X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=pandora%2Freadme.txt;h=4f2cbedd2d618c8e64deb5108743487f4d931531;hp=db42e9fb0db242088c9dbda94b1796d7346d6493;hb=7ca0ce80ad969c7a77e2dcccb4575eded4d4a7c6;hpb=a185be7095b1575c32911d18341f3f99ed686ae5 diff --git a/pandora/readme.txt b/pandora/readme.txt index db42e9fb..4f2cbedd 100644 --- a/pandora/readme.txt +++ b/pandora/readme.txt @@ -33,7 +33,7 @@ Supported CD image formats: - .ZNX/.ZNX.table (partial) - EBOOT.PBP (PSP, partial) -CDDA (CD audio) support requires .cue/.bin format. +CDDA (CD audio) only supported when .cue/.toc/.ccd/.mds files are present. There is support for redump.org .sbi files, which can be used instead of .sub files to save space (name it the same as .cue/.bin, just use .sbi extension). This is required for Libcrypt copy protected game support. @@ -46,6 +46,8 @@ then select the BIOS you want to use in Options->BIOS/Plugins menu. Analog controllers are supported using nubs, but this is disabled by default and needs to be enabled in 'Controls' menu. +There is also touchscreen based GunCon support, which also requires +appropriate controller selected in controls configuration. Plugins @@ -59,13 +61,32 @@ gpuPCSX4ALL.so - plugin from PCSX4ALL project. Faster but has some glitches. gpuGLES.so - experimental port of P.E.Op.S. MesaGL plugin to OpenGL ES. Occasionally faster but has lots of glitches and seems to be rather unstable (may crash the system). -builtin_spu - P.E.Op.S. SPU plugin, most accurate but slow. +builtin_spu - P.E.Op.S. SPU plugin. spunull.so - NULL plugin, i.e. no sound emulation. Changelog --------- +r9 (2011-08-13) +* fixed various dynarec integration issues that were causing instability +* merged latest Ari64 dynarec code for some performance improvement +* changed frameskip handling in builtin and PCSX4ALL plugins, + fixes some cases where it would not work +* merged PCSX4ALL 2.2 GPU code to it's plugin +* fixed PCSX4ALL GPU inline asm, was miscompiling for ARMv7. ++ added CDDA handling for eboot format +* improved CDDA handling for all image formats that support it +* various compatibility/accuracy improvements +* optimized PEOPS SPU core +* various menu adjustments +* changed scaling options a bit, there are now two 4:3 options: + integer and fractional ++ added some basic memory card manager, which allows to change + or remove cards (remove needed for Tenka) ++ added GunCon support ++ added gpuPEOPS2 plugin (peops rendering + new emulation code) + r8 (2011-03-22) * improved recompiler performance for some games * fixed a few recompiler related compatibility issues