X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fdfsound%2Fexternals.h;h=5ec941525c234a4963471cee79f11853ac1c2092;hp=ac0960f6e2d919de6b2e3d628184852221fed373;hb=HEAD;hpb=8fb79cd1347e938cfecd799ad8ce7934164d6d63 diff --git a/plugins/dfsound/externals.h b/plugins/dfsound/externals.h index ac0960f6..1ccd6052 100644 --- a/plugins/dfsound/externals.h +++ b/plugins/dfsound/externals.h @@ -58,7 +58,7 @@ #define MAXCHAN 24 // note: must be even due to the way reverb works now -#define NSSIZE ((44100 / 50 + 16) & ~1) +#define NSSIZE ((44100 / 50 + 32) & ~1) /////////////////////////////////////////////////////////// // struct defines @@ -128,43 +128,44 @@ typedef struct int VolLeft; int VolRight; - int FB_SRC_A; // (offset) - int FB_SRC_B; // (offset) - int IIR_ALPHA; // (coef.) - int ACC_COEF_A; // (coef.) - int ACC_COEF_B; // (coef.) - int ACC_COEF_C; // (coef.) - int ACC_COEF_D; // (coef.) - int IIR_COEF; // (coef.) - int FB_ALPHA; // (coef.) - int FB_X; // (coef.) - int IIR_DEST_A0; // (offset) - int IIR_DEST_A1; // (offset) - int ACC_SRC_A0; // (offset) - int ACC_SRC_A1; // (offset) - int ACC_SRC_B0; // (offset) - int ACC_SRC_B1; // (offset) - int IIR_SRC_A0; // (offset) - int IIR_SRC_A1; // (offset) - int IIR_DEST_B0; // (offset) - int IIR_DEST_B1; // (offset) - int ACC_SRC_C0; // (offset) - int ACC_SRC_C1; // (offset) - int ACC_SRC_D0; // (offset) - int ACC_SRC_D1; // (offset) - int IIR_SRC_B1; // (offset) - int IIR_SRC_B0; // (offset) - int MIX_DEST_A0; // (offset) - int MIX_DEST_A1; // (offset) - int MIX_DEST_B0; // (offset) - int MIX_DEST_B1; // (offset) - int IN_COEF_L; // (coef.) - int IN_COEF_R; // (coef.) - - int dirty; // registers changed - - // MIX_DEST_xx - FB_SRC_x - int FB_SRC_A0, FB_SRC_A1, FB_SRC_B0, FB_SRC_B1; + // directly from nocash docs + //int dAPF1; // 1DC0 disp Reverb APF Offset 1 + //int dAPF2; // 1DC2 disp Reverb APF Offset 2 + int vIIR; // 1DC4 volume Reverb Reflection Volume 1 + int vCOMB1; // 1DC6 volume Reverb Comb Volume 1 + int vCOMB2; // 1DC8 volume Reverb Comb Volume 2 + int vCOMB3; // 1DCA volume Reverb Comb Volume 3 + int vCOMB4; // 1DCC volume Reverb Comb Volume 4 + int vWALL; // 1DCE volume Reverb Reflection Volume 2 + int vAPF1; // 1DD0 volume Reverb APF Volume 1 + int vAPF2; // 1DD2 volume Reverb APF Volume 2 + int mLSAME; // 1DD4 src/dst Reverb Same Side Reflection Address 1 Left + int mRSAME; // 1DD6 src/dst Reverb Same Side Reflection Address 1 Right + int mLCOMB1; // 1DD8 src Reverb Comb Address 1 Left + int mRCOMB1; // 1DDA src Reverb Comb Address 1 Right + int mLCOMB2; // 1DDC src Reverb Comb Address 2 Left + int mRCOMB2; // 1DDE src Reverb Comb Address 2 Right + int dLSAME; // 1DE0 src Reverb Same Side Reflection Address 2 Left + int dRSAME; // 1DE2 src Reverb Same Side Reflection Address 2 Right + int mLDIFF; // 1DE4 src/dst Reverb Different Side Reflect Address 1 Left + int mRDIFF; // 1DE6 src/dst Reverb Different Side Reflect Address 1 Right + int mLCOMB3; // 1DE8 src Reverb Comb Address 3 Left + int mRCOMB3; // 1DEA src Reverb Comb Address 3 Right + int mLCOMB4; // 1DEC src Reverb Comb Address 4 Left + int mRCOMB4; // 1DEE src Reverb Comb Address 4 Right + int dLDIFF; // 1DF0 src Reverb Different Side Reflect Address 2 Left + int dRDIFF; // 1DF2 src Reverb Different Side Reflect Address 2 Right + int mLAPF1; // 1DF4 src/dst Reverb APF Address 1 Left + int mRAPF1; // 1DF6 src/dst Reverb APF Address 1 Right + int mLAPF2; // 1DF8 src/dst Reverb APF Address 2 Left + int mRAPF2; // 1DFA src/dst Reverb APF Address 2 Right + int vLIN; // 1DFC volume Reverb Input Volume Left + int vRIN; // 1DFE volume Reverb Input Volume Right + + // subtracted offsets + int mLAPF1_dAPF1, mRAPF1_dAPF1, mLAPF2_dAPF2, mRAPF2_dAPF2; + + int dirty; // registers changed } REVERBInfo; /////////////////////////////////////////////////////////// @@ -174,6 +175,7 @@ typedef struct typedef union { int SB[28 + 4 + 4]; + int SB_rvb[2][4*2]; // for reverb filtering struct { int sample[28]; union { @@ -214,6 +216,7 @@ typedef struct int iLeftXAVol; int iRightXAVol; + int cdClearSamples; // extra samples to clear the capture buffers struct { // channel volume in the cd controller unsigned char ll, lr, rl, rr; // see cdr.Attenuator* in cdrom.c } cdv; // applied on spu side for easier emulation @@ -251,17 +254,19 @@ typedef struct unsigned short regArea[0x400]; - sample_buf sb[MAXCHAN]; + sample_buf sb[MAXCHAN+1]; // last entry is used for reverb filter int interpolation; #if P_HAVE_PTHREAD || defined(WANT_THREAD_CODE) sample_buf * sb_thread; - sample_buf sb_thread_[MAXCHAN]; + sample_buf sb_thread_[MAXCHAN+1]; #endif } SPUInfo; -#define regAreaGet(offset) \ +#define regAreaRef(offset) \ spu.regArea[((offset) - 0xc00) >> 1] +#define regAreaGet(offset) \ + regAreaRef(offset) #define regAreaGetCh(ch, offset) \ spu.regArea[(((ch) << 4) | (offset)) >> 1]