X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=macosx%2Fplugins%2FDFInput%2FSDL%2Finclude%2Fbegin_code.h;fp=macosx%2Fplugins%2FDFInput%2FSDL%2Finclude%2Fbegin_code.h;h=0000000000000000000000000000000000000000;hp=395dc7c6a50e735ebf8fc71e4e2f814b6af2ec15;hb=aa1fc44b4532dc68be2482730a275f8a3ba8a039;hpb=ef79bbde537d6b9c745a7d86cb9df1d04c35590d diff --git a/macosx/plugins/DFInput/SDL/include/begin_code.h b/macosx/plugins/DFInput/SDL/include/begin_code.h deleted file mode 100644 index 395dc7c6..00000000 --- a/macosx/plugins/DFInput/SDL/include/begin_code.h +++ /dev/null @@ -1,136 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2010 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ - -/** - * \file begin_code.h - * - * This file sets things up for C dynamic library function definitions, - * static inlined functions, and structures aligned at 4-byte alignment. - * If you don't like ugly C preprocessor code, don't look at this file. :) - */ - -/* This shouldn't be nested -- included it around code only. */ -#ifdef _begin_code_h -#error Nested inclusion of begin_code.h -#endif -#define _begin_code_h - -/* Some compilers use a special export keyword */ -#ifndef DECLSPEC -# if defined(__BEOS__) || defined(__HAIKU__) -# if defined(__GNUC__) -# define DECLSPEC __declspec(dllexport) -# else -# define DECLSPEC __declspec(export) -# endif -# elif defined(__WIN32__) -# ifdef __BORLANDC__ -# ifdef BUILD_SDL -# define DECLSPEC -# else -# define DECLSPEC __declspec(dllimport) -# endif -# else -# define DECLSPEC __declspec(dllexport) -# endif -# else -# if defined(__GNUC__) && __GNUC__ >= 4 -# define DECLSPEC __attribute__ ((visibility("default"))) -# else -# define DECLSPEC -# endif -# endif -#endif - -/* By default SDL uses the C calling convention */ -#ifndef SDLCALL -#if defined(__WIN32__) && !defined(__GNUC__) -#define SDLCALL __cdecl -#else -#define SDLCALL -#endif -#endif /* SDLCALL */ - -/* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */ -#ifdef __SYMBIAN32__ -#undef DECLSPEC -#define DECLSPEC -#endif /* __SYMBIAN32__ */ - -/* Force structure packing at 4 byte alignment. - This is necessary if the header is included in code which has structure - packing set to an alternate value, say for loading structures from disk. - The packing is reset to the previous value in close_code.h - */ -#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) -#ifdef _MSC_VER -#pragma warning(disable: 4103) -#endif -#ifdef __BORLANDC__ -#pragma nopackwarning -#endif -#pragma pack(push,4) -#endif /* Compiler needs structure packing set */ - -/* Set up compiler-specific options for inlining functions */ -#ifndef SDL_INLINE_OKAY -#ifdef __GNUC__ -#define SDL_INLINE_OKAY -#else -/* Add any special compiler-specific cases here */ -#if defined(_MSC_VER) || defined(__BORLANDC__) || \ - defined(__DMC__) || defined(__SC__) || \ - defined(__WATCOMC__) || defined(__LCC__) || \ - defined(__DECC) -#ifndef __inline__ -#define __inline__ __inline -#endif -#define SDL_INLINE_OKAY -#else -#if !defined(__MRC__) && !defined(_SGI_SOURCE) -#ifndef __inline__ -#define __inline__ inline -#endif -#define SDL_INLINE_OKAY -#endif /* Not a funky compiler */ -#endif /* Visual C++ */ -#endif /* GNU C */ -#endif /* SDL_INLINE_OKAY */ - -/* If inlining isn't supported, remove "__inline__", turning static - inlined functions into static functions (resulting in code bloat - in all files which include the offending header files) -*/ -#ifndef SDL_INLINE_OKAY -#define __inline__ -#endif - -/* Apparently this is needed by several Windows compilers */ -#if !defined(__MACH__) -#ifndef NULL -#ifdef __cplusplus -#define NULL 0 -#else -#define NULL ((void *)0) -#endif -#endif /* NULL */ -#endif /* ! Mac OS X - breaks precompiled headers */