X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=libpcsxcore%2Fpsxdma.c;h=03ee563913ad9402a1b62af612b218b0d7689dc6;hp=6d7981f0c243f44d69cc8a7b49c150d1c16e0fac;hb=fc4803bdc2c9840a007c60e422fb0531107b80f2;hpb=ad418c19cd4ca9a80820593609b786c6993b2eda diff --git a/libpcsxcore/psxdma.c b/libpcsxcore/psxdma.c index 6d7981f0..03ee5639 100644 --- a/libpcsxcore/psxdma.c +++ b/libpcsxcore/psxdma.c @@ -22,6 +22,7 @@ */ #include "psxdma.h" +#include "gpu.h" // Dma0/1 in Mdec.c // Dma3 in CdRom.c @@ -36,7 +37,7 @@ void spuInterrupt() { void psxDma4(u32 madr, u32 bcr, u32 chcr) { // SPU u16 *ptr; - u32 size; + u32 words; switch (chcr) { case 0x01000201: //cpu to spu transfer @@ -50,8 +51,10 @@ void psxDma4(u32 madr, u32 bcr, u32 chcr) { // SPU #endif break; } - SPU_writeDMAMem(ptr, (bcr >> 16) * (bcr & 0xffff) * 2); - SPUDMA_INT((bcr >> 16) * (bcr & 0xffff) / 2); + words = (bcr >> 16) * (bcr & 0xffff); + SPU_writeDMAMem(ptr, words * 2, psxRegs.cycle); + HW_DMA4_MADR = SWAPu32(madr + words * 4); + SPUDMA_INT(words / 2); return; case 0x01000200: //spu to cpu transfer @@ -65,10 +68,13 @@ void psxDma4(u32 madr, u32 bcr, u32 chcr) { // SPU #endif break; } - size = (bcr >> 16) * (bcr & 0xffff) * 2; - SPU_readDMAMem(ptr, size); - psxCpu->Clear(madr, size); - break; + words = (bcr >> 16) * (bcr & 0xffff); + SPU_readDMAMem(ptr, words * 2, psxRegs.cycle); + psxCpu->Clear(madr, words); + + HW_DMA4_MADR = SWAPu32(madr + words * 4); + SPUDMA_INT(words / 2); + return; #ifdef PSXDMA_LOG default: @@ -123,6 +129,7 @@ static u32 gpuDmaChainSize(u32 addr) { void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU u32 *ptr; + u32 words; u32 size; switch (chcr) { @@ -138,12 +145,14 @@ void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU break; } // BA blocks * BS words (word = 32-bits) - size = (bcr >> 16) * (bcr & 0xffff); - GPU_readDataMem(ptr, size); - psxCpu->Clear(madr, size); + words = (bcr >> 16) * (bcr & 0xffff); + GPU_readDataMem(ptr, words); + psxCpu->Clear(madr, words); + + HW_DMA2_MADR = SWAPu32(madr + words * 4); // already 32-bit word size ((size * 4) / 4) - GPUDMA_INT(size / 4); + GPUDMA_INT(words / 4); return; case 0x01000201: // mem2vram @@ -158,11 +167,13 @@ void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU break; } // BA blocks * BS words (word = 32-bits) - size = (bcr >> 16) * (bcr & 0xffff); - GPU_writeDataMem(ptr, size); + words = (bcr >> 16) * (bcr & 0xffff); + GPU_writeDataMem(ptr, words); + + HW_DMA2_MADR = SWAPu32(madr + words * 4); // already 32-bit word size ((size * 4) / 4) - GPUDMA_INT(size / 4); + GPUDMA_INT(words / 4); return; case 0x01000401: // dma chain @@ -173,7 +184,12 @@ void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU size = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff); if ((int)size <= 0) size = gpuDmaChainSize(madr); - + HW_GPU_STATUS &= ~PSXGPU_nBUSY; + + // we don't emulate progress, just busy flag and end irq, + // so pretend we're already at the last block + HW_DMA2_MADR = SWAPu32(0xffffff); + // Tekken 3 = use 1.0 only (not 1.5x) // Einhander = parse linked list in pieces (todo) @@ -200,10 +216,11 @@ void gpuInterrupt() { HW_DMA2_CHCR &= SWAP32(~0x01000000); DMA_INTERRUPT(2); } + HW_GPU_STATUS |= PSXGPU_nBUSY; // GPU no longer busy } void psxDma6(u32 madr, u32 bcr, u32 chcr) { - u32 size; + u32 words; u32 *mem = (u32 *)PSXM(madr); #ifdef PSXDMA_LOG @@ -221,7 +238,7 @@ void psxDma6(u32 madr, u32 bcr, u32 chcr) { } // already 32-bit size - size = bcr; + words = bcr; while (bcr--) { *mem-- = SWAP32((madr - 4) & 0xffffff); @@ -229,7 +246,10 @@ void psxDma6(u32 madr, u32 bcr, u32 chcr) { } mem++; *mem = 0xffffff; - GPUOTCDMA_INT(size); + //GPUOTCDMA_INT(size); + // halted + psxRegs.cycle += words; + GPUOTCDMA_INT(16); return; } #ifdef PSXDMA_LOG