Fake_Subq() +static void Create_Fake_Subq() { u8 temp_cur[3], temp_next[3], temp_start[3], pregap; int diff; @@ -506,12 +524,10 @@ void Create_Fake_Subq() temp_start[2] = cdr.ResultTD[0]; -#ifdef CDR_LOG CDR_LOG( "CDDA FAKE SUB - %d:%d:%d / %d:%d:%d / %d:%d:%d\n", temp_cur[0], temp_cur[1], temp_cur[2], temp_start[0], temp_start[1], temp_start[2], temp_next[0], temp_next[1], temp_next[2]); -#endif @@ -529,13 +545,159 @@ void Create_Fake_Subq() } +static void cdrPlayInterrupt_Autopause() +{ + struct SubQ *subq = (struct SubQ *)CDR_getBufferSub(); + int track_changed = 0; + if (subq != NULL ) { + // update subq + ReadTrack( cdr.SetSectorPlay ); + + CDR_LOG( "CDDA SUB - %X:%X:%X\n", + subq->AbsoluteAddress[0], subq->AbsoluteAddress[1], subq->AbsoluteAddress[2] ); + + /* + CDDA Autopause + + Silhouette Mirage ($3) + Tomb Raider 1 ($7) + */ + + // .. + 1 is probably wrong, but deals with corrupted subq + good checksum + // (how does real thing handle those?) + if( cdr.CurTrack + 1 == btoi( subq->TrackNumber ) ) + track_changed = 1; + } else { + Create_Fake_Subq(); + CDR_LOG( "CDDA FAKE SUB - %d:%d:%d\n", + fake_subq_real[0], fake_subq_real[1], fake_subq_real[2] ); + + track_changed = fake_subq_change; + fake_subq_change = 0; + } + + if ((cdr.Mode & MODE_AUTOPAUSE) && track_changed) { + CDR_LOG( "CDDA STOP\n" ); + + // Magic the Gathering + // - looping territory cdda + + // ...? + //cdr.ResultReady = 1; + //cdr.Stat = DataReady; + cdr.Stat = DataEnd; + setIrq(); + + StopCdda(); + } + else if (cdr.Mode & MODE_REPORT) { + if (subq != NULL) { + CDR_LOG( "REPPLAY SUB - %X:%X:%X\n", + subq->AbsoluteAddress[0], subq->AbsoluteAddress[1], subq->AbsoluteAddress[2] ); + + // breaks when .sub doesn't have index 0 for some reason (bad rip?) + //cdr.CurTrack = btoi( subq->TrackNumber ); + + if (subq->AbsoluteAddress[2] & 0xf) + return; + + cdr.Result[0] = cdr.StatP; + // BIOS CD Player: data already BCD format + cdr.Result[1] = subq->TrackNumber; + cdr.Result[2] = subq->IndexNumber; + + cdr.Result[3] = subq->AbsoluteAddress[0]; + cdr.Result[4] = subq->AbsoluteAddress[1]; + cdr.Result[5] = subq->AbsoluteAddress[2]; + } else { + CDR_LOG( "REPPLAY FAKE - %d:%d:%d\n", + fake_subq_real[0], fake_subq_real[1], fake_subq_real[2] ); + + if (fake_subq_real[2] & 0xf) + return; + + cdr.Result[0] = cdr.StatP; + // track # / index # + cdr.Result[1] = itob(cdr.CurTrack); + cdr.Result[2] = itob(fake_subq_index); + // absolute + cdr.Result[3] = itob( fake_subq_real[0] ); + cdr.Result[4] = itob( fake_subq_real[1] ); + cdr.Result[5] = itob( fake_subq_real[2] ); + } + + // Rayman: Logo freeze (resultready + dataready) + cdr.ResultReady = 1; + cdr.Stat = DataReady; + + SetResultSize(8); + setIrq(); + } +} + +// also handles seek +void cdrPlayInterrupt() +{ + if (cdr.Seeked == SEEK_DOING_CMD) { + if (cdr.Stat) { + CDR_LOG_I("cdrom: seek stat hack\n"); + CDRMISC_INT(0x1000); + return; + } + SetResultSize(1); + cdr.StatP |= STATUS_ROTATING; + cdr.StatP &= ~STATUS_SEEK; + cdr.Result[0] = cdr.StatP; + if (cdr.Irq == 0 || cdr.Irq == 0xff) { + cdr.Stat = Complete; + setIrq(); + } + + cdr.Seeked = SEEK_PENDING; + CDRMISC_INT(cdReadTime * 20); // ??? + return; + } + else if (cdr.Seeked == SEEK_PENDING) { + cdr.Seeked = SEEK_DONE; + if (!cdr.Play && !cdr.Reading) { + memcpy(cdr.SetSectorPlay, cdr.SetSector, 4); + Find_CurTrack(); + ReadTrack(cdr.SetSector); + } + } + + if (!cdr.Play) return; + + CDR_LOG( "CDDA - %d:%d:%d\n", + cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] ); + + CDRMISC_INT( cdReadTime ); + + if (!cdr.Irq && !cdr.Stat && (cdr.Mode & MODE_CDDA) && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT))) + cdrPlayInterrupt_Autopause(); + + cdr.SetSectorPlay[2]++; + if (cdr.SetSectorPlay[2] == 75) { + cdr.SetSectorPlay[2] = 0; + cdr.SetSectorPlay[1]++; + if (cdr.SetSectorPlay[1] == 60) { + cdr.SetSectorPlay[1] = 0; + cdr.SetSectorPlay[0]++; + } + } + + //Check_Shell(0); +} + void cdrInterrupt() { int i; unsigned char Irq = cdr.Irq; + struct SubQ *subq; // Reschedule IRQ if (cdr.Stat) { - CDR_INT( 0x100 ); + CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat); + CDR_INT(0x1000); return; } @@ -569,9 +731,10 @@ void cdrInterrupt() { case CdlPlay: fake_subq_change = 0; - if( cdr.Seeked == FALSE ) { + if (cdr.Seeked == SEEK_PENDING) { + // XXX: wrong, should seek instead.. memcpy( cdr.SetSectorPlay, cdr.SetSector, 4 ); - cdr.Seeked = TRUE; + cdr.Seeked = SEEK_DONE; } /* @@ -584,11 +747,12 @@ void cdrInterrupt() { Wild 9: skip PREGAP + starting accurate SubQ - plays tracks without retry play */ + /* unneeded with correct cdriso? Set_Track(); + */ Find_CurTrack(); ReadTrack( cdr.SetSectorPlay ); - // GameShark CD Player: Calls 2x + Play 2x if( cdr.FastBackward || cdr.FastForward ) { if( cdr.FastForward ) cdr.FastForward--; @@ -610,10 +774,8 @@ void cdrInterrupt() { // GameShark CD Player: Resume play if( cdr.ParamC == 0 ) { -#ifdef CDR_LOG___0 CDR_LOG( "PLAY Resume @ %d:%d:%d\n", cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] ); -#endif //CDR_play( cdr.SetSectorPlay ); } @@ -621,18 +783,14 @@ void cdrInterrupt() { { // BIOS CD Player: Resume play if( cdr.Param[0] == 0 ) { -#ifdef CDR_LOG___0 CDR_LOG( "PLAY Resume T0 @ %d:%d:%d\n", cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] ); -#endif //CDR_play( cdr.SetSectorPlay ); } else { -#ifdef CDR_LOG___0 CDR_LOG( "PLAY Resume Td @ %d:%d:%d\n", cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] ); -#endif // BIOS CD Player: Allow track replaying StopCdda(); @@ -651,7 +809,7 @@ void cdrInterrupt() { cdr.SetSectorPlay[2] = cdr.ResultTD[0]; // reset data - Set_Track(); + //Set_Track(); Find_CurTrack(); ReadTrack( cdr.SetSectorPlay ); @@ -679,8 +837,7 @@ void cdrInterrupt() { // BIOS player - set flag again cdr.Play = TRUE; - // TODO? - // CDRPLAY_INT( cdReadTime ); + CDRMISC_INT( cdReadTime ); break; case CdlForward: @@ -737,7 +894,17 @@ void cdrInterrupt() { cdr.Result[0] = cdr.StatP; cdr.Stat = Acknowledge; - AddIrqQueue(CdlPause + 0x20, 0x800); + /* + Gundam Battle Assault 2: much slower (*) + - Fixes boot, gameplay + + Hokuto no Ken 2: slower + - Fixes intro + subtitles + + InuYasha - Feudal Fairy Tale: slower + - Fixes battles + */ + AddIrqQueue(CdlPause + 0x20, cdReadTime * 3); cdr.Ctrl |= 0x80; break; @@ -821,6 +988,10 @@ void cdrInterrupt() { subq = (struct SubQ *)CDR_getBufferSub(); if (subq != NULL) { + if( cdr.Play && (cdr.Mode & MODE_CDDA) && !(cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)) ) + // update subq + ReadTrack( cdr.SetSectorPlay ); + cdr.Result[0] = subq->TrackNumber; cdr.Result[1] = subq->IndexNumber; memcpy(cdr.Result + 2, subq->TrackRelativeAddress, 3); @@ -834,7 +1005,8 @@ void cdrInterrupt() { } } } else { - if( cdr.Play == FALSE ) Create_Fake_Subq(); + if( cdr.Play == FALSE || !(cdr.Mode & MODE_CDDA) || !(cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)) ) + Create_Fake_Subq(); // track # / index # @@ -853,10 +1025,9 @@ void cdrInterrupt() { } // redump.org - wipe time - /*if( !cdr.Play && CheckSBI(cdr.Result+5) ) { + if( !cdr.Play && CheckSBI(cdr.Result+5) ) { memset( cdr.Result+2, 0, 6 ); } - */ cdr.Stat = Acknowledge; break; @@ -899,6 +1070,7 @@ void cdrInterrupt() { break; case CdlSeekL: + case CdlSeekP: SetResultSize(1); cdr.StatP |= STATUS_ROTATING; cdr.Result[0] = cdr.StatP; @@ -918,45 +1090,8 @@ void cdrInterrupt() { Rockman X5 = 0.5-4x - fix capcom logo */ - AddIrqQueue(CdlSeekL + 0x20, cdReadTime * 4); - break; - - case CdlSeekL + 0x20: - SetResultSize(1); - cdr.StatP |= STATUS_ROTATING; - cdr.StatP &= ~STATUS_SEEK; - cdr.Result[0] = cdr.StatP; - cdr.Seeked = TRUE; - cdr.Stat = Complete; - - - // Mega Man Legends 2: must update read cursor for getlocp - ReadTrack( cdr.SetSector ); - break; - - case CdlSeekP: - SetResultSize(1); - cdr.StatP |= STATUS_ROTATING; - cdr.Result[0] = cdr.StatP; - cdr.StatP |= STATUS_SEEK; - cdr.Stat = Acknowledge; - AddIrqQueue(CdlSeekP + 0x20, cdReadTime * 1); - break; - - case CdlSeekP + 0x20: - SetResultSize(1); - cdr.StatP |= STATUS_ROTATING; - cdr.StatP &= ~STATUS_SEEK; - cdr.Result[0] = cdr.StatP; - cdr.Stat = Complete; - cdr.Seeked = TRUE; - - // GameShark Music Player - memcpy( cdr.SetSectorPlay, cdr.SetSector, 4 ); - - // Tomb Raider 2: must update read cursor for getlocp - Find_CurTrack(); - ReadTrack( cdr.SetSectorPlay ); + CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4); + cdr.Seeked = SEEK_DOING_CMD; break; case CdlTest: @@ -1056,20 +1191,8 @@ void cdrInterrupt() { cdr.Stat = Complete; break; - case AUTOPAUSE: - cdr.OCUP = 0; -/* SetResultSize(1); - StopCdda(); - StopReading(); - cdr.OCUP = 0; - cdr.StatP&=~0x20; - cdr.StatP|= 0x2; - cdr.Result[0] = cdr.StatP; - cdr.Stat = DataEnd; -*/ AddIrqQueue(CdlPause, 0x800); - break; - - case READ_ACK: + case CdlReadN: + case CdlReadS: if (!cdr.Reading) return; @@ -1082,18 +1205,17 @@ void cdrInterrupt() { // - fixes cutscene speech { u8 *buf = CDR_getBuffer(); - memcpy(cdr.Transfer, buf, 8); + if (buf != NULL) + memcpy(cdr.Transfer, buf, 8); } - - + /* Duke Nukem: Land of the Babes - seek then delay read for one frame - fixes cutscenes + C-12 - Final Resistance - doesn't like seek */ - if (!cdr.Seeked) { - cdr.Seeked = TRUE; - + if (cdr.Seeked != SEEK_DONE) { cdr.StatP |= STATUS_SEEK; cdr.StatP &= ~STATUS_READ; @@ -1125,12 +1247,16 @@ void cdrInterrupt() { Check_Shell( Irq ); - if (cdr.Stat != NoIntr && cdr.Reg2 != 0x18) { - psxHu32ref(0x1070) |= SWAP32((u32)0x4); - } + cdr.ParamC = 0; -#ifdef CDR_LOG - CDR_LOG("cdrInterrupt() Log: CDR Interrupt IRQ %x\n", Irq); + setIrq(); + +#ifdef CDR_LOG_CMD_IRQ + SysPrintf("cdrInterrupt() Log: CDR Interrupt IRQ %d %02x: ", + cdr.Stat != NoIntr && cdr.Reg2 != 0x18, Irq); + for (i = 0; i < cdr.ResultC; i++) + SysPrintf("%02x ", cdr.Result[i]); + SysPrintf("\n"); #endif } @@ -1141,19 +1267,17 @@ void cdrReadInterrupt() { return; if (cdr.Irq || cdr.Stat) { - CDREAD_INT(0x100); + CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat); + CDREAD_INT(0x1000); return; } -#ifdef CDR_LOG - CDR_LOG("cdrReadInterrupt() Log: KEY END"); -#endif - cdr.OCUP = 1; SetResultSize(1); cdr.StatP |= STATUS_READ|STATUS_ROTATING; cdr.StatP &= ~STATUS_SEEK; cdr.Result[0] = cdr.StatP; + cdr.Seeked = SEEK_DONE; ReadTrack( cdr.SetSector ); @@ -1162,9 +1286,7 @@ void cdrReadInterrupt() { cdr.RErr = -1; if (cdr.RErr == -1) { -#ifdef CDR_LOG - fprintf(emuLog, "cdrReadInterrupt() Log: err\n"); -#endif + CDR_LOG_I("cdrReadInterrupt() Log: err\n"); memset(cdr.Transfer, 0, DATA_SIZE); cdr.Stat = DiskError; cdr.Result[0] |= STATUS_ERROR; @@ -1176,9 +1298,7 @@ void cdrReadInterrupt() { CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]); -#ifdef CDR_LOG - fprintf(emuLog, "cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]); -#endif + CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]); if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA // Firemen 2: Multi-XA files - briefings, cutscenes @@ -1193,14 +1313,34 @@ void cdrReadInterrupt() { int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector); if (!ret) { + // only handle attenuator basic channel switch for now + if (cdr.Xa.stereo) { + int i; + if ((cdr.AttenuatorLeft[0] | cdr.AttenuatorLeft[1]) + && !(cdr.AttenuatorRight[0] | cdr.AttenuatorRight[1])) + { + for (i = 0; i < cdr.Xa.nsamples; i++) + cdr.Xa.pcm[i*2 + 1] = cdr.Xa.pcm[i*2]; + } + else if (!(cdr.AttenuatorLeft[0] | cdr.AttenuatorLeft[1]) + && (cdr.AttenuatorRight[0] | cdr.AttenuatorRight[1])) + { + for (i = 0; i < cdr.Xa.nsamples; i++) + cdr.Xa.pcm[i*2] = cdr.Xa.pcm[i*2 + 1]; + } + } + SPU_playADPCMchannel(&cdr.Xa); cdr.FirstSector = 0; - +#if 0 // Crash Team Racing: music, speech + // - done using cdda decoded buffer (spu irq) + // - don't do here // signal ADPCM data ready - psxHu32ref(0x1070) |= SWAP32((u32)0x200); + setIrq(); +#endif } else cdr.FirstSector = -1; } @@ -1221,10 +1361,9 @@ void cdrReadInterrupt() { // G-Police: Don't autopause ADPCM even if mode set (music) if ((cdr.Transfer[4 + 2] & 0x80) && (cdr.Mode & MODE_AUTOPAUSE) && (cdr.Transfer[4 + 2] & 0x4) != 0x4 ) { // EOF -#ifdef CDR_LOG + CDR_LOG("cdrReadInterrupt() Log: Autopausing read\n"); -#endif -// AddIrqQueue(AUTOPAUSE, 0x2000); + AddIrqQueue(CdlPause, 0x2000); } else { @@ -1244,15 +1383,14 @@ void cdrReadInterrupt() { // Rockman X5 - no music restart problem cdr.Stat = NoIntr; } - psxHu32ref(0x1070) |= SWAP32((u32)0x4); + setIrq(); Check_Shell(0); } /* cdrRead0: - bit 0 - 0 REG1 command send / 1 REG1 data read - bit 1 - 0 data transfer finish / 1 data transfer ready/in progress + bit 0,1 - mode bit 2 - unknown bit 3 - unknown bit 4 - unknown @@ -1275,66 +1413,51 @@ unsigned char cdrRead0(void) { // What means the 0x10 and the 0x08 bits? I only saw it used by the bios cdr.Ctrl |= 0x18; -#ifdef CDR_LOG - CDR_LOG("cdrRead0() Log: CD0 Read: %x\n", cdr.Ctrl); -#endif + CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl); return psxHu8(0x1800) = cdr.Ctrl; } -/* -cdrWrite0: - 0 - to send a command / 1 - to get the result -*/ - void cdrWrite0(unsigned char rt) { -#ifdef CDR_LOG - CDR_LOG("cdrWrite0() Log: CD0 write: %x\n", rt); -#endif - cdr.Ctrl = rt | (cdr.Ctrl & ~0x3); + CDR_LOG_IO("cdr w0: %02x\n", rt); - if (rt == 0) { - cdr.ParamP = 0; - cdr.ParamC = 0; - cdr.ResultReady = 0; - } + cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3); } unsigned char cdrRead1(void) { - if (cdr.ResultReady) { // && cdr.Ctrl & 0x1) { - // GameShark CDX CD Player: uses 17 bytes output (wraps around) + if ((cdr.ResultP & 0xf) < cdr.ResultC) psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf]; - cdr.ResultP++; - if (cdr.ResultP == cdr.ResultC) - cdr.ResultReady = 0; - } else { + else psxHu8(0x1801) = 0; - } -#ifdef CDR_LOG - CDR_LOG("cdrRead1() Log: CD1 Read: %x\n", psxHu8(0x1801)); -#endif + cdr.ResultP++; + if (cdr.ResultP == cdr.ResultC) + cdr.ResultReady = 0; + + CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801)); + return psxHu8(0x1801); } void cdrWrite1(unsigned char rt) { + u8 set_loc[3]; int i; -#ifdef CDR_LOG - CDR_LOG("cdrWrite1() Log: CD1 write: %x (%s)\n", rt, CmdName[rt]); -#endif - + CDR_LOG_IO("cdr w1: %02x\n", rt); - // Tekken: CDXA fade-out - if( (cdr.Ctrl & 3) == 3 ) { - //cdr.AttenuatorRight[0] = rt; + switch (cdr.Ctrl & 3) { + case 0: + break; + case 3: + cdr.AttenuatorRight[1] = rt; + return; + default: + return; } - -// psxHu8(0x1801) = rt; cdr.Cmd = rt; cdr.OCUP = 0; -#ifdef CDRCMD_DEBUG +#ifdef CDR_LOG_CMD_IRQ SysPrintf("cdrWrite1() Log: CD1 write: %x (%s)", rt, CmdName[rt]); if (cdr.ParamC) { SysPrintf(" Param[%d] = {", cdr.ParamC); @@ -1346,41 +1469,40 @@ void cdrWrite1(unsigned char rt) { } #endif - if (cdr.Ctrl & 0x1) return; + cdr.ResultReady = 0; + cdr.Ctrl |= 0x80; + // cdr.Stat = NoIntr; + AddIrqQueue(cdr.Cmd, 0x800); switch (cdr.Cmd) { - case CdlSync: - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); - break; - - case CdlNop: - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - - // Twisted Metal 3 - fix music - AddIrqQueue(cdr.Cmd, 0x800); - break; + case CdlSync: + case CdlNop: + case CdlForward: + case CdlBackward: + case CdlReadT: + case CdlTest: + case CdlID: + case CdlReadToc: + case CdlGetmode: + case CdlGetlocL: + case CdlGetlocP: + case CdlGetTD: + break; - case CdlSetloc: + case CdlSetloc: StopReading(); - cdr.Seeked = FALSE; for (i = 0; i < 3; i++) - cdr.SetSector[i] = btoi(cdr.Param[i]); - cdr.SetSector[3] = 0; + set_loc[i] = btoi(cdr.Param[i]); - /* - if ((cdr.SetSector[0] | cdr.SetSector[1] | cdr.SetSector[2]) == 0) { - *(u32 *)cdr.SetSector = *(u32 *)cdr.SetSectorSeek; - }*/ + i = abs(msf2sec(cdr.SetSector) - msf2sec(set_loc)); + if (i > 16) + cdr.Seeked = SEEK_PENDING; - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); - break; + memcpy(cdr.SetSector, set_loc, 3); + cdr.SetSector[3] = 0; + break; - case CdlPlay: + case CdlPlay: // Vib Ribbon: try same track again StopCdda(); @@ -1404,50 +1526,25 @@ void cdrWrite1(unsigned char rt) { //TODO? //CDRDBUF_INT( PSXCLK / 44100 * 0x100 ); - cdr.Play = TRUE; cdr.StatP |= STATUS_SEEK; cdr.StatP &= ~STATUS_ROTATING; + break; - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); - break; - - case CdlForward: - //if (cdr.CurTrack < 0xaa) - // cdr.CurTrack++; - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); - break; - - case CdlBackward: - //if (cdr.CurTrack > 1) - //cdr.CurTrack--; - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); - break; - - case CdlReadN: - cdr.Irq = 0; + case CdlReadN: StopReading(); - cdr.Ctrl|= 0x80; - cdr.Stat = NoIntr; - StartReading(1, 0x800); + cdr.Reading = 1; + cdr.FirstSector = 1; + cdr.Readed = 0xff; break; - case CdlStandby: + case CdlStandby: StopCdda(); StopReading(); - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); - break; + break; - case CdlStop: + case CdlStop: // GameShark CD Player: Reset CDDA to track start if( cdr.Play && CDR_getStatus(&stat) != -1 ) { cdr.SetSectorPlay[0] = stat.Time[0]; @@ -1456,7 +1553,6 @@ void cdrWrite1(unsigned char rt) { Find_CurTrack(); - // grab time for current track CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD); @@ -1467,92 +1563,52 @@ void cdrWrite1(unsigned char rt) { StopCdda(); StopReading(); + break; - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); - break; - - case CdlPause: + case CdlPause: /* GameShark CD Player: save time for resume - Twisted Metal - World Tour: don't save times for DATA reads - - Only get 1 chance to do this right - */ - if( cdr.Play && CDR_getStatus(&stat) != -1 ) { - cdr.SetSectorPlay[0] = stat.Time[0]; - cdr.SetSectorPlay[1] = stat.Time[1]; - cdr.SetSectorPlay[2] = stat.Time[2]; - } + Twisted Metal - World Tour: don't mix Setloc / CdlPlay cursors + */ StopCdda(); StopReading(); - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - - /* - Gundam Battle Assault 2: much slower (*) - - Fixes boot, gameplay - - Hokuto no Ken 2: slower - - Fixes intro + subtitles - - InuYasha - Feudal Fairy Tale: slower - - Fixes battles - */ - AddIrqQueue(cdr.Cmd, cdReadTime * 3); break; case CdlReset: - case CdlInit: + case CdlInit: + cdr.Seeked = SEEK_DONE; StopCdda(); StopReading(); - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); - break; - - case CdlMute: - cdr.Muted = TRUE; - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); + break; + case CdlMute: + cdr.Muted = TRUE; // Duke Nukem - Time to Kill // - do not directly set cd-xa volume //SPU_writeRegister( H_CDLeft, 0x0000 ); //SPU_writeRegister( H_CDRight, 0x0000 ); - break; + break; - case CdlDemute: - cdr.Muted = FALSE; - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); + case CdlDemute: + cdr.Muted = FALSE; // Duke Nukem - Time to Kill // - do not directly set cd-xa volume //SPU_writeRegister( H_CDLeft, 0x7f00 ); //SPU_writeRegister( H_CDRight, 0x7f00 ); - break; + break; case CdlSetfilter: cdr.File = cdr.Param[0]; cdr.Channel = cdr.Param[1]; - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); break; case CdlSetmode: -#ifdef CDR_LOG CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]); -#endif + cdr.Mode = cdr.Param[0]; - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); // Squaresoft on PlayStation 1998 Collector's CD Vol. 1 // - fixes choppy movie sound @@ -1560,112 +1616,32 @@ void cdrWrite1(unsigned char rt) { StopCdda(); break; - case CdlGetmode: - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); - break; - - case CdlGetlocL: - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - - // Crusaders of Might and Magic - cutscene speech - AddIrqQueue(cdr.Cmd, 0x800); - break; - - case CdlGetlocP: - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - - // GameShark CDX / Lite Player: pretty narrow time window - // - doesn't always work due to time inprecision - //AddIrqQueue(cdr.Cmd, 0x28); - - // Tomb Raider 2 - cdda - AddIrqQueue(cdr.Cmd, 0x40); - break; - case CdlGetTN: - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; //AddIrqQueue(cdr.Cmd, 0x800); // GameShark CDX CD Player: very long time AddIrqQueue(cdr.Cmd, 0x100000); break; - case CdlGetTD: - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); - break; - case CdlSeekL: -// ((u32 *)cdr.SetSectorSeek)[0] = ((u32 *)cdr.SetSector)[0]; - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); - - StopCdda(); - StopReading(); - - break; - case CdlSeekP: -// ((u32 *)cdr.SetSectorSeek)[0] = ((u32 *)cdr.SetSector)[0]; - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - // Tomb Raider 2 - reset cdda StopCdda(); StopReading(); - - AddIrqQueue(cdr.Cmd, 0x800); - break; - - // Destruction Derby: read TOC? GetTD after this - case CdlReadT: - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); break; - case CdlTest: - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); - break; - - case CdlID: - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); - break; - case CdlReadS: - cdr.Irq = 0; StopReading(); - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - StartReading(2, 0x800); + cdr.Reading = 2; + cdr.FirstSector = 1; + cdr.Readed = 0xff; break; - case CdlReadToc: - cdr.Ctrl |= 0x80; - cdr.Stat = NoIntr; - AddIrqQueue(cdr.Cmd, 0x800); - break; - - default: -#ifdef CDR_LOG - CDR_LOG("cdrWrite1() Log: Unknown command: %x\n", cdr.Cmd); -#endif + default: + cdr.ParamC = 0; + CDR_LOG_I("cdrWrite1() Log: Unknown command: %x\n", cdr.Cmd); return; } - if (cdr.Stat != NoIntr) { - psxHu32ref(0x1070) |= SWAP32((u32)0x4); - } } unsigned char cdrRead2(void) { @@ -1674,122 +1650,103 @@ unsigned char cdrRead2(void) { if (cdr.Readed == 0) { ret = 0; } else { - ret = *cdr.pTransfer++; + ret = *pTransfer++; } -#ifdef CDR_LOG - CDR_LOG("cdrRead2() Log: CD2 Read: %x\n", ret); -#endif + CDR_LOG_IO("cdr r2: %02x\n", ret); return ret; } void cdrWrite2(unsigned char rt) { -#ifdef CDR_LOG - CDR_LOG("cdrWrite2() Log: CD2 write: %x\n", rt); -#endif - - // Tekken: CDXA fade-out - if( (cdr.Ctrl & 3) == 2 ) { - //cdr.AttenuatorLeft[0] = rt; - } - else if( (cdr.Ctrl & 3) == 3 ) { - //cdr.AttenuatorRight[1] = rt; - } + CDR_LOG_IO("cdr w2: %02x\n", rt); - - if (cdr.Ctrl & 0x1) { - switch (rt) { - case 0x07: - cdr.ParamP = 0; - cdr.ParamC = 0; - cdr.ResultReady = 1; //0; - cdr.Ctrl &= ~3; //cdr.Ctrl = 0; - break; - - default: - cdr.Reg2 = rt; - break; - } - } else if (!(cdr.Ctrl & 0x1) && cdr.ParamP < 8) { - cdr.Param[cdr.ParamP++] = rt; - cdr.ParamC++; + switch (cdr.Ctrl & 3) { + case 0: + if (cdr.ParamC < 8) // FIXME: size and wrapping + cdr.Param[cdr.ParamC++] = rt; + return; + case 1: + cdr.Reg2 = rt; + setIrq(); + return; + case 2: + cdr.AttenuatorLeft[0] = rt; + return; + case 3: + cdr.AttenuatorRight[0] = rt; + return; } } unsigned char cdrRead3(void) { - if (cdr.Stat) { - if (cdr.Ctrl & 0x1) - psxHu8(0x1803) = cdr.Stat | 0xE0; - else - psxHu8(0x1803) = 0xff; - } else { - psxHu8(0x1803) = 0; - } -#ifdef CDR_LOG - CDR_LOG("cdrRead3() Log: CD3 Read: %x\n", psxHu8(0x1803)); -#endif + if (cdr.Ctrl & 0x1) + psxHu8(0x1803) = cdr.Stat | 0xE0; + else + psxHu8(0x1803) = cdr.Reg2 | 0xE0; + + CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803)); return psxHu8(0x1803); } void cdrWrite3(unsigned char rt) { -#ifdef CDR_LOG - CDR_LOG("cdrWrite3() Log: CD3 write: %x\n", rt); -#endif -/* - // Tekken: CDXA fade-out - if( (cdr.Ctrl & 3) == 2 ) { + CDR_LOG_IO("cdr w3: %02x\n", rt); + + switch (cdr.Ctrl & 3) { + case 0: + goto transfer; + case 1: + break; // irq + case 2: cdr.AttenuatorLeft[1] = rt; - } - else if( (cdr.Ctrl & 3) == 3 && rt == 0x20 ) { -#ifdef CDR_LOG + return; + case 3: + if (rt == 0x20) CDR_LOG( "CD-XA Volume: %X %X | %X %X\n", cdr.AttenuatorLeft[0], cdr.AttenuatorLeft[1], cdr.AttenuatorRight[0], cdr.AttenuatorRight[1] ); -#endif - } -*/ - - // GameShark CDX CD Player: Irq timing mania - if( rt == 0 && - cdr.Irq != 0 && cdr.Irq != 0xff && - cdr.ResultReady == 0 ) { - - // GS CDX: ~0x28 cycle timing - way too precise - if( cdr.Irq == CdlGetlocP ) { - cdrInterrupt(); - - psxRegs.interrupt &= ~(1 << PSXINT_CDR); - } + return; } + cdr.Stat &= ~rt; - if (rt == 0x07 && cdr.Ctrl & 0x1) { - cdr.Stat = 0; + if (rt & 0x40) + cdr.ParamC = 0; + if (rt == 0x07) { if (cdr.Irq == 0xff) { cdr.Irq = 0; return; } + // XA streaming - incorrect timing because of this reschedule + // - Final Fantasy Tactics + // - various other games + if (cdr.Reading && !cdr.ResultReady) { - CDREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime); + int left = psxRegs.intCycle[PSXINT_CDREAD].sCycle + psxRegs.intCycle[PSXINT_CDREAD].cycle - psxRegs.cycle; + int time = (cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime; + if (Config.CdrReschedule != 2) + if (left < time / 2 || Config.CdrReschedule) { // rearmed guesswork hack + CDR_LOG_I("-- resched %d -> %d\n", left, time); + CDREAD_INT(time); + } } - - return; } + return; - if (rt == 0x80 && !(cdr.Ctrl & 0x1) && cdr.Readed == 0) { +transfer: + if ((rt & 0x80) && cdr.Readed == 0) { cdr.Readed = 1; - cdr.pTransfer = cdr.Transfer; + pTransfer = cdr.Transfer; switch (cdr.Mode & 0x30) { case MODE_SIZE_2328: case 0x00: - cdr.pTransfer += 12; + pTransfer += 12; break; case MODE_SIZE_2340: - cdr.pTransfer += 0; + pTransfer += 0; break; default: @@ -1800,19 +1757,16 @@ void cdrWrite3(unsigned char rt) { void psxDma3(u32 madr, u32 bcr, u32 chcr) { u32 cdsize; + int size; u8 *ptr; -#ifdef CDR_LOG CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr); -#endif switch (chcr) { case 0x11000000: case 0x11400100: if (cdr.Readed == 0) { -#ifdef CDR_LOG CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n"); -#endif break; } @@ -1832,9 +1786,7 @@ void psxDma3(u32 madr, u32 bcr, u32 chcr) { ptr = (u8 *)PSXM(madr); if (ptr == NULL) { -#ifdef CPU_LOG CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n"); -#endif break; } @@ -1844,19 +1796,16 @@ void psxDma3(u32 madr, u32 bcr, u32 chcr) { - CdlPlay - Spams DMA3 and gets buffer overrun */ - - if( (cdr.pTransfer-cdr.Transfer) + cdsize > 2352 ) + size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer); + if (size > cdsize) + size = cdsize; + if (size > 0) { - // avoid crash - probably should wrap here - //memcpy(ptr, cdr.pTransfer, cdsize); - } - else - { - memcpy(ptr, cdr.pTransfer, cdsize); + memcpy(ptr, pTransfer, size); } psxCpu->Clear(madr, cdsize / 4); - cdr.pTransfer += cdsize; + pTransfer += cdsize; // burst vs normal @@ -1869,9 +1818,7 @@ void psxDma3(u32 madr, u32 bcr, u32 chcr) { return; default: -#ifdef CDR_LOG CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr); -#endif break; } @@ -1881,8 +1828,11 @@ void psxDma3(u32 madr, u32 bcr, u32 chcr) { void cdrDmaInterrupt() { - HW_DMA3_CHCR &= SWAP32(~0x01000000); - DMA_INTERRUPT(3); + if (HW_DMA3_CHCR & SWAP32(0x01000000)) + { + HW_DMA3_CHCR &= SWAP32(~0x01000000); + DMA_INTERRUPT(3); + } } void cdrReset() { @@ -1890,11 +1840,17 @@ void cdrReset() { cdr.CurTrack = 1; cdr.File = 1; cdr.Channel = 1; -} + pTransfer = cdr.Transfer; -int cdrFreeze(gzFile f, int Mode) { - uintptr_t tmp; + // BIOS player - default values + cdr.AttenuatorLeft[0] = 0x80; + cdr.AttenuatorLeft[1] = 0x00; + cdr.AttenuatorRight[0] = 0x00; + cdr.AttenuatorRight[1] = 0x80; +} +int cdrFreeze(void *f, int Mode) { + u32 tmp; if( Mode == 0 ) { StopCdda(); @@ -1902,13 +1858,19 @@ int cdrFreeze(gzFile f, int Mode) { gzfreeze(&cdr, sizeof(cdr)); - if (Mode == 1) - tmp = cdr.pTransfer - cdr.Transfer; + if (Mode == 1) { + cdr.ParamP = cdr.ParamC; + tmp = pTransfer - cdr.Transfer; + } gzfreeze(&tmp, sizeof(tmp)); - if (Mode == 0) - cdr.pTransfer = cdr.Transfer + tmp; + if (Mode == 0) { + pTransfer = cdr.Transfer + tmp; + + if (cdr.Play && !Config.Cdda) + CDR_play(cdr.SetSectorPlay); + } return 0; }