X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=macosx%2Fplugins%2FDFInput%2FSDL%2Fsrc%2FSDL.c;fp=macosx%2Fplugins%2FDFInput%2FSDL%2Fsrc%2FSDL.c;h=0000000000000000000000000000000000000000;hp=8f8e676fbf4ad3e081c00aa7e79329ece7424a63;hb=aa1fc44b4532dc68be2482730a275f8a3ba8a039;hpb=ef79bbde537d6b9c745a7d86cb9df1d04c35590d diff --git a/macosx/plugins/DFInput/SDL/src/SDL.c b/macosx/plugins/DFInput/SDL/src/SDL.c deleted file mode 100644 index 8f8e676f..00000000 --- a/macosx/plugins/DFInput/SDL/src/SDL.c +++ /dev/null @@ -1,101 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2010 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -// 7/31/2010 Wei Mingzhi -// Removed everything unrated to Mac OS X Joystick support - -#include "SDL_config.h" - -/* Initialization code for SDL */ - -#include "SDL.h" -#include "haptic/SDL_haptic_c.h" -#include "joystick/SDL_joystick_c.h" - -/* The initialized subsystems */ -static Uint32 SDL_initialized = 0; - -int -SDL_InitSubSystem(Uint32 flags) -{ - /* Initialize the joystick subsystem */ - if ((flags & SDL_INIT_JOYSTICK) && !(SDL_initialized & SDL_INIT_JOYSTICK)) { - if (SDL_JoystickInit() < 0) { - return (-1); - } - SDL_initialized |= SDL_INIT_JOYSTICK; - } - - /* Initialize the haptic subsystem */ - if ((flags & SDL_INIT_HAPTIC) && !(SDL_initialized & SDL_INIT_HAPTIC)) { - if (SDL_HapticInit() < 0) { - return (-1); - } - SDL_initialized |= SDL_INIT_HAPTIC; - } - - return (0); -} - -int -SDL_Init(Uint32 flags) -{ - /* Clear the error message */ - SDL_ClearError(); - - /* Initialize the desired subsystems */ - if (SDL_InitSubSystem(flags) < 0) { - return (-1); - } - - return (0); -} - -void -SDL_QuitSubSystem(Uint32 flags) -{ - /* Shut down requested initialized subsystems */ - if ((flags & SDL_initialized & SDL_INIT_JOYSTICK)) { - SDL_JoystickQuit(); - SDL_initialized &= ~SDL_INIT_JOYSTICK; - } - - if ((flags & SDL_initialized & SDL_INIT_HAPTIC)) { - SDL_HapticQuit(); - SDL_initialized &= ~SDL_INIT_HAPTIC; - } -} - -Uint32 -SDL_WasInit(Uint32 flags) -{ - if (!flags) { - flags = SDL_INIT_EVERYTHING; - } - return (SDL_initialized & flags); -} - -void -SDL_Quit(void) -{ - /* Quit all subsystems */ - SDL_QuitSubSystem(SDL_INIT_EVERYTHING); -}