X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fgpu.c;h=a18e05ffd0d23fd2868c16701e6321420fa2f79b;hp=91a173805d81abe65ee366f6d991beea6e8bcdef;hb=9e1462065c70531c06f40af2fa74660a27f5b410;hpb=fc84f6188a55f2548956356c0eda64945183cafc diff --git a/plugins/gpu_neon/gpu.c b/plugins/gpu_neon/gpu.c index 91a17380..a18e05ff 100644 --- a/plugins/gpu_neon/gpu.c +++ b/plugins/gpu_neon/gpu.c @@ -16,27 +16,24 @@ #define unlikely(x) __builtin_expect((x), 0) #define noinline __attribute__((noinline)) -//#define log_io printf +#define gpu_log(fmt, ...) \ + printf("%d:%03d: " fmt, *gpu.state.frame_count, *gpu.state.hcnt, ##__VA_ARGS__) + +//#define log_io gpu_log #define log_io(...) -#define log_anomaly printf +//#define log_anomaly gpu_log +#define log_anomaly(...) -struct psx_gpu gpu __attribute__((aligned(64))); +struct psx_gpu gpu __attribute__((aligned(2048))); -long GPUinit(void) +static noinline void do_reset(void) { - int ret = vout_init(); + memset(gpu.regs, 0, sizeof(gpu.regs)); gpu.status.reg = 0x14802000; - gpu.status.blanking = 1; + gpu.gp0 = 0; gpu.regs[3] = 1; - gpu.screen.hres = gpu.screen.w = 320; + gpu.screen.hres = gpu.screen.w = 256; gpu.screen.vres = gpu.screen.h = 240; - gpu.lcf_hc = &gpu.zero; - return ret; -} - -long GPUshutdown(void) -{ - return vout_finish(); } static noinline void update_width(void) @@ -62,14 +59,70 @@ static noinline void update_height(void) static noinline void decide_frameskip(void) { - gpu.frameskip.frame_ready = !gpu.frameskip.active; + if (gpu.frameskip.active) + gpu.frameskip.cnt++; + else { + gpu.frameskip.cnt = 0; + gpu.frameskip.frame_ready = 1; + } if (!gpu.frameskip.active && *gpu.frameskip.advice) gpu.frameskip.active = 1; + else if (gpu.frameskip.set > 0 && gpu.frameskip.cnt < gpu.frameskip.set) + gpu.frameskip.active = 1; else gpu.frameskip.active = 0; } +static noinline void decide_frameskip_allow(uint32_t cmd_e3) +{ + // no frameskip if it decides to draw to display area, + // but not for interlace since it'll most likely always do that + uint32_t x = cmd_e3 & 0x3ff; + uint32_t y = (cmd_e3 >> 10) & 0x3ff; + gpu.frameskip.allow = gpu.status.interlace || + (uint32_t)(x - gpu.screen.x) >= (uint32_t)gpu.screen.w || + (uint32_t)(y - gpu.screen.y) >= (uint32_t)gpu.screen.h; +} + +static noinline void get_gpu_info(uint32_t data) +{ + switch (data & 0x0f) { + case 0x02: + case 0x03: + case 0x04: + case 0x05: + gpu.gp0 = gpu.ex_regs[data & 7] & 0xfffff; + break; + case 0x06: + gpu.gp0 = gpu.ex_regs[5] & 0xfffff; + break; + case 0x07: + gpu.gp0 = 2; + break; + default: + gpu.gp0 = 0; + break; + } +} + +long GPUinit(void) +{ + int ret; + ret = vout_init(); + ret |= renderer_init(); + + gpu.state.frame_count = &gpu.zero; + gpu.state.hcnt = &gpu.zero; + do_reset(); + return ret; +} + +long GPUshutdown(void) +{ + return vout_finish(); +} + void GPUwriteStatus(uint32_t data) { static const short hres[8] = { 256, 368, 320, 384, 512, 512, 640, 640 }; @@ -77,7 +130,7 @@ void GPUwriteStatus(uint32_t data) uint32_t cmd = data >> 24; if (cmd < ARRAY_SIZE(gpu.regs)) { - if (cmd != 0 && gpu.regs[cmd] == data) + if (cmd != 0 && cmd != 5 && gpu.regs[cmd] == data) return; gpu.regs[cmd] = data; } @@ -86,8 +139,7 @@ void GPUwriteStatus(uint32_t data) switch (cmd) { case 0x00: - gpu.status.reg = 0x14802000; - gpu.status.blanking = 1; + do_reset(); break; case 0x03: gpu.status.blanking = data & 1; @@ -98,8 +150,13 @@ void GPUwriteStatus(uint32_t data) case 0x05: gpu.screen.x = data & 0x3ff; gpu.screen.y = (data >> 10) & 0x3ff; - if (gpu.frameskip.enabled) - decide_frameskip(); + if (gpu.frameskip.set) { + decide_frameskip_allow(gpu.ex_regs[3]); + if (gpu.frameskip.last_flip_frame != *gpu.state.frame_count) { + decide_frameskip(); + gpu.frameskip.last_flip_frame = *gpu.state.frame_count; + } + } break; case 0x06: gpu.screen.x1 = data & 0xfff; @@ -118,6 +175,10 @@ void GPUwriteStatus(uint32_t data) update_width(); update_height(); break; + default: + if ((cmd & 0xf0) == 0x10) + get_gpu_info(data); + break; } } @@ -195,7 +256,7 @@ static int do_vram_io(uint32_t *data, int count, int is_read) gpu.dma.h = h; gpu.dma.offset = o; - return count_initial - (count + 1) / 2; + return count_initial - count / 2; } static void start_vram_transfer(uint32_t pos_word, uint32_t size_word, int is_read) @@ -209,11 +270,18 @@ static void start_vram_transfer(uint32_t pos_word, uint32_t size_word, int is_re gpu.dma.h = size_word >> 16; gpu.dma.offset = 0; - if (is_read) + renderer_flush_queues(); + if (is_read) { gpu.status.img = 1; + // XXX: wrong for width 1 + memcpy(&gpu.gp0, VRAM_MEM_XY(gpu.dma.x, gpu.dma.y), 4); + } + else { + renderer_invalidate_caches(gpu.dma.x, gpu.dma.y, gpu.dma.w, gpu.dma.h); + } - //printf("start_vram_transfer %c (%d, %d) %dx%d\n", is_read ? 'r' : 'w', - // gpu.dma.x, gpu.dma.y, gpu.dma.w, gpu.dma.h); + log_io("start_vram_transfer %c (%d, %d) %dx%d\n", is_read ? 'r' : 'w', + gpu.dma.x, gpu.dma.y, gpu.dma.w, gpu.dma.h); } static int check_cmd(uint32_t *data, int count) @@ -243,27 +311,21 @@ static int check_cmd(uint32_t *data, int count) //printf(" %3d: %02x %d\n", pos, cmd, len); if ((cmd & 0xf4) == 0x24) { // flat textured prim - gpu.status.reg &= ~0x1ff; - gpu.status.reg |= list[4] & 0x1ff; + gpu.ex_regs[1] &= ~0x1ff; + gpu.ex_regs[1] |= list[4] & 0x1ff; } else if ((cmd & 0xf4) == 0x34) { // shaded textured prim - gpu.status.reg &= ~0x1ff; - gpu.status.reg |= list[5] & 0x1ff; - } - else switch (cmd) - { - case 0xe1: - gpu.status.reg &= ~0x7ff; - gpu.status.reg |= list[0] & 0x7ff; - break; - case 0xe6: - gpu.status.reg &= ~0x1800; - gpu.status.reg |= (list[0] & 3) << 11; - break; + gpu.ex_regs[1] &= ~0x1ff; + gpu.ex_regs[1] |= list[5] & 0x1ff; } + else if (cmd == 0xe3) + decide_frameskip_allow(list[0]); + if (2 <= cmd && cmd < 0xc0) vram_dirty = 1; + else if ((cmd & 0xf8) == 0xe0) + gpu.ex_regs[cmd & 7] = list[0]; if (pos + len > count) { cmd = -1; @@ -275,7 +337,7 @@ static int check_cmd(uint32_t *data, int count) } if (pos - start > 0) { - if (!gpu.frameskip.active) + if (!gpu.frameskip.active || !gpu.frameskip.allow) do_cmd_list(data + start, pos - start); start = pos; } @@ -285,17 +347,22 @@ static int check_cmd(uint32_t *data, int count) start_vram_transfer(data[pos + 1], data[pos + 2], cmd == 0xc0); pos += len; } - - if (cmd == -1) + else if (cmd == -1) break; } + gpu.status.reg &= ~0x1fff; + gpu.status.reg |= gpu.ex_regs[1] & 0x7ff; + gpu.status.reg |= (gpu.ex_regs[6] & 3) << 11; + + if (gpu.frameskip.active) + renderer_sync_ecmds(gpu.ex_regs); gpu.state.fb_dirty |= vram_dirty; return count - pos; } -static void flush_cmd_buffer(void) +void flush_cmd_buffer(void) { int left = check_cmd(gpu.cmd_buffer, gpu.cmd_len); if (left > 0) @@ -328,20 +395,34 @@ void GPUwriteData(uint32_t data) long GPUdmaChain(uint32_t *rambase, uint32_t start_addr) { uint32_t addr, *list; + uint32_t *llist_entry = NULL; int len, left, count; + long cpu_cycles = 0; if (unlikely(gpu.cmd_len > 0)) flush_cmd_buffer(); + // ff7 sends it's main list twice, detect this + if (*gpu.state.frame_count == gpu.state.last_list.frame && + *gpu.state.hcnt - gpu.state.last_list.hcnt <= 1 && + gpu.state.last_list.cycles > 2048) + { + llist_entry = rambase + (gpu.state.last_list.addr & 0x1fffff) / 4; + *llist_entry |= 0x800000; + } + log_io("gpu_dma_chain\n"); addr = start_addr & 0xffffff; for (count = 0; addr != 0xffffff; count++) { - log_io(".chain %08x\n", addr); - list = rambase + (addr & 0x1fffff) / 4; len = list[0] >> 24; addr = list[0] & 0xffffff; + cpu_cycles += 10; + if (len > 0) + cpu_cycles += 5 + len; + + log_io(".chain %08x #%d\n", (list - rambase) * 4, len); // loop detection marker // (bit23 set causes DMA error on real machine, so @@ -351,7 +432,7 @@ long GPUdmaChain(uint32_t *rambase, uint32_t start_addr) if (len) { left = check_cmd(list + 1, len); if (left) - log_anomaly("GPUwriteDataMem: discarded %d/%d words\n", left, len); + log_anomaly("GPUdmaChain: discarded %d/%d words\n", left, len); } if (addr & 0x800000) @@ -365,8 +446,15 @@ long GPUdmaChain(uint32_t *rambase, uint32_t start_addr) addr = list[0] & 0x1fffff; list[0] &= ~0x800000; } + if (llist_entry) + *llist_entry &= ~0x800000; + + gpu.state.last_list.frame = *gpu.state.frame_count; + gpu.state.last_list.hcnt = *gpu.state.hcnt; + gpu.state.last_list.cycles = cpu_cycles; + gpu.state.last_list.addr = start_addr; - return 0; + return cpu_cycles; } void GPUreadDataMem(uint32_t *mem, int count) @@ -382,17 +470,17 @@ void GPUreadDataMem(uint32_t *mem, int count) uint32_t GPUreadData(void) { - uint32_t v = 0; - - log_io("gpu_read\n"); + uint32_t ret; if (unlikely(gpu.cmd_len > 0)) flush_cmd_buffer(); + ret = gpu.gp0; if (gpu.dma.h) - do_vram_io(&v, 1, 1); + do_vram_io(&ret, 1, 1); - return v; + log_io("gpu_read %08x\n", ret); + return ret; } uint32_t GPUreadStatus(void) @@ -402,20 +490,20 @@ uint32_t GPUreadStatus(void) if (unlikely(gpu.cmd_len > 0)) flush_cmd_buffer(); - ret = gpu.status.reg | (*gpu.lcf_hc << 31); + ret = gpu.status.reg; log_io("gpu_read_status %08x\n", ret); return ret; } -typedef struct GPUFREEZETAG +struct GPUFreeze { uint32_t ulFreezeVersion; // should be always 1 for now (set by main emu) uint32_t ulStatus; // current gpu status uint32_t ulControl[256]; // latest control register values unsigned char psxVRam[1024*1024*2]; // current VRam image (full 2 MB for ZN) -} GPUFreeze_t; +}; -long GPUfreeze(uint32_t type, GPUFreeze_t *freeze) +long GPUfreeze(uint32_t type, struct GPUFreeze *freeze) { int i; @@ -425,34 +513,24 @@ long GPUfreeze(uint32_t type, GPUFreeze_t *freeze) flush_cmd_buffer(); memcpy(freeze->psxVRam, gpu.vram, sizeof(gpu.vram)); memcpy(freeze->ulControl, gpu.regs, sizeof(gpu.regs)); + memcpy(freeze->ulControl + 0xe0, gpu.ex_regs, sizeof(gpu.ex_regs)); freeze->ulStatus = gpu.status.reg; break; case 0: // load + renderer_invalidate_caches(0, 0, 1024, 512); memcpy(gpu.vram, freeze->psxVRam, sizeof(gpu.vram)); memcpy(gpu.regs, freeze->ulControl, sizeof(gpu.regs)); + memcpy(gpu.ex_regs, freeze->ulControl + 0xe0, sizeof(gpu.ex_regs)); gpu.status.reg = freeze->ulStatus; for (i = 8; i > 0; i--) { gpu.regs[i] ^= 1; // avoid reg change detection GPUwriteStatus((i << 24) | (gpu.regs[i] ^ 1)); } + renderer_sync_ecmds(gpu.ex_regs); break; } return 1; } -void GPUvBlank(int val, uint32_t *hcnt) -{ - gpu.lcf_hc = &gpu.zero; - if (gpu.status.interlace) { - if (val) - gpu.status.lcf ^= 1; - } - else { - gpu.status.lcf = 0; - if (!val) - gpu.lcf_hc = hcnt; - } -} - // vim:shiftwidth=2:expandtab