X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=libpcsxcore%2Fcdrom.c;h=f227b1ba531be02b9713035d8eca9f2857644995;hp=ff03b7d4f9148ef62a36f549f4e3be39954fe501;hb=eaa895dc8ff02d63cf52b5d0faf0d8272a96a822;hpb=892bd7d42b966b6f5df71e98457431822634eff1 diff --git a/libpcsxcore/cdrom.c b/libpcsxcore/cdrom.c index ff03b7d4..f227b1ba 100644 --- a/libpcsxcore/cdrom.c +++ b/libpcsxcore/cdrom.c @@ -138,10 +138,15 @@ enum seeked_state { static struct CdrStat stat; -static unsigned int msf2sec(u8 *msf) { +static unsigned int msf2sec(const u8 *msf) { return ((msf[0] * 60 + msf[1]) * 75) + msf[2]; } +// for that weird psemu API.. +static unsigned int fsm2sec(const u8 *msf) { + return ((msf[2] * 60 + msf[1]) * 75) + msf[0]; +} + static void sec2msf(unsigned int s, u8 *msf) { msf[0] = s / 75 / 60; s = s - msf[0] * 75 * 60; @@ -375,195 +380,126 @@ static void Check_Shell( int Irq ) } } -void Find_CurTrack() { - cdr.CurTrack = 0; - - if (CDR_getTN(cdr.ResultTN) != -1) { - int lcv; - - for( lcv = 1; lcv <= cdr.ResultTN[1]; lcv++ ) { - if (CDR_getTD((u8)(lcv), cdr.ResultTD) != -1) { - u32 sect1, sect2; - - CDR_LOG( "curtrack %d %d %d | %d %d %d | %d\n", - cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], - cdr.ResultTD[2], cdr.ResultTD[1], cdr.ResultTD[0], - cdr.CurTrack ); - - // find next track boundary - only need m:s accuracy - sect1 = cdr.SetSectorPlay[0] * 60 * 75 + cdr.SetSectorPlay[1] * 75; - sect2 = cdr.ResultTD[2] * 60 * 75 + cdr.ResultTD[1] * 75; +static void Find_CurTrack(const u8 *time) +{ + int current, sect; - // Twisted Metal 4 - psx cdda pregap (2-sec) - // - fix in-game music - sect2 -= 75 * 2; - - if( sect1 >= sect2 ) { - cdr.CurTrack++; - continue; - } - } + current = msf2sec(time); + for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) { + CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD); + sect = fsm2sec(cdr.ResultTD); + if (sect - current >= 150) break; - } - } -} - -static void ReadTrack( u8 *time ) { - cdr.Prev[0] = itob( time[0] ); - cdr.Prev[1] = itob( time[1] ); - cdr.Prev[2] = itob( time[2] ); - - CDR_LOG("ReadTrack() Log: KEY *** %x:%x:%x\n", cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]); - cdr.RErr = CDR_readTrack(cdr.Prev); -} - - -static void AddIrqQueue(unsigned char irq, unsigned long ecycle) { - if (cdr.Irq != 0) - CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq); - - cdr.Irq = irq; - cdr.eCycle = ecycle; - - CDR_INT(ecycle); -} - - -void Set_Track() -{ - if (CDR_getTN(cdr.ResultTN) != -1) { - int lcv; - - for( lcv = 1; lcv < cdr.ResultTN[1]; lcv++ ) { - if (CDR_getTD((u8)(lcv), cdr.ResultTD) != -1) { - CDR_LOG( "settrack %d %d %d | %d %d %d | %d\n", - cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], - cdr.ResultTD[2], cdr.ResultTD[1], cdr.ResultTD[0], - cdr.CurTrack ); - - // check if time matches track start (only need min, sec accuracy) - // - m:s:f vs f:s:m - if( cdr.SetSectorPlay[0] == cdr.ResultTD[2] && - cdr.SetSectorPlay[1] == cdr.ResultTD[1] ) { - // skip pregap frames - if( cdr.SetSectorPlay[2] < cdr.ResultTD[0] ) - cdr.SetSectorPlay[2] = cdr.ResultTD[0]; - - break; - } - else if( cdr.SetSectorPlay[0] < cdr.ResultTD[2] ) - break; - } - } } } - -static u8 fake_subq_local[3], fake_subq_real[3], fake_subq_index, fake_subq_change; -static void Create_Fake_Subq() +static void generate_subq(const u8 *time) { - u8 temp_cur[3], temp_next[3], temp_start[3], pregap; - int diff; + unsigned char start[3], next[3]; + unsigned int this_s, start_s, next_s, pregap; + int relative_s; - if (CDR_getTN(cdr.ResultTN) == -1) return; - if( cdr.CurTrack+1 <= cdr.ResultTN[1] ) { + CDR_getTD(cdr.CurTrack, start); + if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) { pregap = 150; - if( CDR_getTD(cdr.CurTrack+1, cdr.ResultTD) == -1 ) return; - } else { + CDR_getTD(cdr.CurTrack + 1, next); + } + else { // last track - cd size pregap = 0; - if( CDR_getTD(0, cdr.ResultTD) == -1 ) return; - } - - if( cdr.Play == TRUE ) { - temp_cur[0] = cdr.SetSectorPlay[0]; - temp_cur[1] = cdr.SetSectorPlay[1]; - temp_cur[2] = cdr.SetSectorPlay[2]; - } else { - temp_cur[0] = btoi( cdr.Prev[0] ); - temp_cur[1] = btoi( cdr.Prev[1] ); - temp_cur[2] = btoi( cdr.Prev[2] ); + next[0] = cdr.SetSectorEnd[2]; + next[1] = cdr.SetSectorEnd[1]; + next[2] = cdr.SetSectorEnd[0]; } - fake_subq_real[0] = temp_cur[0]; - fake_subq_real[1] = temp_cur[1]; - fake_subq_real[2] = temp_cur[2]; + this_s = msf2sec(time); + start_s = fsm2sec(start); + next_s = fsm2sec(next); - temp_next[0] = cdr.ResultTD[2]; - temp_next[1] = cdr.ResultTD[1]; - temp_next[2] = cdr.ResultTD[0]; - - - // flag- next track - if( msf2sec(temp_cur) >= msf2sec( temp_next )-pregap ) { - fake_subq_change = 1; + cdr.TrackChanged = FALSE; + if (next_s - this_s < pregap) { + cdr.TrackChanged = TRUE; cdr.CurTrack++; - - // end cd - if( pregap == 0 ) StopCdda(); + start_s = next_s; } - ////////////////////////////////////////////////// - ////////////////////////////////////////////////// + cdr.subq.Index = 1; - // repair - if( cdr.CurTrack <= cdr.ResultTN[1] ) { - if( CDR_getTD(cdr.CurTrack, cdr.ResultTD) == -1 ) return; - } else { - // last track - cd size - if( CDR_getTD(0, cdr.ResultTD) == -1 ) return; + relative_s = this_s - start_s; + if (relative_s < 0) { + cdr.subq.Index = 0; + relative_s = -relative_s; } - - temp_start[0] = cdr.ResultTD[2]; - temp_start[1] = cdr.ResultTD[1]; - temp_start[2] = cdr.ResultTD[0]; + sec2msf(relative_s, cdr.subq.Relative); + + cdr.subq.Track = itob(cdr.CurTrack); + cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]); + cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]); + cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]); + cdr.subq.Absolute[0] = itob(time[0]); + cdr.subq.Absolute[1] = itob(time[1]); + cdr.subq.Absolute[2] = itob(time[2]); +} +static void ReadTrack(const u8 *time) { + unsigned char tmp[3]; + struct SubQ *subq; + u16 crc; - CDR_LOG( "CDDA FAKE SUB - %d:%d:%d / %d:%d:%d / %d:%d:%d\n", - temp_cur[0], temp_cur[1], temp_cur[2], - temp_start[0], temp_start[1], temp_start[2], - temp_next[0], temp_next[1], temp_next[2]); + tmp[0] = itob(time[0]); + tmp[1] = itob(time[1]); + tmp[2] = itob(time[2]); + if (memcmp(cdr.Prev, tmp, 3) == 0) + return; + CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]); - // local time - pregap / real - diff = msf2sec(temp_cur) - msf2sec( temp_start ); - if( diff < 0 ) { - fake_subq_index = 0; + cdr.RErr = CDR_readTrack(tmp); + memcpy(cdr.Prev, tmp, 3); - sec2msf( -diff, fake_subq_local ); - } else { - fake_subq_index = 1; + if (CheckSBI(time)) + return; - sec2msf( diff, fake_subq_local ); + subq = (struct SubQ *)CDR_getBufferSub(); + if (subq != NULL && cdr.CurTrack == 1) { + crc = calcCrc((u8 *)subq + 12, 10); + if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) { + cdr.subq.Track = subq->TrackNumber; + cdr.subq.Index = subq->IndexNumber; + memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3); + memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3); + } + else { + CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n", + tmp[0], tmp[1], tmp[2]); + } + } + else { + generate_subq(time); } -} + CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n", + cdr.subq.Track, cdr.subq.Index, + cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2], + cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]); +} -static void cdrPlayInterrupt_Autopause() -{ - struct SubQ *subq = (struct SubQ *)CDR_getBufferSub(); - int track_changed = 0; - if (subq != NULL ) { - /* - CDDA Autopause +static void AddIrqQueue(unsigned char irq, unsigned long ecycle) { + if (cdr.Irq != 0) + CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq); - Silhouette Mirage ($3) - Tomb Raider 1 ($7) - */ + cdr.Irq = irq; + cdr.eCycle = ecycle; - // .. + 1 is probably wrong, but deals with corrupted subq + good checksum - // (how does real thing handle those?) - if( cdr.CurTrack + 1 == btoi( subq->TrackNumber ) ) - track_changed = 1; - } else { - track_changed = fake_subq_change; - fake_subq_change = 0; - } + CDR_INT(ecycle); +} - if ((cdr.Mode & MODE_AUTOPAUSE) && track_changed) { +static void cdrPlayInterrupt_Autopause() +{ + if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) { CDR_LOG( "CDDA STOP\n" ); // Magic the Gathering @@ -578,41 +514,25 @@ static void cdrPlayInterrupt_Autopause() StopCdda(); } else if (cdr.Mode & MODE_REPORT) { - if (subq != NULL) { - CDR_LOG( "REPPLAY SUB - %X:%X:%X\n", - subq->AbsoluteAddress[0], subq->AbsoluteAddress[1], subq->AbsoluteAddress[2] ); - // breaks when .sub doesn't have index 0 for some reason (bad rip?) - //cdr.CurTrack = btoi( subq->TrackNumber ); - - if (subq->AbsoluteAddress[2] & 0xf) - return; - - cdr.Result[0] = cdr.StatP; - // BIOS CD Player: data already BCD format - cdr.Result[1] = subq->TrackNumber; - cdr.Result[2] = subq->IndexNumber; - - cdr.Result[3] = subq->AbsoluteAddress[0]; - cdr.Result[4] = subq->AbsoluteAddress[1]; - cdr.Result[5] = subq->AbsoluteAddress[2]; - } else { - CDR_LOG( "REPPLAY FAKE - %d:%d:%d\n", - fake_subq_real[0], fake_subq_real[1], fake_subq_real[2] ); - - if (fake_subq_real[2] & 0xf) - return; + cdr.Result[0] = cdr.StatP; + cdr.Result[1] = cdr.subq.Track; + cdr.Result[2] = cdr.subq.Index; - cdr.Result[0] = cdr.StatP; - // track # / index # - cdr.Result[1] = itob(cdr.CurTrack); - cdr.Result[2] = itob(fake_subq_index); - // absolute - cdr.Result[3] = itob( fake_subq_real[0] ); - cdr.Result[4] = itob( fake_subq_real[1] ); - cdr.Result[5] = itob( fake_subq_real[2] ); + if (cdr.subq.Absolute[2] & 0x10) { + cdr.Result[3] = cdr.subq.Relative[0]; + cdr.Result[4] = cdr.subq.Relative[1] | 0x80; + cdr.Result[5] = cdr.subq.Relative[2]; + } + else { + cdr.Result[3] = cdr.subq.Absolute[0]; + cdr.Result[4] = cdr.subq.Absolute[1]; + cdr.Result[5] = cdr.subq.Absolute[2]; } + cdr.Result[6] = 0; + cdr.Result[7] = 0; + // Rayman: Logo freeze (resultready + dataready) cdr.ResultReady = 1; cdr.Stat = DataReady; @@ -642,28 +562,26 @@ void cdrPlayInterrupt() } memcpy(cdr.SetSectorPlay, cdr.SetSector, 4); - Find_CurTrack(); + Find_CurTrack(cdr.SetSectorPlay); ReadTrack(cdr.SetSectorPlay); + cdr.TrackChanged = FALSE; } - // update for CdlGetlocP/autopause - struct SubQ *subq = (struct SubQ *)CDR_getBufferSub(); - if (subq != NULL) - // update subq - ReadTrack(cdr.SetSectorPlay); - else - Create_Fake_Subq(); - if (!cdr.Play) return; CDR_LOG( "CDDA - %d:%d:%d\n", cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] ); - CDRMISC_INT( cdReadTime ); + if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) { + StopCdda(); + cdr.TrackChanged = TRUE; + } if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT))) cdrPlayInterrupt_Autopause(); + if (!cdr.Play) return; + cdr.SetSectorPlay[2]++; if (cdr.SetSectorPlay[2] == 75) { cdr.SetSectorPlay[2] = 0; @@ -674,13 +592,15 @@ void cdrPlayInterrupt() } } - //Check_Shell(0); + CDRMISC_INT(cdReadTime); + + // update for CdlGetlocP/autopause + generate_subq(cdr.SetSectorPlay); } void cdrInterrupt() { int i; unsigned char Irq = cdr.Irq; - struct SubQ *subq; // Reschedule IRQ if (cdr.Stat) { @@ -717,14 +637,35 @@ void cdrInterrupt() { break; case CdlPlay: - fake_subq_change = 0; - if (cdr.Seeked == SEEK_PENDING) { // XXX: wrong, should seek instead.. memcpy( cdr.SetSectorPlay, cdr.SetSector, 4 ); cdr.Seeked = SEEK_DONE; } + // BIOS CD Player + // - Pause player, hit Track 01/02/../xx (Setloc issued!!) + + if (cdr.ParamC == 0 || cdr.Param[0] == 0) { + CDR_LOG("PLAY Resume @ %d:%d:%d\n", + cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]); + } + else + { + int track = btoi( cdr.Param[0] ); + + if (track <= cdr.ResultTN[1]) + cdr.CurTrack = track; + + CDR_LOG("PLAY track %d\n", cdr.CurTrack); + + if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) { + cdr.SetSectorPlay[0] = cdr.ResultTD[2]; + cdr.SetSectorPlay[1] = cdr.ResultTD[1]; + cdr.SetSectorPlay[2] = cdr.ResultTD[0]; + } + } + /* Rayman: detect track changes - fixes logo freeze @@ -735,84 +676,16 @@ void cdrInterrupt() { Wild 9: skip PREGAP + starting accurate SubQ - plays tracks without retry play */ - /* unneeded with correct cdriso? - Set_Track(); - */ - Find_CurTrack(); - ReadTrack( cdr.SetSectorPlay ); - - // GameShark CD Player: Calls 2x + Play 2x - if( cdr.FastBackward || cdr.FastForward ) { - if( cdr.FastForward ) cdr.FastForward--; - if( cdr.FastBackward ) cdr.FastBackward--; - - if( cdr.FastBackward == 0 && cdr.FastForward == 0 ) { - if( cdr.Play && CDR_getStatus(&stat) != -1 ) { - cdr.SetSectorPlay[0] = stat.Time[0]; - cdr.SetSectorPlay[1] = stat.Time[1]; - cdr.SetSectorPlay[2] = stat.Time[2]; - } - } - } - - - if (!Config.Cdda) { - // BIOS CD Player - // - Pause player, hit Track 01/02/../xx (Setloc issued!!) - - // GameShark CD Player: Resume play - if( cdr.ParamC == 0 ) { - CDR_LOG( "PLAY Resume @ %d:%d:%d\n", - cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] ); - - //CDR_play( cdr.SetSectorPlay ); - } - else - { - // BIOS CD Player: Resume play - if( cdr.Param[0] == 0 ) { - CDR_LOG( "PLAY Resume T0 @ %d:%d:%d\n", - cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] ); - - //CDR_play( cdr.SetSectorPlay ); - } - else { - CDR_LOG( "PLAY Resume Td @ %d:%d:%d\n", - cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] ); - - // BIOS CD Player: Allow track replaying - StopCdda(); - - - cdr.CurTrack = btoi( cdr.Param[0] ); - - if (CDR_getTN(cdr.ResultTN) != -1) { - // check last track - if (cdr.CurTrack > cdr.ResultTN[1]) - cdr.CurTrack = cdr.ResultTN[1]; - - if (CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD) != -1) { - cdr.SetSectorPlay[0] = cdr.ResultTD[2]; - cdr.SetSectorPlay[1] = cdr.ResultTD[1]; - cdr.SetSectorPlay[2] = cdr.ResultTD[0]; - - // reset data - //Set_Track(); - Find_CurTrack(); - ReadTrack( cdr.SetSectorPlay ); - - //CDR_play(cdr.SetSectorPlay); - } - } - } - } - } + Find_CurTrack(cdr.SetSectorPlay); + ReadTrack(cdr.SetSectorPlay); + cdr.TrackChanged = FALSE; + if (!Config.Cdda) + CDR_play(cdr.SetSectorPlay); // Vib Ribbon: gameplay checks flag cdr.StatP &= ~STATUS_SEEK; - cdr.CmdProcess = 0; SetResultSize(1); cdr.StatP |= STATUS_ROTATING; @@ -969,55 +842,12 @@ void cdrInterrupt() { break; case CdlGetlocP: - // GameShark CDX CD Player: uses 17 bytes output (wraps around) - SetResultSize(17); - memset( cdr.Result, 0, 16 ); - - subq = (struct SubQ *)CDR_getBufferSub(); - - if (subq != NULL) { - // update subq - ReadTrack( cdr.SetSector ); - - cdr.Result[0] = subq->TrackNumber; - cdr.Result[1] = subq->IndexNumber; - memcpy(cdr.Result + 2, subq->TrackRelativeAddress, 3); - memcpy(cdr.Result + 5, subq->AbsoluteAddress, 3); - - - // subQ integrity check - data only (skip audio) - if( subq->TrackNumber == 1 && stat.Type == 0x01 ) { - if (calcCrc((u8 *)subq + 12, 10) != (((u16)subq->CRC[0] << 8) | subq->CRC[1])) { - memset(cdr.Result + 2, 0, 3 + 3); // CRC wrong, wipe out time data - } - } - } else { - if (cdr.Play == FALSE) - Create_Fake_Subq(); - - // track # / index # - cdr.Result[0] = itob(cdr.CurTrack); - cdr.Result[1] = itob(fake_subq_index); - - // local - cdr.Result[2] = itob( fake_subq_local[0] ); - cdr.Result[3] = itob( fake_subq_local[1] ); - cdr.Result[4] = itob( fake_subq_local[2] ); - - // absolute - cdr.Result[5] = itob( fake_subq_real[0] ); - cdr.Result[6] = itob( fake_subq_real[1] ); - cdr.Result[7] = itob( fake_subq_real[2] ); - } + SetResultSize(8); + memcpy(&cdr.Result, &cdr.subq, 8); if (!cdr.Play && !cdr.Reading) cdr.Result[1] = 0; // HACK? - // redump.org - wipe time - if( !cdr.Play && CheckSBI(cdr.Result+5) ) { - memset( cdr.Result+2, 0, 6 ); - } - cdr.Stat = Acknowledge; break; @@ -1184,10 +1014,10 @@ void cdrInterrupt() { case CdlReadS: if (!cdr.Reading) return; - // Fighting Force 2 - update subq time immediately // - fixes new game - ReadTrack( cdr.SetSector ); + Find_CurTrack(cdr.SetSector); + ReadTrack(cdr.SetSector); // Crusaders of Might and Magic - update getlocl now @@ -1226,9 +1056,6 @@ void cdrInterrupt() { cdr.Stat = Acknowledge; break; - case 0xff: - return; - default: cdr.Stat = Complete; break; @@ -1268,7 +1095,7 @@ void cdrReadInterrupt() { cdr.Result[0] = cdr.StatP; cdr.Seeked = SEEK_DONE; - ReadTrack( cdr.SetSector ); + ReadTrack(cdr.SetSector); buf = CDR_getBuffer(); if (buf == NULL) @@ -1360,6 +1187,9 @@ void cdrReadInterrupt() { setIrq(); } + // update for CdlGetlocP + ReadTrack(cdr.SetSector); + Check_Shell(0); } @@ -1469,7 +1299,13 @@ void cdrWrite1(unsigned char rt) { for (i = 0; i < 3; i++) set_loc[i] = btoi(cdr.Param[i]); - i = abs(msf2sec(cdr.SetSector) - msf2sec(set_loc)); + // FIXME: clean up this SetSector/SetSectorPlay mess, + // there should be single var tracking current sector pos + if (cdr.Play) + i = msf2sec(cdr.SetSectorPlay); + else + i = msf2sec(cdr.SetSector); + i = abs(i - msf2sec(set_loc)); if (i > 16) cdr.Seeked = SEEK_PENDING; @@ -1481,6 +1317,7 @@ void cdrWrite1(unsigned char rt) { // Vib Ribbon: try same track again StopCdda(); +#if 0 if (!cdr.SetSector[0] & !cdr.SetSector[1] & !cdr.SetSector[2]) { if (CDR_getTN(cdr.ResultTN) != -1) { if (cdr.CurTrack > cdr.ResultTN[1]) @@ -1492,10 +1329,8 @@ void cdrWrite1(unsigned char rt) { if (!Config.Cdda) CDR_play(cdr.ResultTD); } } - } else if (!Config.Cdda) { - CDR_play(cdr.SetSector); } - +#endif // Vib Ribbon - decoded buffer IRQ for CDDA reading // - fixes ribbon timing + music CD mode //TODO? @@ -1521,13 +1356,7 @@ void cdrWrite1(unsigned char rt) { case CdlStop: // GameShark CD Player: Reset CDDA to track start - if( cdr.Play && CDR_getStatus(&stat) != -1 ) { - cdr.SetSectorPlay[0] = stat.Time[0]; - cdr.SetSectorPlay[1] = stat.Time[1]; - cdr.SetSectorPlay[2] = stat.Time[2]; - - Find_CurTrack(); - + if (cdr.Play) { // grab time for current track CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD); @@ -1786,6 +1615,17 @@ void cdrDmaInterrupt() } } +static void getCdInfo(void) +{ + u8 tmp; + + CDR_getTN(cdr.ResultTN); + CDR_getTD(0, cdr.SetSectorEnd); + tmp = cdr.SetSectorEnd[0]; + cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2]; + cdr.SetSectorEnd[2] = tmp; +} + void cdrReset() { memset(&cdr, 0, sizeof(cdr)); cdr.CurTrack = 1; @@ -1798,15 +1638,18 @@ void cdrReset() { cdr.AttenuatorLeft[1] = 0x00; cdr.AttenuatorRight[0] = 0x00; cdr.AttenuatorRight[1] = 0x80; + + getCdInfo(); } int cdrFreeze(void *f, int Mode) { u32 tmp; + u8 tmpp[3]; - if( Mode == 0 ) { - StopCdda(); - } + if (Mode == 0 && !Config.Cdda) + CDR_stop(); + cdr.freeze_ver = 0x63647201; gzfreeze(&cdr, sizeof(cdr)); if (Mode == 1) { @@ -1817,10 +1660,28 @@ int cdrFreeze(void *f, int Mode) { gzfreeze(&tmp, sizeof(tmp)); if (Mode == 0) { + getCdInfo(); + pTransfer = cdr.Transfer + tmp; - if (cdr.Play && !Config.Cdda) - CDR_play(cdr.SetSectorPlay); + // read right sub data + memcpy(tmpp, cdr.Prev, 3); + cdr.Prev[0]++; + ReadTrack(tmpp); + + if (cdr.Play) { + Find_CurTrack(cdr.SetSectorPlay); + if (!Config.Cdda) + CDR_play(cdr.SetSectorPlay); + } + + if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) { + // old versions did not latch Reg2, have to fixup.. + if (cdr.Reg2 == 0) { + SysPrintf("cdrom: fixing up old savestate\n"); + cdr.Reg2 = 7; + } + } } return 0; @@ -1829,6 +1690,9 @@ int cdrFreeze(void *f, int Mode) { void LidInterrupt() { cdr.LidCheck = 0x20; // start checker + getCdInfo(); + + StopCdda(); CDRLID_INT( cdReadTime * 3 ); // generate interrupt if none active - open or close