X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fdfxvideo%2Fdraw_fb.c;h=f40063e6211a8ac16a4eaf7e0b1b3d6a00bda698;hp=ce3f51541e0fab5a78db22764cb7cedb40bfef47;hb=7e44d49d2a65d6e45d6f99f72a8cccdb02654aae;hpb=14dffdb7a0457fc647103deafa5f1cac12e888fb diff --git a/plugins/dfxvideo/draw_fb.c b/plugins/dfxvideo/draw_fb.c index ce3f5154..f40063e6 100644 --- a/plugins/dfxvideo/draw_fb.c +++ b/plugins/dfxvideo/draw_fb.c @@ -1,5 +1,5 @@ /* - * (C) notaz, 2010 + * (C) notaz, 2010-2011 * * This work is licensed under the terms of the GNU GPLv2 or later. * See the COPYING file in the top-level directory. @@ -7,125 +7,92 @@ #define _IN_DRAW -#include "externals.h" #include "gpu.h" -#include "draw.h" -#include "prim.h" -#include "menu.h" -#include "interp.h" -#include "swap.h" -#include "plugin_lib.h" +#include "../../frontend/plugin_lib.h" +#include "../../frontend/arm_utils.h" +#include "../../frontend/pcnt.h" // misc globals -int iResX; -int iResY; long lLowerpart; -BOOL bIsFirstFrame = TRUE; BOOL bCheckMask = FALSE; -unsigned short sSetMask = 0; -unsigned long lSetMask = 0; -int iDesktopCol = 16; -int iShowFPS = 0; -int iWinSize; -int iMaintainAspect = 0; -int iUseNoStretchBlt = 0; -int iFastFwd = 0; -int iFVDisplay = 0; -PSXPoint_t ptCursorPoint[8]; -unsigned short usCursorActive = 0; -char * pCaptionText; - - -static void blit(void) +unsigned short sSetMask; +unsigned long lSetMask; + +static void blit(void *vout_buf) { - int x = PSXDisplay.DisplayPosition.x; - int y = PSXDisplay.DisplayPosition.y; + int px = PSXDisplay.DisplayPosition.x & ~1; // XXX: align needed by bgr*_to_... + int py = PSXDisplay.DisplayPosition.y; int w = PreviousPSXDisplay.Range.x1; int h = PreviousPSXDisplay.DisplayMode.y; - int pitch = PreviousPSXDisplay.DisplayMode.x * 2; - unsigned char *dest = pl_fbdev_buf; + int pitch = PreviousPSXDisplay.DisplayMode.x; + unsigned short *srcs = psxVuw + py * 1024 + px; + unsigned char *dest = vout_buf; + + if (w <= 0) + return; - // TODO: clear border if centering +#ifndef MAEMO + pitch *= PSXDisplay.RGB24 ? 3 : 2; +#else + // n900 doesn't do rgb24 for some reason + pitch *= 2; + #define bgr888_to_rgb888 bgr888_to_rgb565 +#endif // account for centering h -= PreviousPSXDisplay.Range.y0; dest += PreviousPSXDisplay.Range.y0 / 2 * pitch; - dest += PreviousPSXDisplay.Range.x0 * 2; // XXX + dest += (PreviousPSXDisplay.Range.x0 & ~3) * 2; // must align here too.. + if (PSXDisplay.RGB24) + { + for (; h-- > 0; dest += pitch, srcs += 1024) + { + bgr888_to_rgb888(dest, srcs, w * 3); + } + } + else { - unsigned short *srcs = psxVuw + y * 1024 + x; for (; h-- > 0; dest += pitch, srcs += 1024) { - memcpy(dest, srcs, w * 2); + bgr555_to_rgb565(dest, srcs, w * 2); } } } -static int fbw, fbh, fb24bpp; - -#include "pcnt.h" - void DoBufferSwap(void) { - static int fps_counter; - if (PSXDisplay.DisplayMode.x == 0 || PSXDisplay.DisplayMode.y == 0) + static int fbw, fbh, fb24bpp; + static void *vout_buf; + + if (PreviousPSXDisplay.DisplayMode.x == 0 || PreviousPSXDisplay.DisplayMode.y == 0) return; - if (PSXDisplay.DisplayMode.x != fbw || PSXDisplay.DisplayMode.y != fbh + /* careful if rearranging this code, we try to set mode and flip + * to get the hardware apply both changes at the same time */ + if (PreviousPSXDisplay.DisplayMode.x != fbw || PreviousPSXDisplay.DisplayMode.y != fbh || PSXDisplay.RGB24 != fb24bpp) { - fbw = PSXDisplay.DisplayMode.x; - fbh = PSXDisplay.DisplayMode.y; + fbw = PreviousPSXDisplay.DisplayMode.x; + fbh = PreviousPSXDisplay.DisplayMode.y; fb24bpp = PSXDisplay.RGB24; - pl_fbdev_set_mode(fbw, fbh, fb24bpp ? 24 : 16); - } - - blit(); - pl_fbdev_flip(); - - pcnt_end(PCNT_ALL); - - if (++fps_counter == 60/6) { - //printf("%2.1f\n", fps_cur); - pcnt_print(fps_cur); - fps_counter = 0; + vout_buf = rcbs->pl_vout_set_mode(fbw, fbh, fb24bpp ? 24 : 16); } - pcnt_start(PCNT_ALL); -} - -void DoClearScreenBuffer(void) // CLEAR DX BUFFER -{ -} + pcnt_start(PCNT_BLIT); + blit(vout_buf); + pcnt_end(PCNT_BLIT); -void DoClearFrontBuffer(void) // CLEAR DX BUFFER -{ + vout_buf = rcbs->pl_vout_flip(); } -static int initialize(void) +void DoClearScreenBuffer(void) { - iDesktopCol=32; - - bUsingTWin=FALSE; - bIsFirstFrame = FALSE; // done - - if(iShowFPS) - { - iShowFPS=0; - ulKeybits|=KEY_SHOWFPS; - szDispBuf[0]=0; - BuildDispMenu(0); - } - - return 0; } unsigned long ulInitDisplay(void) { - iShowFPS=1; - initialize(); - - if (pl_fbdev_init() != 0) + if (rcbs->pl_vout_open() != 0) return 0; return 1; /* ok */ @@ -133,19 +100,5 @@ unsigned long ulInitDisplay(void) void CloseDisplay(void) { - CloseMenu(); - pl_fbdev_finish(); - //WriteConfig(); -} - -void CreatePic(unsigned char * pMem) -{ -} - -void DestroyPic(void) -{ -} - -void HandleKey(int keycode) -{ + rcbs->pl_vout_close(); }