X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=pandora%2Freadme.txt;h=46a78f4c5ab22963b8ede3144ffb9437fdf9a5b6;hp=36c55d9568224ea5e0be473618ae9fdcdf7ce54f;hb=ee849648a1bd5d12bd48c98f3b51bb96d7984d43;hpb=303ee308587f4d2d24047ed5c43de999777cd275 diff --git a/pandora/readme.txt b/pandora/readme.txt index 36c55d95..46a78f4c 100644 --- a/pandora/readme.txt +++ b/pandora/readme.txt @@ -1,6 +1,8 @@ PCSX-ReARMed - yet another PCSX fork +http://notaz.gp2x.de/pcsx_rearmed.php + About ----- @@ -11,8 +13,7 @@ version is ARM architecture oriented and features MIPS->ARM recompiler by Ari64. It was created for Pandora handheld, but should be usable on other devices after some code adjustments. -It does not, however, have anything in common with similar psx4all and -pcsx4all projects, except that all of these are PCSX ports. +PCSX ReARMed features GPU plugin from PCSX4ALL project. Usage @@ -22,24 +23,122 @@ This version features a framebuffer driven menu that can be used to run games and configure the emulator. Supportd CD image formats: -- .cue/.bin -- .toc/.bin -- .img -- .mds +- .bin/.cue +- .bin/.toc +- .img/.ccd/.sub +- .mdf/.mds - .Z/.Z.table CDDA (CD audio) support requires .cue/.bin format. +The emulator can simulate BIOS, which means BIOS files are not required, +however implementation is not complete and some games still need real BIOS +to work. To use real BIOS, copy uncompressed BIOS files to +[sd card]/pandora/appdata/pcsx_rearmed/bios/ +then select the BIOS you want to use in Options->BIOS/Plugins menu. + + +Plugins +------- + +GPU (graphics) and SPU (sound) plugins can be selected in +[BIOS/Plugins] menu: + +builtin_gpu - the P.E.Op.S. GPU plugin, most accurate but slow. +gpuPCSX4ALL.so - plugin from PCSX4ALL project. Faster but has some glitches. +gpuGLES.so - experimental port of P.E.Op.S. MesaGL plugin to OpenGL ES. + Occasionally faster but has lots of glitches and seems to + be rather unstable (may crash the system). +builtin_spu - P.E.Op.S. SPU plugin, most accurate but slow. +spunull.so - NULL plugin, i.e. no sound emulation. + + +Changelog +--------- + +r4 (2011-01-15) ++ added real BIOS support (and various things for it to work) +* fixed various recompiler issues ++ added interpreter option (useful to overcome dynarec bugs) +* fixed some memory card related issues with HLE bios +* rewrote frame limiter (old was sometimes sleeping needlessly) + +r3 (2011-01-05): ++ added Pickle's port of gpu-gles from psx4m project ++ added PCSX4ALL gpu as a plugin +* improved gpu plugin support ++ added savestate preview +* various frontend fixes + +r2 (2010-12-29): +* fixed memcard paths +* fixed a keybind copy-paste bug +* properly implemented pad handling + (inputs no longer control both emulated pads at once) +* fixed a crash caused by framebuffer out of range access +* fixed SWL/SWR handling (usually resulted in graphic glitches) +* fixed BxxZAL (Medal of Honor) +* fixed alignment crash in color space conversion code (Lunar) +* fixed SWC2 occasional use of wrong address register (Parasite Eve) +* fixed firstfile() handling in HLE BIOS (broken memory cards in some games) ++ added per-game configs (controls still not saved though) ++ added simple plugin select interface to the menu + +r1 (2010-12-25): +* initial release + Credits / License ----------------- +Emulator core: + (C) 1999-2003 PCSX Team + (c) 1998 Vision Thing + Linuzappz + Shadow + Pete Bernett + NoComp + Nik3d + Akumax + (C) 2005-2009 PCSX-df Team + (c) Ryan Schultz + (c) Andrew Burton + (c) Stephen Chao + (c) Marcus Comstedt + Stefan Sikora + (C) 2009-2010 PCSX-Reloaded Team -GPU and SPU code by Pete Bernert and the P.E.Op.S. team -ARM recompiler (C) 2009-2010 Ari64 -integration, optimization and frontend (C) 2010 notaz + edgbla (Root counters, various core/plugin fixes) + Firnis (GTE code from PCSX-Revolution Project) + Gabriele Gorla (MDEC decoder) + Peter Collingbourne (Various core/psxbios fixes) + Dario, NeToU, siveritas (Various bugfixes) + shalma (GTE Divider, various core fixes) + Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff) + +PCSX4ALL GPU plugin: + (C) 2010 PCSX4ALL Team + (C) 2010 Unai + Franxis + Chui + +GLES plugin (psx4m project): + (C) 1999-2009 by Pete Bernert + EQ + Olli Hinkka + Proger + Pickle + +builtin GPU/SPU plugins: + Pete Bernert and the P.E.Op.S. team + +MIPS->ARM recompiler: + (C) 2009-2010 Ari64 + +integration, optimization and frontend: + (C) 2010-2011 notaz Source code is released under GNU GPL license, version 2 or later. See COPYING included in the archive (.pnd can be extracted using unsquashfs).