X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fdfxvideo%2Fdraw_fb.c;h=b39e2ee6ab1592ea7c9135fe3c0c28d49c8a9bcd;hp=e251071062315560aa2b6cbca4f6d32e51c51f44;hb=d352cde27e89b1be21bf8f88c3ca79e0eb497165;hpb=a327967e78393018a9f2a7edb38bc3af657e597a diff --git a/plugins/dfxvideo/draw_fb.c b/plugins/dfxvideo/draw_fb.c index e2510710..b39e2ee6 100644 --- a/plugins/dfxvideo/draw_fb.c +++ b/plugins/dfxvideo/draw_fb.c @@ -36,18 +36,24 @@ PSXPoint_t ptCursorPoint[8]; unsigned short usCursorActive = 0; char * pCaptionText; +static int fbw, fbh, fb24bpp; +static int flip_cnt, flips_per_sec; + #ifndef __arm__ #define bgr555_to_rgb565 memcpy +#define bgr888_to_rgb888 memcpy #endif static void blit(void) { extern void bgr555_to_rgb565(void *dst, void *src, int bytes); - int x = PSXDisplay.DisplayPosition.x; + extern void bgr888_to_rgb888(void *dst, void *src, int bytes); + int x = PSXDisplay.DisplayPosition.x & ~3; // XXX: align needed by bgr*_to_... int y = PSXDisplay.DisplayPosition.y; int w = PreviousPSXDisplay.Range.x1; int h = PreviousPSXDisplay.DisplayMode.y; - int pitch = PreviousPSXDisplay.DisplayMode.x * 2; + int pitch = PreviousPSXDisplay.DisplayMode.x; + unsigned short *srcs = psxVuw + y * 1024 + x; unsigned char *dest = pl_fbdev_buf; if (w <= 0) @@ -55,22 +61,30 @@ static void blit(void) // TODO: clear border if centering + pitch *= PSXDisplay.RGB24 ? 3 : 2; + // account for centering h -= PreviousPSXDisplay.Range.y0; dest += PreviousPSXDisplay.Range.y0 / 2 * pitch; dest += PreviousPSXDisplay.Range.x0 * 2; // XXX + if (PSXDisplay.RGB24) + { + for (; h-- > 0; dest += pitch, srcs += 1024) + { + bgr888_to_rgb888(dest, srcs, w * 3); + } + } + else { - unsigned short *srcs = psxVuw + y * 1024 + x; for (; h-- > 0; dest += pitch, srcs += 1024) { bgr555_to_rgb565(dest, srcs, w * 2); } + pl_text_out16(2, fbh - 10, "%2d %2.1f", flips_per_sec, fps_cur); } } -static int fbw, fbh, fb24bpp; - #include "pcnt.h" void DoBufferSwap(void) @@ -79,6 +93,8 @@ void DoBufferSwap(void) if (PSXDisplay.DisplayMode.x == 0 || PSXDisplay.DisplayMode.y == 0) return; + /* careful if rearranging this code, we try to set mode and flip + * to get the hardware apply both changes at the same time */ if (PSXDisplay.DisplayMode.x != fbw || PSXDisplay.DisplayMode.y != fbh || PSXDisplay.RGB24 != fb24bpp) { fbw = PSXDisplay.DisplayMode.x; @@ -92,8 +108,18 @@ void DoBufferSwap(void) pcnt_end(PCNT_ALL); + { + static int oldsec; + struct timeval tv; + flip_cnt++; + gettimeofday(&tv, 0); + if (tv.tv_sec != oldsec) { + flips_per_sec = flip_cnt; + flip_cnt = 0; + oldsec = tv.tv_sec; + } + } if (++fps_counter == 60/6) { - //printf("%2.1f\n", fps_cur); pcnt_print(fps_cur); fps_counter = 0; }