X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=libpcsxcore%2Fpsxcounters.c;h=2ea7c63bc7aaccd6b5a8a32202427e1cd352cd15;hp=e8d2796b5a9b0a3546a4865e707ae70a0e3d1c56;hb=53c361f0abe1fca37806bec2c20afc661c998df6;hpb=ddbaf678c49d33cf60f1eac5069e3275baa2c685 diff --git a/libpcsxcore/psxcounters.c b/libpcsxcore/psxcounters.c index e8d2796b..2ea7c63b 100644 --- a/libpcsxcore/psxcounters.c +++ b/libpcsxcore/psxcounters.c @@ -71,12 +71,11 @@ static const s32 VerboseLevel = VERBOSE_LEVEL; Rcnt rcnts[ CounterQuantity ]; -static u32 hSyncCount = 0; +u32 hSyncCount = 0; +u32 frame_counter = 0; static u32 spuSyncCount = 0; static u32 hsync_steps = 0; -static u32 gpu_wants_hcnt = 0; static u32 base_cycle = 0; -static u32 frame_counter = 0; u32 psxNextCounter = 0, psxNextsCounter = 0; @@ -191,6 +190,8 @@ void psxRcntReset( u32 index ) { u32 count; + rcnts[index].mode |= RcUnknown10; + if( rcnts[index].counterState == CountToTarget ) { if( rcnts[index].mode & RcCountToTarget ) @@ -219,8 +220,14 @@ void psxRcntReset( u32 index ) } rcnts[index].mode |= RcCountEqTarget; + + psxRcntSet(); + + if( count < 0xffff ) // special case, overflow too? + return; } - else if( rcnts[index].counterState == CountToOverflow ) + + if( rcnts[index].counterState == CountToOverflow ) { count = psxRegs.cycle; count -= rcnts[index].cycleStart; @@ -243,8 +250,6 @@ void psxRcntReset( u32 index ) rcnts[index].mode |= RcOverflow; } - rcnts[index].mode |= RcUnknown10; - psxRcntSet(); } @@ -295,12 +300,13 @@ void psxRcntUpdate() // VSync irq. if( hSyncCount == VBlankStart[Config.PsxType] ) { - GPU_vBlank( 1, &hSyncCount, &gpu_wants_hcnt ); - //if( !(HW_GPU_STATUS & PSXGPU_ILACE) ) // hmh + if( !(HW_GPU_STATUS & PSXGPU_ILACE) ) HW_GPU_STATUS |= PSXGPU_LCF; - // For the best times. :D - //setIrq( 0x01 ); + setIrq( 0x01 ); + + EmuUpdate(); + GPU_updateLace(); } // Update lace. (with InuYasha fix) @@ -309,12 +315,6 @@ void psxRcntUpdate() hSyncCount = 0; frame_counter++; - GPU_vBlank( 0, &hSyncCount, &gpu_wants_hcnt ); - setIrq( 0x01 ); - - EmuUpdate(); - GPU_updateLace(); - HW_GPU_STATUS &= ~PSXGPU_LCF; if( HW_GPU_STATUS & PSXGPU_ILACE ) HW_GPU_STATUS |= frame_counter << 31; @@ -328,8 +328,6 @@ void psxRcntUpdate() hsync_steps = next_vsync; if( next_lace && next_lace < hsync_steps ) hsync_steps = next_lace; - if( gpu_wants_hcnt ) - hsync_steps = 1; rcnts[3].cycleStart = cycle - leftover_cycles; if (Config.PsxType)