X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fdfsound%2Fspu.c;h=df95f35db8578e70ae16912c6f3b292c8029bc9a;hp=b866cff64c45885b1c7abae6ed649c5dd52afef6;hb=554a2220f2413cc29d7912ad3f7d91c9e64284cf;hpb=174c454a98a71475b72958c9f76293af7d6fb502 diff --git a/plugins/dfsound/spu.c b/plugins/dfsound/spu.c index b866cff6..df95f35d 100644 --- a/plugins/dfsound/spu.c +++ b/plugins/dfsound/spu.c @@ -26,7 +26,6 @@ #include "registers.h" #include "cfg.h" #include "dsoundoss.h" -#include "regs.h" #ifdef ENABLE_NLS #include @@ -38,7 +37,7 @@ #define N_(x) (x) #endif -#ifdef __arm__ +#ifdef __ARM_ARCH_7A__ #define ssat32_to_16(v) \ asm("ssat %0,#16,%1" : "=r" (v) : "r" (v)) #else @@ -133,6 +132,8 @@ int lastch=-1; // last channel processed on spu irq in timer mode static int lastns=0; // last ns pos static int iSecureStart=0; // secure start counter +#define CDDA_BUFFER_SIZE (16384 * sizeof(uint32_t)) // must be power of 2 + //////////////////////////////////////////////////////////////////////// // CODE AREA //////////////////////////////////////////////////////////////////////// @@ -221,9 +222,10 @@ INLINE void InterpolateUp(int ch) s_chan[ch].SB[32]=0; s_chan[ch].SB[28]=(s_chan[ch].SB[28]*s_chan[ch].sinc)/0x20000L; - if(s_chan[ch].sinc<=0x8000) - s_chan[ch].SB[29]=s_chan[ch].SB[30]-(s_chan[ch].SB[28]*((0x10000/s_chan[ch].sinc)-1)); - else s_chan[ch].SB[29]+=s_chan[ch].SB[28]; + //if(s_chan[ch].sinc<=0x8000) + // s_chan[ch].SB[29]=s_chan[ch].SB[30]-(s_chan[ch].SB[28]*((0x10000/s_chan[ch].sinc)-1)); + //else + s_chan[ch].SB[29]+=s_chan[ch].SB[28]; } else // no flags? add bigger val (if possible), calc smaller step, set flag1 s_chan[ch].SB[29]+=s_chan[ch].SB[28]; @@ -287,19 +289,9 @@ INLINE void StartSound(int ch) // ALL KIND OF HELPERS //////////////////////////////////////////////////////////////////////// -INLINE void VoiceChangeFrequency(int ch) -{ - s_chan[ch].iUsedFreq=s_chan[ch].iActFreq; // -> take it and calc steps - s_chan[ch].sinc=s_chan[ch].iRawPitch<<4; - if(!s_chan[ch].sinc) s_chan[ch].sinc=1; - if(iUseInterpolation==1) s_chan[ch].SB[32]=1; // -> freq change in simle imterpolation mode: set flag -} - -//////////////////////////////////////////////////////////////////////// - INLINE int FModChangeFrequency(int ch,int ns) { - int NP=s_chan[ch].iRawPitch; + unsigned int NP=s_chan[ch].iRawPitch; int sinc; NP=((32768L+iFMod[ns])*NP)/32768L; @@ -307,12 +299,7 @@ INLINE int FModChangeFrequency(int ch,int ns) if(NP>0x3fff) NP=0x3fff; if(NP<0x1) NP=0x1; - NP=(44100L*NP)/(4096L); // calc frequency - - s_chan[ch].iActFreq=NP; - s_chan[ch].iUsedFreq=NP; - sinc=(((NP/10)<<16)/4410); - if(!sinc) sinc=1; + sinc=NP<<4; // calc frequency if(iUseInterpolation==1) // freq change in simple interpolation mode s_chan[ch].SB[32]=1; iFMod[ns]=0; @@ -501,6 +488,7 @@ static int decode_block(int ch) } s_chan[ch].pCurr = start; // store values for next cycle + s_chan[ch].bJump = flags & 1; return ret; } @@ -512,9 +500,6 @@ static int skip_block(int ch) int flags = start[1]; int ret = 0; - // Tron Bonne hack, probably wrong (could be wrong memory contents..) - if(flags & ~7) flags = 0; - if(start == pSpuIrq) { do_irq(); @@ -522,13 +507,14 @@ static int skip_block(int ch) } if(flags & 4) - s_chan[ch].pLoop=start; + s_chan[ch].pLoop = start; s_chan[ch].pCurr += 16; if(flags & 1) s_chan[ch].pCurr = s_chan[ch].pLoop; + s_chan[ch].bJump = flags & 1; return ret; } @@ -637,7 +623,7 @@ static int do_samples_noise(int ch, int ns, int ns_to) return -1; } -#ifdef __arm__ +#ifdef __ARM_ARCH_7A__ // asm code extern void mix_chan(int start, int count, int lv, int rv); extern void mix_chan_rvb(int start, int count, int lv, int rv); @@ -750,9 +736,6 @@ static void *MAINThread(void *arg) if(dwNewChannel&(1< pSpuIrq && s_chan[ch].pLoop > pSpuIrq) continue; - if(s_chan[ch].iActFreq!=s_chan[ch].iUsedFreq) // new psx frequency? - VoiceChangeFrequency(ch); - s_chan[ch].spos += s_chan[ch].sinc * NSSIZE; while(s_chan[ch].spos >= 28 * 0x10000) { - unsigned char *start=s_chan[ch].pCurr; + unsigned char *start = s_chan[ch].pCurr; // no need for bIRQReturn since the channel is silent iSpuAsyncWait |= skip_block(ch); if(start == s_chan[ch].pCurr) { // looping on self - dwChannelDead|=1< init sustain s_chan[i].pLoop=spuMemC; - s_chan[i].pStart=spuMemC; s_chan[i].pCurr=spuMemC; }