X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fdfsound%2Ffreeze.c;h=d09a9b00ea83643bd341af249c55931f5d812bb1;hp=cb0d75ecd9d03b0b873b47d198c2fc18a8a227a3;hb=174c454a98a71475b72958c9f76293af7d6fb502;hpb=6d866bb7894b252fc430a24a97769511d5ead1ca diff --git a/plugins/dfsound/freeze.c b/plugins/dfsound/freeze.c index cb0d75ec..d09a9b00 100644 --- a/plugins/dfsound/freeze.c +++ b/plugins/dfsound/freeze.c @@ -121,7 +121,7 @@ extern int lastch; // we want to retain compatibility between versions, // so use original channel struct -static void save_channel(SPUCHAN_orig *d, SPUCHAN *s, int ch) +static void save_channel(SPUCHAN_orig *d, const SPUCHAN *s, int ch) { memset(d, 0, sizeof(*d)); d->bNew = !!(dwNewChannel & (1<bIgnoreLoop = s->bIgnoreLoop; d->iRightVolume = s->iRightVolume; d->iRawPitch = s->iRawPitch; - d->s_1 = s->s_1; - d->s_2 = s->s_2; + d->s_1 = s->SB[27]; // yes it's reversed + d->s_2 = s->SB[26]; d->bRVBActive = s->bRVBActive; - d->iRVBOffset = s->iRVBOffset; - d->iRVBRepeat = s->iRVBRepeat; d->bNoise = s->bNoise; d->bFMod = s->bFMod; - d->iRVBNum = s->iRVBNum; - d->iOldNoise = s->iOldNoise; d->ADSRX.State = s->ADSRX.State; d->ADSRX.AttackModeExp = s->ADSRX.AttackModeExp; d->ADSRX.AttackRate = s->ADSRX.AttackRate; @@ -164,7 +160,7 @@ static void save_channel(SPUCHAN_orig *d, SPUCHAN *s, int ch) d->ADSRX.lVolume = d->bOn; // hmh } -static void load_channel(SPUCHAN *d, SPUCHAN_orig *s, int ch) +static void load_channel(SPUCHAN *d, const SPUCHAN_orig *s, int ch) { memset(d, 0, sizeof(*d)); if (s->bNew) dwNewChannel |= 1<spos = s->spos; d->sinc = s->sinc; memcpy(d->SB, s->SB, sizeof(d->SB)); - d->pStart = s->pStart; - d->pCurr = s->pCurr; - d->pLoop = s->pLoop; + d->pStart = (void *)((long)s->pStart & 0x7fff0); + d->pCurr = (void *)((long)s->pCurr & 0x7fff0); + d->pLoop = (void *)((long)s->pLoop & 0x7fff0); if (s->bOn) dwChannelOn |= 1<bStop = s->bStop; d->bReverb = s->bReverb; @@ -184,15 +180,9 @@ static void load_channel(SPUCHAN *d, SPUCHAN_orig *s, int ch) d->bIgnoreLoop = s->bIgnoreLoop; d->iRightVolume = s->iRightVolume; d->iRawPitch = s->iRawPitch; - d->s_1 = s->s_1; - d->s_2 = s->s_2; d->bRVBActive = s->bRVBActive; - d->iRVBOffset = s->iRVBOffset; - d->iRVBRepeat = s->iRVBRepeat; d->bNoise = s->bNoise; d->bFMod = s->bFMod; - d->iRVBNum = s->iRVBNum; - d->iOldNoise = s->iOldNoise; d->ADSRX.State = s->ADSRX.State; d->ADSRX.AttackModeExp = s->ADSRX.AttackModeExp; d->ADSRX.AttackRate = s->ADSRX.AttackRate; @@ -247,6 +237,9 @@ long CALLBACK SPUfreeze(uint32_t ulFreezeMode,SPUFreeze_t * pF) pFO->spuAddr=spuAddr; if(pFO->spuAddr==0) pFO->spuAddr=0xbaadf00d; + dwChannelOn&=~dwPendingChanOff; + dwPendingChanOff=0; + for(i=0;is_chan[i],&s_chan[i],i); @@ -275,6 +268,7 @@ long CALLBACK SPUfreeze(uint32_t ulFreezeMode,SPUFreeze_t * pF) SPUplayADPCMchannel(&pF->xaS); xapGlobal=0; + dwPendingChanOff=0; if(!strcmp(pF->szSPUName,"PBOSS") && pF->ulFreezeVersion==5) LoadStateV5(pF); @@ -311,7 +305,7 @@ void LoadStateV5(SPUFreeze_t * pF) pFO=(SPUOSSFreeze_t *)(pF+1); spuIrq = pFO->spuIrq; - if(pFO->pSpuIrq) pSpuIrq = pFO->pSpuIrq+spuMemC; else pSpuIrq=NULL; + if(pFO->pSpuIrq) pSpuIrq = spuMemC+((long)pFO->pSpuIrq&0x7fff0); else pSpuIrq=NULL; if(pFO->spuAddr) { @@ -321,6 +315,7 @@ void LoadStateV5(SPUFreeze_t * pF) dwNewChannel=0; dwChannelOn=0; + dwChannelDead=0; for(i=0;is_chan[i],i); @@ -347,6 +342,7 @@ void LoadStateUnknown(SPUFreeze_t * pF) dwNewChannel=0; dwChannelOn=0; + dwChannelDead=0; pSpuIrq=0; for(i=0;i<0xc0;i++)