X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=libpcsxcore%2Fmisc.c;h=526ebd434898ed2509b62871bda9ea3f583b8b78;hp=9486d23bbf546367c1232812c1ad21e08508d928;hb=6a131b037d9133d6bffcb8e4e67940fcf069e539;hpb=9454d33991e921f526c0c6fddb6c1be057ba8ab3 diff --git a/libpcsxcore/misc.c b/libpcsxcore/misc.c index 9486d23b..526ebd43 100644 --- a/libpcsxcore/misc.c +++ b/libpcsxcore/misc.c @@ -35,6 +35,7 @@ char CdromId[10] = ""; char CdromLabel[33] = ""; +int CdromFrontendId; // for frontend use // PSX Executable types #define PSX_EXE 1 @@ -640,7 +641,21 @@ static const char PcsxHeader[32] = "STv4 PCSX v" PCSX_VERSION; // If you make changes to the savestate version, please increment the value below. static const u32 SaveVersion = 0x8b410006; +#define MISC_MAGIC 0x4353494d +struct misc_save_data { + u32 magic; + u32 gteBusyCycle; + u32 muldivBusyCycle; + u32 biuReg; + u32 biosBranchCheck; + u32 gpuIdleAfter; + u32 gpuSr; + u32 frame_counter; + int CdromFrontendId; +}; + int SaveState(const char *file) { + struct misc_save_data *misc = (void *)(psxH + 0xf000); void *f; GPUFreeze_t *gpufP = NULL; SPUFreezeHdr_t spufH; @@ -649,6 +664,19 @@ int SaveState(const char *file) { int result = -1; int Size; + assert(!psxRegs.branching); + assert(!psxRegs.cpuInRecursion); + assert(!misc->magic); + misc->magic = MISC_MAGIC; + misc->gteBusyCycle = psxRegs.gteBusyCycle; + misc->muldivBusyCycle = psxRegs.muldivBusyCycle; + misc->biuReg = psxRegs.biuReg; + misc->biosBranchCheck = psxRegs.biosBranchCheck; + misc->gpuIdleAfter = psxRegs.gpuIdleAfter; + misc->gpuSr = HW_GPU_STATUS; + misc->frame_counter = frame_counter; + misc->CdromFrontendId = CdromFrontendId; + f = SaveFuncs.open(file, "wb"); if (f == NULL) return -1; @@ -700,11 +728,13 @@ int SaveState(const char *file) { result = 0; cleanup: + memset(misc, 0, sizeof(*misc)); SaveFuncs.close(f); return result; } int LoadState(const char *file) { + struct misc_save_data *misc = (void *)(psxH + 0xf000); u32 biosBranchCheckOld = psxRegs.biosBranchCheck; void *f; GPUFreeze_t *gpufP = NULL; @@ -740,6 +770,16 @@ int LoadState(const char *file) { psxRegs.biosBranchCheck = ~0; psxRegs.gpuIdleAfter = psxRegs.cycle - 1; HW_GPU_STATUS &= SWAP32(~PSXGPU_nBUSY); + if (misc->magic == MISC_MAGIC) { + psxRegs.gteBusyCycle = misc->gteBusyCycle; + psxRegs.muldivBusyCycle = misc->muldivBusyCycle; + psxRegs.biuReg = misc->biuReg; + psxRegs.biosBranchCheck = misc->biosBranchCheck; + psxRegs.gpuIdleAfter = misc->gpuIdleAfter; + HW_GPU_STATUS = misc->gpuSr; + frame_counter = misc->frame_counter; + CdromFrontendId = misc->CdromFrontendId; + } psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL); @@ -776,6 +816,7 @@ int LoadState(const char *file) { result = 0; cleanup: + memset(misc, 0, sizeof(*misc)); SaveFuncs.close(f); return result; }