X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=libpcsxcore%2Fpsxdma.c;h=df79b6d3f953a953266bae8ca880d8494f6e6468;hp=f59f268ec584e159b0860b5cd3c62b4d5650cf56;hb=b03e0caf5e153551cb71065ffaa4361b7f7e492b;hpb=ef79bbde537d6b9c745a7d86cb9df1d04c35590d diff --git a/libpcsxcore/psxdma.c b/libpcsxcore/psxdma.c index f59f268e..df79b6d3 100644 --- a/libpcsxcore/psxdma.c +++ b/libpcsxcore/psxdma.c @@ -78,14 +78,54 @@ void psxDma4(u32 madr, u32 bcr, u32 chcr) { // SPU DMA_INTERRUPT(4); } +// Taken from PEOPS SOFTGPU +static inline boolean CheckForEndlessLoop(u32 laddr, u32 *lUsedAddr) { + if (laddr == lUsedAddr[1]) return TRUE; + if (laddr == lUsedAddr[2]) return TRUE; + + if (laddr < lUsedAddr[0]) lUsedAddr[1] = laddr; + else lUsedAddr[2] = laddr; + + lUsedAddr[0] = laddr; + + return FALSE; +} + +static u32 gpuDmaChainSize(u32 addr) { + u32 size; + u32 DMACommandCounter = 0; + u32 lUsedAddr[3]; + + lUsedAddr[0] = lUsedAddr[1] = lUsedAddr[2] = 0xffffff; + + // initial linked list ptr (word) + size = 1; + + do { + addr &= 0x1ffffc; + + if (DMACommandCounter++ > 2000000) break; + if (CheckForEndlessLoop(addr, lUsedAddr)) break; + + // # 32-bit blocks to transfer + size += psxMu8( addr + 3 ); + + // next 32-bit pointer + addr = psxMu32( addr & ~0x3 ) & 0xffffff; + size += 1; + } while (addr != 0xffffff); + + return size; +} + void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU u32 *ptr; u32 size; - switch(chcr) { + switch (chcr) { case 0x01000200: // vram2mem #ifdef PSXDMA_LOG - PSXDMA_LOG("*** DMA2 GPU - vram2mem *** %x addr = %x size = %x\n", chcr, madr, bcr); + PSXDMA_LOG("*** DMA2 GPU - vram2mem *** %lx addr = %lx size = %lx\n", chcr, madr, bcr); #endif ptr = (u32 *)PSXM(madr); if (ptr == NULL) { @@ -94,14 +134,18 @@ void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU #endif break; } + // BA blocks * BS words (word = 32-bits) size = (bcr >> 16) * (bcr & 0xffff); GPU_readDataMem(ptr, size); psxCpu->Clear(madr, size); - break; + + // already 32-bit word size ((size * 4) / 4) + GPUDMA_INT(size / 4); + return; case 0x01000201: // mem2vram #ifdef PSXDMA_LOG - PSXDMA_LOG("*** DMA 2 - GPU mem2vram *** %x addr = %x size = %x\n", chcr, madr, bcr); + PSXDMA_LOG("*** DMA 2 - GPU mem2vram *** %lx addr = %lx size = %lx\n", chcr, madr, bcr); #endif ptr = (u32 *)PSXM(madr); if (ptr == NULL) { @@ -110,21 +154,35 @@ void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU #endif break; } + // BA blocks * BS words (word = 32-bits) size = (bcr >> 16) * (bcr & 0xffff); GPU_writeDataMem(ptr, size); + + // already 32-bit word size ((size * 4) / 4) GPUDMA_INT(size / 4); return; case 0x01000401: // dma chain #ifdef PSXDMA_LOG - PSXDMA_LOG("*** DMA 2 - GPU dma chain *** %x addr = %x size = %x\n", chcr, madr, bcr); + PSXDMA_LOG("*** DMA 2 - GPU dma chain *** %lx addr = %lx size = %lx\n", chcr, madr, bcr); #endif - GPU_dmaChain((u32 *)psxM, madr & 0x1fffff); - break; + + size = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff); + if ((int)size <= 0) + size = gpuDmaChainSize(madr); + + // Tekken 3 = use 1.0 only (not 1.5x) + + // Einhander = parse linked list in pieces (todo) + // Final Fantasy 4 = internal vram time (todo) + // Rebel Assault 2 = parse linked list in pieces (todo) + // Vampire Hunter D = allow edits to linked list (todo) + GPUDMA_INT(size); + return; #ifdef PSXDMA_LOG default: - PSXDMA_LOG("*** DMA 2 - GPU unknown *** %x addr = %x size = %x\n", chcr, madr, bcr); + PSXDMA_LOG("*** DMA 2 - GPU unknown *** %lx addr = %lx size = %lx\n", chcr, madr, bcr); break; #endif } @@ -139,6 +197,7 @@ void gpuInterrupt() { } void psxDma6(u32 madr, u32 bcr, u32 chcr) { + u32 size; u32 *mem = (u32 *)PSXM(madr); #ifdef PSXDMA_LOG @@ -155,11 +214,17 @@ void psxDma6(u32 madr, u32 bcr, u32 chcr) { return; } + // already 32-bit size + size = bcr; + while (bcr--) { *mem-- = SWAP32((madr - 4) & 0xffffff); madr -= 4; } mem++; *mem = 0xffffff; + + GPUOTCDMA_INT(size); + return; } #ifdef PSXDMA_LOG else { @@ -172,3 +237,8 @@ void psxDma6(u32 madr, u32 bcr, u32 chcr) { DMA_INTERRUPT(6); } +void gpuotcInterrupt() +{ + HW_DMA6_CHCR &= SWAP32(~0x01000000); + DMA_INTERRUPT(6); +}