X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=libpcsxcore%2Fr3000a.c;h=1e8d0b0e4eb6aea81dd698fbce212d75d4008fbd;hp=ba33548dde47e681dda0a2ddd1d6a1cf4c14f8c1;hb=7d95d6faffdcbd6a4f2b1b2990fa7ff5851bb2d5;hpb=9f8b032dc5074e29f2e93ce06651f6da3bb70a86 diff --git a/libpcsxcore/r3000a.c b/libpcsxcore/r3000a.c index ba33548d..1e8d0b0e 100644 --- a/libpcsxcore/r3000a.c +++ b/libpcsxcore/r3000a.c @@ -48,8 +48,6 @@ int psxInit() { } void psxReset() { - psxCpu->Reset(); - psxMemReset(); memset(&psxRegs, 0, sizeof(psxRegs)); @@ -59,6 +57,8 @@ void psxReset() { psxRegs.CP0.r[12] = 0x10900000; // COP0 enabled | BEV = 1 | TS = 1 psxRegs.CP0.r[15] = 0x00000002; // PRevID = Revision ID, same as R3000A + psxCpu->Reset(); + psxHwReset(); psxBiosInit(); @@ -79,6 +79,15 @@ void psxShutdown() { } void psxException(u32 code, u32 bd) { + if (!Config.HLE && (((PSXMu32(psxRegs.pc) >> 24) & 0xfe) == 0x4a)) { + // "hokuto no ken" / "Crash Bandicot 2" ... + // BIOS does not allow to return to GTE instructions + // (just skips it, supposedly because it's scheduled already) + // so we step over it with the interpreter + extern void execI(); + execI(); + } + // Set the Cause psxRegs.CP0.n.Cause = code; @@ -102,11 +111,6 @@ void psxException(u32 code, u32 bd) { psxRegs.CP0.n.Status = (psxRegs.CP0.n.Status &~0x3f) | ((psxRegs.CP0.n.Status & 0xf) << 2); - if (!Config.HLE && (((PSXMu32(psxRegs.CP0.n.EPC) >> 24) & 0xfe) == 0x4a)) { - // "hokuto no ken" / "Crash Bandicot 2" ... fix - PSXMu32ref(psxRegs.CP0.n.EPC)&= SWAPu32(~0x02000000); - } - if (Config.HLE) psxBiosException(); } @@ -169,6 +173,12 @@ void psxBranchTest() { cdrDmaInterrupt(); } } + if (psxRegs.interrupt & (1 << PSXINT_CDRPLAY)) { // cdr play timing + if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_CDRPLAY].sCycle) >= psxRegs.intCycle[PSXINT_CDRPLAY].cycle) { + psxRegs.interrupt &= ~(1 << PSXINT_CDRPLAY); + cdrPlayInterrupt(); + } + } if (psxRegs.interrupt & (1 << PSXINT_CDRLID)) { // cdr lid states if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_CDRLID].sCycle) >= psxRegs.intCycle[PSXINT_CDRLID].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_CDRLID);