X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fdfsound%2Fexternals.h;h=4ce39bb898feeca320dbabe3931bd9e8135979c0;hp=0ddf40672541648c94d35210d210f5051e5b9653;hb=7e44d49d2a65d6e45d6f99f72a8cccdb02654aae;hpb=77d6fd631e4c4efc26333ae43888855b9961493e diff --git a/plugins/dfsound/externals.h b/plugins/dfsound/externals.h index 0ddf4067..4ce39bb8 100644 --- a/plugins/dfsound/externals.h +++ b/plugins/dfsound/externals.h @@ -107,19 +107,15 @@ typedef struct int spos; int sinc; - unsigned char * pStart; // start ptr into sound mem unsigned char * pCurr; // current pos in sound mem unsigned char * pLoop; // loop ptr in sound mem unsigned int bStop:1; // is channel stopped (sample _can_ still be playing, ADSR Release phase) unsigned int bReverb:1; // can we do reverb on this channel? must have ctrl register bit, to get active - unsigned int bIgnoreLoop:1; // ignore loop bit, if an external loop address is used unsigned int bRVBActive:1; // reverb active flag unsigned int bNoise:1; // noise active flag unsigned int bFMod:2; // freq mod (0=off, 1=sound channel, 2=freq channel) - int iActFreq; // current psx pitch - int iUsedFreq; // current pc pitch int iLeftVolume; // left volume int iRightVolume; // right volume ADSRInfoEx ADSRX;