X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=libpcsxcore%2Fpsxcounters.c;h=2ea7c63bc7aaccd6b5a8a32202427e1cd352cd15;hp=6781c291e8380d48f7e93a9b26e61f41c3b1c7e2;hb=53c361f0abe1fca37806bec2c20afc661c998df6;hpb=b1be1eeee94d3547c20719acfa6b0082404897f1 diff --git a/libpcsxcore/psxcounters.c b/libpcsxcore/psxcounters.c index 6781c291..2ea7c63b 100644 --- a/libpcsxcore/psxcounters.c +++ b/libpcsxcore/psxcounters.c @@ -22,6 +22,7 @@ */ #include "psxcounters.h" +#include "gpu.h" #include "debug.h" /******************************************************************************/ @@ -70,10 +71,11 @@ static const s32 VerboseLevel = VERBOSE_LEVEL; Rcnt rcnts[ CounterQuantity ]; -static u32 hSyncCount = 0; +u32 hSyncCount = 0; +u32 frame_counter = 0; static u32 spuSyncCount = 0; static u32 hsync_steps = 0; -static u32 gpu_wants_hcnt = 0; +static u32 base_cycle = 0; u32 psxNextCounter = 0, psxNextsCounter = 0; @@ -176,6 +178,9 @@ void psxRcntSet() psxNextCounter = countToUpdate; } } + + psxRegs.interrupt |= (1 << PSXINT_RCNT); + new_dyna_set_event(PSXINT_RCNT, psxNextCounter); } /******************************************************************************/ @@ -185,6 +190,8 @@ void psxRcntReset( u32 index ) { u32 count; + rcnts[index].mode |= RcUnknown10; + if( rcnts[index].counterState == CountToTarget ) { if( rcnts[index].mode & RcCountToTarget ) @@ -213,8 +220,14 @@ void psxRcntReset( u32 index ) } rcnts[index].mode |= RcCountEqTarget; + + psxRcntSet(); + + if( count < 0xffff ) // special case, overflow too? + return; } - else if( rcnts[index].counterState == CountToOverflow ) + + if( rcnts[index].counterState == CountToOverflow ) { count = psxRegs.cycle; count -= rcnts[index].cycleStart; @@ -237,8 +250,6 @@ void psxRcntReset( u32 index ) rcnts[index].mode |= RcOverflow; } - rcnts[index].mode |= RcUnknown10; - psxRcntSet(); } @@ -289,22 +300,24 @@ void psxRcntUpdate() // VSync irq. if( hSyncCount == VBlankStart[Config.PsxType] ) { - GPU_vBlank( 1, &hSyncCount, &gpu_wants_hcnt ); - - // For the best times. :D - //setIrq( 0x01 ); + if( !(HW_GPU_STATUS & PSXGPU_ILACE) ) + HW_GPU_STATUS |= PSXGPU_LCF; + + setIrq( 0x01 ); + + EmuUpdate(); + GPU_updateLace(); } // Update lace. (with InuYasha fix) if( hSyncCount >= (Config.VSyncWA ? HSyncTotal[Config.PsxType] / BIAS : HSyncTotal[Config.PsxType]) ) { hSyncCount = 0; + frame_counter++; - GPU_vBlank( 0, &hSyncCount, &gpu_wants_hcnt ); - setIrq( 0x01 ); - - EmuUpdate(); - GPU_updateLace(); + HW_GPU_STATUS &= ~PSXGPU_LCF; + if( HW_GPU_STATUS & PSXGPU_ILACE ) + HW_GPU_STATUS |= frame_counter << 31; } // Schedule next call, in hsyncs @@ -315,11 +328,16 @@ void psxRcntUpdate() hsync_steps = next_vsync; if( next_lace && next_lace < hsync_steps ) hsync_steps = next_lace; - if( gpu_wants_hcnt ) - hsync_steps = 1; rcnts[3].cycleStart = cycle - leftover_cycles; - rcnts[3].cycle = hsync_steps * rcnts[3].target; + if (Config.PsxType) + // 20.12 precision, clk / 50 / 313 ~= 2164.14 + base_cycle += hsync_steps * 8864320; + else + // clk / 60 / 263 ~= 2146.31 + base_cycle += hsync_steps * 8791293; + rcnts[3].cycle = base_cycle >> 12; + base_cycle &= 0xfff; psxRcntSet(); } @@ -491,6 +509,8 @@ s32 psxRcntFreeze( gzFile f, s32 Mode ) if (Mode == 0) hsync_steps = (psxRegs.cycle - rcnts[3].cycleStart) / rcnts[3].target; + base_cycle = 0; + return 0; }