X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=pandora%2Freadme.txt;h=573a246ea0081ea0a1e877a448be56da7e1bae5d;hp=51ca33df7836057aef590c4220915cf50b9ba51f;hb=de38f20e0863e33a2a824380da5aa46b1dc39631;hpb=9af2e936a15a487f3920a198213387ef2c1a02ac diff --git a/pandora/readme.txt b/pandora/readme.txt index 51ca33df..573a246e 100644 --- a/pandora/readme.txt +++ b/pandora/readme.txt @@ -11,8 +11,7 @@ version is ARM architecture oriented and features MIPS->ARM recompiler by Ari64. It was created for Pandora handheld, but should be usable on other devices after some code adjustments. -It does not, however, have anything in common with similar psx4all and -pcsx4all projects, except that all of these are PCSX ports. +PCSX ReARMed features GPU and SPU plugins from PCSX4ALL project. Usage @@ -22,23 +21,45 @@ This version features a framebuffer driven menu that can be used to run games and configure the emulator. Supportd CD image formats: -- .cue/.bin -- .toc/.bin -- .img -- .mds +- .bin/.cue +- .bin/.toc +- .img/.ccd/.sub +- .mdf/.mds - .Z/.Z.table CDDA (CD audio) support requires .cue/.bin format. +Plugins +------- + +GPU (graphics) and SPU (sound) plugins can be selected in +[BIOS/Plugins] menu: + +builtin_gpu - the P.E.Op.S. GPU plugin, most accurate but slow. +gpuPCSX4ALL.so - plugin from PCSX4ALL project. Faster but has some glitches. +gpuGLES.so - experimental port of P.E.Op.S. MesaGL plugin to OpenGL ES. + Occasionally faster but has lots of glitches and seems to + be rather unstable (may crash the system). +builtin_spu - P.E.Op.S. SPU plugin, most accurate but slow. +spunull.so - NULL plugin, i.e. no sound emulation. + + Changelog --------- -r2: +r3 (2011-01-05): ++ added Pickle's port of gpu-gles from psx4m project ++ added PCSX4ALL gpu as a plugin +* improved gpu plugin support ++ added savestate preview +* various frontend fixes + +r2 (2010-12-29): * fixed memcard paths * fixed a keybind copy-paste bug * properly implemented pad handling - (inputs no longer controls both emulated pads at once) + (inputs no longer control both emulated pads at once) * fixed a crash caused by framebuffer out of range access * fixed SWL/SWR handling (usually resulted in graphic glitches) * fixed BxxZAL (Medal of Honor) @@ -48,13 +69,15 @@ r2: + added per-game configs (controls still not saved though) + added simple plugin select interface to the menu -r1: +r1 (2010-12-25): * initial release Credits / License ----------------- +Emulator core: + (C) 1999-2003 PCSX Team (c) 1998 Vision Thing Linuzappz @@ -72,23 +95,35 @@ Credits / License Stefan Sikora (C) 2009-2010 PCSX-Reloaded Team - avlex (Help on xcode project) - Dario (Various bugfixes) edgbla (Root counters, various core/plugin fixes) Firnis (GTE code from PCSX-Revolution Project) Gabriele Gorla (MDEC decoder) - maggix (Snow Leopard compile fix) - NeToU (Bugfix) Peter Collingbourne (Various core/psxbios fixes) - siveritas (Bugfix) + Dario, NeToU, siveritas (Various bugfixes) shalma (GTE Divider, various core fixes) - Tristin Celestin (PulseAudio support) Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff) -GPU and SPU code by Pete Bernert and the P.E.Op.S. team -ARM recompiler (C) 2009-2010 Ari64 +PCSX4ALL GPU plugin: + (C) 2010 PCSX4ALL Team + (C) 2010 Unai + Franxis + Chui + +GLES plugin (psx4m project): + (C) 1999-2009 by Pete Bernert + EQ + Olli Hinkka + Proger + Pickle + +builtin GPU/SPU plugins: + Pete Bernert and the P.E.Op.S. team + +MIPS->ARM recompiler: + (C) 2009-2010 Ari64 -integration, optimization and frontend (C) 2010 notaz +integration, optimization and frontend: + (C) 2010-2011 notaz Source code is released under GNU GPL license, version 2 or later. See COPYING included in the archive (.pnd can be extracted using unsquashfs).