X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fgpu.c;h=91a173805d81abe65ee366f6d991beea6e8bcdef;hp=bacb05b2377a902fe9afdc7389f78e3f9a81a65b;hb=fc84f6188a55f2548956356c0eda64945183cafc;hpb=ddd56f6edd12d393d15f31a35af8939c58808400 diff --git a/plugins/gpu_neon/gpu.c b/plugins/gpu_neon/gpu.c index bacb05b2..91a17380 100644 --- a/plugins/gpu_neon/gpu.c +++ b/plugins/gpu_neon/gpu.c @@ -14,6 +14,7 @@ #define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0])) #define unlikely(x) __builtin_expect((x), 0) +#define noinline __attribute__((noinline)) //#define log_io printf #define log_io(...) @@ -25,6 +26,10 @@ long GPUinit(void) { int ret = vout_init(); gpu.status.reg = 0x14802000; + gpu.status.blanking = 1; + gpu.regs[3] = 1; + gpu.screen.hres = gpu.screen.w = 320; + gpu.screen.vres = gpu.screen.h = 240; gpu.lcf_hc = &gpu.zero; return ret; } @@ -34,15 +39,55 @@ long GPUshutdown(void) return vout_finish(); } +static noinline void update_width(void) +{ + int sw = gpu.screen.x2 - gpu.screen.x1; + if (sw <= 0 || sw >= 2560) + // full width + gpu.screen.w = gpu.screen.hres; + else + gpu.screen.w = sw * gpu.screen.hres / 2560; +} + +static noinline void update_height(void) +{ + int sh = gpu.screen.y2 - gpu.screen.y1; + if (gpu.status.dheight) + sh *= 2; + if (sh <= 0) + sh = gpu.screen.vres; + + gpu.screen.h = sh; +} + +static noinline void decide_frameskip(void) +{ + gpu.frameskip.frame_ready = !gpu.frameskip.active; + + if (!gpu.frameskip.active && *gpu.frameskip.advice) + gpu.frameskip.active = 1; + else + gpu.frameskip.active = 0; +} + void GPUwriteStatus(uint32_t data) { static const short hres[8] = { 256, 368, 320, 384, 512, 512, 640, 640 }; static const short vres[4] = { 240, 480, 256, 480 }; uint32_t cmd = data >> 24; - switch (data >> 24) { + if (cmd < ARRAY_SIZE(gpu.regs)) { + if (cmd != 0 && gpu.regs[cmd] == data) + return; + gpu.regs[cmd] = data; + } + + gpu.state.fb_dirty = 1; + + switch (cmd) { case 0x00: gpu.status.reg = 0x14802000; + gpu.status.blanking = 1; break; case 0x03: gpu.status.blanking = data & 1; @@ -53,20 +98,27 @@ void GPUwriteStatus(uint32_t data) case 0x05: gpu.screen.x = data & 0x3ff; gpu.screen.y = (data >> 10) & 0x3ff; + if (gpu.frameskip.enabled) + decide_frameskip(); + break; + case 0x06: + gpu.screen.x1 = data & 0xfff; + gpu.screen.x2 = (data >> 12) & 0xfff; + update_width(); break; case 0x07: gpu.screen.y1 = data & 0x3ff; gpu.screen.y2 = (data >> 10) & 0x3ff; + update_height(); break; case 0x08: gpu.status.reg = (gpu.status.reg & ~0x7f0000) | ((data & 0x3F) << 17) | ((data & 0x40) << 10); - gpu.screen.w = hres[(gpu.status.reg >> 16) & 7]; - gpu.screen.h = vres[(gpu.status.reg >> 19) & 3]; + gpu.screen.hres = hres[(gpu.status.reg >> 16) & 7]; + gpu.screen.vres = vres[(gpu.status.reg >> 19) & 3]; + update_width(); + update_height(); break; } - - if (cmd < ARRAY_SIZE(gpu.regs)) - gpu.regs[cmd] = data; } const unsigned char cmd_lengths[256] = @@ -167,6 +219,7 @@ static void start_vram_transfer(uint32_t pos_word, uint32_t size_word, int is_re static int check_cmd(uint32_t *data, int count) { int len, cmd, start, pos; + int vram_dirty = 0; // process buffer for (start = pos = 0; pos < count; ) @@ -209,6 +262,8 @@ static int check_cmd(uint32_t *data, int count) gpu.status.reg |= (list[0] & 3) << 11; break; } + if (2 <= cmd && cmd < 0xc0) + vram_dirty = 1; if (pos + len > count) { cmd = -1; @@ -220,7 +275,8 @@ static int check_cmd(uint32_t *data, int count) } if (pos - start > 0) { - do_cmd_list(data + start, pos - start); + if (!gpu.frameskip.active) + do_cmd_list(data + start, pos - start); start = pos; } @@ -234,6 +290,8 @@ static int check_cmd(uint32_t *data, int count) break; } + gpu.state.fb_dirty |= vram_dirty; + return count - pos; } @@ -359,6 +417,8 @@ typedef struct GPUFREEZETAG long GPUfreeze(uint32_t type, GPUFreeze_t *freeze) { + int i; + switch (type) { case 1: // save if (gpu.cmd_len > 0) @@ -371,9 +431,10 @@ long GPUfreeze(uint32_t type, GPUFreeze_t *freeze) memcpy(gpu.vram, freeze->psxVRam, sizeof(gpu.vram)); memcpy(gpu.regs, freeze->ulControl, sizeof(gpu.regs)); gpu.status.reg = freeze->ulStatus; - GPUwriteStatus((5 << 24) | gpu.regs[5]); - GPUwriteStatus((7 << 24) | gpu.regs[7]); - GPUwriteStatus((8 << 24) | gpu.regs[8]); + for (i = 8; i > 0; i--) { + gpu.regs[i] ^= 1; // avoid reg change detection + GPUwriteStatus((i << 24) | (gpu.regs[i] ^ 1)); + } break; }