X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fdfsound%2Fspu.c;h=f9c13d4b3cef7de1d627a912c755c81a6c553324;hp=e289b86196177ba13850d3522dc359e200a9ecba;hb=3fc2a4c27be8c8cd5f8cf53a0d56c263275b8501;hpb=e11ae5c58194de196c57ba0a2107d6eec5c0394a diff --git a/plugins/dfsound/spu.c b/plugins/dfsound/spu.c index e289b861..f9c13d4b 100644 --- a/plugins/dfsound/spu.c +++ b/plugins/dfsound/spu.c @@ -20,6 +20,7 @@ #define _IN_SPU #include "externals.h" +#include "registers.h" #include "cfg.h" #include "dsoundoss.h" #include "regs.h" @@ -95,6 +96,7 @@ static pthread_t thread = (pthread_t)-1; // thread id (linux) unsigned long dwNewChannel=0; // flags for faster testing, if new channel starts unsigned long dwChannelOn=0; +unsigned long dwPendingChanOff=0; void (CALLBACK *irqCallback)(void)=0; // func of main emu, called on spu irq void (CALLBACK *cddavCallback)(unsigned short,unsigned short)=0; @@ -423,6 +425,15 @@ INLINE int iGetInterpolationVal(int ch) return fa; } +static void do_irq(void) +{ + if(!(spuStat & STAT_IRQ)) + { + spuStat |= STAT_IRQ; + if(irqCallback) irqCallback(); + } +} + static int decode_block(int ch) { unsigned char *start; @@ -434,15 +445,26 @@ static int decode_block(int ch) s_chan[ch].iSBPos=0; start=s_chan[ch].pCurr; // set up the current pos - if (start == (unsigned char*)-1) // special "stop" sign + if(start == (unsigned char*)-1 || // special "stop" sign + (dwPendingChanOff&(1< turn everything off + dwPendingChanOff&=~(1< and done for this channel } - //////////////////////////////////////////// spu irq handler here? mmm... do it later + //////////////////////////////////////////// irq check + + if(spuCtrl&CTRL_IRQ) + { + if(pSpuIrq == start) // irq address reached? + { + do_irq(); // -> call main emu + ret = 1; + } + } s_1=s_chan[ch].s_1; s_2=s_chan[ch].s_2; @@ -475,21 +497,6 @@ static int decode_block(int ch) s_chan[ch].SB[nSample++]=fa; } - //////////////////////////////////////////// irq check - - if(irqCallback && (spuCtrl&0x40)) // some callback and irq active? - { - if((pSpuIrq > start-16 && // irq address reached? - pSpuIrq <= start) || - ((flags&1) && // special: irq on looping addr, when stop/loop flag is set - (pSpuIrq > s_chan[ch].pLoop-16 && - pSpuIrq <= s_chan[ch].pLoop))) - { - irqCallback(); // -> call main emu - ret = 1; - } - } - //////////////////////////////////////////// flag handler if((flags&4) && (!s_chan[ch].bIgnoreLoop)) @@ -497,16 +504,10 @@ static int decode_block(int ch) if(flags&1) // 1: stop/loop { - // We play this block out first... - //if(!(flags&2)) // 1+2: do loop... otherwise: stop - if(flags!=3 && flags!=7) // PETE: if we don't check exactly for 3, loop hang ups will happen (DQ4, for example) - { - start = (unsigned char*)-1; - } - else - { - start = s_chan[ch].pLoop; - } + if(!(flags&2)) + dwPendingChanOff|=1<= 0x80000) @@ -720,7 +721,7 @@ ENDX: ; // an IRQ. Only problem: the "wait for cpu" option is kinda hard to do here // in some of Peops timer modes. So: we ignore this option here (for now). - if(pMixIrq && irqCallback) + if(pMixIrq) { for(ns=0;ns=pMixIrq+(ch*0x400) && pSpuIrqspuMemC+0x3ff) pMixIrq=spuMemC;