X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fdfsound%2Fexternals.h;h=2f3028eefba5de6c1a5cddef31b3da0e2b56a397;hp=92683a95d09db40bfd47a6a4aeaf1f3f7557c6ec;hb=92ca1ba64e939942ab05aaa3d578f0d165634275;hpb=6d866bb7894b252fc430a24a97769511d5ead1ca diff --git a/plugins/dfsound/externals.h b/plugins/dfsound/externals.h index 92683a95..2f3028ee 100644 --- a/plugins/dfsound/externals.h +++ b/plugins/dfsound/externals.h @@ -21,6 +21,14 @@ // generic defines ///////////////////////////////////////////////////////// +#ifdef __GNUC__ +#define noinline __attribute__((noinline)) +#define unlikely(x) __builtin_expect((x), 0) +#else +#define noinline +#define unlikely(x) x +#endif + #define PSE_LT_SPU 4 #define PSE_SPU_ERR_SUCCESS 0 #define PSE_SPU_ERR -60 @@ -35,41 +43,19 @@ // spu defines //////////////////////////////////////////////////////////////////////// -// sound buffer sizes -// 400 ms complete sound buffer -#define SOUNDSIZE 70560 -// 137 ms test buffer... if less than that is buffered, a new upload will happen -#define TESTSIZE 24192 - // num of channels #define MAXCHAN 24 -// ~ 1 ms of data -#define NSSIZE 45 +// ~ FRAG_MSECS ms of data +// note: must be even due to the way reverb works now +#define FRAG_MSECS 2 +#define NSSIZE ((44100 * FRAG_MSECS / 1000 + 1) & ~1) /////////////////////////////////////////////////////////// // struct defines /////////////////////////////////////////////////////////// // ADSR INFOS PER CHANNEL -typedef struct -{ - int AttackModeExp; - long AttackTime; - long DecayTime; - long SustainLevel; - int SustainModeExp; - long SustainModeDec; - long SustainTime; - int ReleaseModeExp; - unsigned long ReleaseVal; - long ReleaseTime; - long ReleaseStartTime; - long ReleaseVol; - long lTime; - long lVolume; -} ADSRInfo; - typedef struct { unsigned char State:2; @@ -105,32 +91,22 @@ typedef struct int spos; int sinc; - unsigned char * pStart; // start ptr into sound mem unsigned char * pCurr; // current pos in sound mem unsigned char * pLoop; // loop ptr in sound mem unsigned int bStop:1; // is channel stopped (sample _can_ still be playing, ADSR Release phase) unsigned int bReverb:1; // can we do reverb on this channel? must have ctrl register bit, to get active - unsigned int bIgnoreLoop:1; // ignore loop bit, if an external loop address is used unsigned int bRVBActive:1; // reverb active flag unsigned int bNoise:1; // noise active flag unsigned int bFMod:2; // freq mod (0=off, 1=sound channel, 2=freq channel) + unsigned int prevflags:3; // flags from previous block - int iActFreq; // current psx pitch - int iUsedFreq; // current pc pitch int iLeftVolume; // left volume int iRightVolume; // right volume - int s_1; // last decoding infos - int s_2; ADSRInfoEx ADSRX; int iRawPitch; // raw pitch (0...3fff) - int iRVBOffset; // reverb offset - int iRVBRepeat; // reverb repeat - int iRVBNum; // another reverb helper - int iOldNoise; // old noise val for this channel - - int SB[32+32]; + int SB[32+4]; } SPUCHAN; /////////////////////////////////////////////////////////// @@ -142,8 +118,6 @@ typedef struct int VolLeft; int VolRight; - int iLastRVBLeft; - int iLastRVBRight; int iRVBLeft; int iRVBRight; @@ -179,6 +153,17 @@ typedef struct int MIX_DEST_B1; // (offset) int IN_COEF_L; // (coef.) int IN_COEF_R; // (coef.) + + int dirty; // registers changed + + // normalized offsets + int nIIR_DEST_A0, nIIR_DEST_A1, nIIR_DEST_B0, nIIR_DEST_B1, + nACC_SRC_A0, nACC_SRC_A1, nACC_SRC_B0, nACC_SRC_B1, + nIIR_SRC_A0, nIIR_SRC_A1, nIIR_SRC_B0, nIIR_SRC_B1, + nACC_SRC_C0, nACC_SRC_C1, nACC_SRC_D0, nACC_SRC_D1, + nMIX_DEST_A0, nMIX_DEST_A1, nMIX_DEST_B0, nMIX_DEST_B1; + // MIX_DEST_xx - FB_SRC_x + int nFB_SRC_A0, nFB_SRC_A1, nFB_SRC_B0, nFB_SRC_B1; } REVERBInfo; /////////////////////////////////////////////////////////// @@ -195,34 +180,32 @@ extern unsigned char * spuMemC; extern unsigned char * pSpuIrq; extern unsigned char * pSpuBuffer; +#define regAreaGet(ch,offset) \ + regArea[((ch<<4)|(offset))>>1] + // user settings extern int iVolume; extern int iXAPitch; -extern int iUseTimer; -extern int iSPUIRQWait; -extern int iDebugMode; -extern int iRecordMode; extern int iUseReverb; extern int iUseInterpolation; -extern int iDisStereo; // MISC -extern int iSpuAsyncWait; +extern int had_dma; +extern int decode_pos; extern SPUCHAN s_chan[]; extern REVERBInfo rvb; -extern unsigned long dwNoiseVal; extern unsigned short spuCtrl; extern unsigned short spuStat; extern unsigned short spuIrq; -extern unsigned long spuAddr; -extern int bEndThread; -extern int bThreadEnded; +extern unsigned int spuAddr; extern int bSpuInit; extern unsigned int dwNewChannel; extern unsigned int dwChannelOn; +extern unsigned int dwPendingChanOff; +extern unsigned int dwChannelDead; extern int SSumR[]; extern int SSumL[]; @@ -246,9 +229,6 @@ extern uint32_t * XAPlay; extern uint32_t * XAStart; extern uint32_t * XAEnd; -extern uint32_t XARepeat; -extern uint32_t XALastVal; - extern uint32_t * CDDAFeed; extern uint32_t * CDDAPlay; extern uint32_t * CDDAStart; @@ -268,8 +248,5 @@ extern int iRightXAVol; extern int * sRVBPlay; extern int * sRVBEnd; extern int * sRVBStart; -extern int iReverbOff; -extern int iReverbRepeat; -extern int iReverbNum; #endif