X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fgpu.c;h=c275d8342f82e588d495327b7cb35f57a8206f06;hp=4541b02446c87555f8196da206382cf69690208f;hb=d84e376741b37109597cb3a08d31def4de3fc598;hpb=d30279e272e53b5d0c22474f3aa3655af5f8dd88 diff --git a/plugins/gpu_neon/gpu.c b/plugins/gpu_neon/gpu.c index 4541b024..c275d834 100644 --- a/plugins/gpu_neon/gpu.c +++ b/plugins/gpu_neon/gpu.c @@ -9,68 +9,101 @@ */ #include -#include #include +#include "gpu.h" #define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0])) #define unlikely(x) __builtin_expect((x), 0) +#define noinline __attribute__((noinline)) -#define CMD_BUFFER_LEN 1024 - -static struct __attribute__((aligned(64))) { - uint16_t vram[1024 * 512]; - uint16_t guard[1024 * 512]; // overdraw guard - uint32_t cmd_buffer[CMD_BUFFER_LEN]; - uint32_t regs[16]; - union { - uint32_t reg; - struct { - uint32_t tx:4; // 0 texture page - uint32_t ty:1; - uint32_t abr:2; - uint32_t tp:2; // 7 t.p. mode (4,8,15bpp) - uint32_t dtd:1; // 9 dither - uint32_t dfe:1; - uint32_t md:1; // 11 set mask bit when drawing - uint32_t me:1; // 12 no draw on mask - uint32_t unkn:3; - uint32_t width1:1; // 16 - uint32_t width0:2; - uint32_t dheight:1; // 19 double height - uint32_t video:1; // 20 NTSC,PAL - uint32_t rgb24:1; - uint32_t interlace:1; // 22 interlace on - uint32_t blanking:1; // 23 display not enabled - uint32_t unkn2:2; - uint32_t busy:1; // 26 !busy drawing - uint32_t img:1; // 27 ready to DMA image data - uint32_t com:1; // 28 ready for commands - uint32_t dma:2; // 29 off, ?, to vram, from vram - uint32_t lcf:1; // 31 - }; - } status; - struct { - int x, y, w, h; - int y1, y2; - } screen; - struct { - int x, y, w, h; - int offset; - } dma; - int cmd_len; - const uint32_t *lcf_hc; - uint32_t zero; -} gpu; +#define gpu_log(fmt, ...) \ + printf("%d:%03d: " fmt, gpu.state.frame_count, *gpu.state.hcnt, ##__VA_ARGS__) -long GPUinit(void) +//#define log_io gpu_log +#define log_io(...) +//#define log_anomaly gpu_log +#define log_anomaly(...) + +struct psx_gpu gpu __attribute__((aligned(64))); + +static noinline void do_reset(void) { + memset(gpu.regs, 0, sizeof(gpu.regs)); gpu.status.reg = 0x14802000; - return 0; + gpu.gp0 = 0; + gpu.regs[3] = 1; + gpu.screen.hres = gpu.screen.w = 256; + gpu.screen.vres = gpu.screen.h = 240; +} + +static noinline void update_width(void) +{ + int sw = gpu.screen.x2 - gpu.screen.x1; + if (sw <= 0 || sw >= 2560) + // full width + gpu.screen.w = gpu.screen.hres; + else + gpu.screen.w = sw * gpu.screen.hres / 2560; +} + +static noinline void update_height(void) +{ + int sh = gpu.screen.y2 - gpu.screen.y1; + if (gpu.status.dheight) + sh *= 2; + if (sh <= 0) + sh = gpu.screen.vres; + + gpu.screen.h = sh; +} + +static noinline void decide_frameskip(void) +{ + gpu.frameskip.frame_ready = !gpu.frameskip.active; + + if (!gpu.frameskip.active && (*gpu.frameskip.advice || gpu.frameskip.set == 1)) + gpu.frameskip.active = 1; + else + gpu.frameskip.active = 0; +} + +static noinline void get_gpu_info(uint32_t data) +{ + switch (data & 0x0f) { + case 0x02: + case 0x03: + case 0x04: + case 0x05: + gpu.gp0 = gpu.ex_regs[data & 7] & 0xfffff; + break; + case 0x06: + gpu.gp0 = gpu.ex_regs[5] & 0xfffff; + break; + case 0x07: + gpu.gp0 = 2; + break; + default: + gpu.gp0 = 0; + break; + } +} + +long GPUinit(void) +{ + int ret; + ret = vout_init(); + ret |= renderer_init(); + + gpu.lcf_hc = &gpu.zero; + gpu.state.frame_count = 0; + gpu.state.hcnt = &gpu.zero; + do_reset(); + return ret; } long GPUshutdown(void) { - return 0; + return vout_finish(); } void GPUwriteStatus(uint32_t data) @@ -79,9 +112,17 @@ void GPUwriteStatus(uint32_t data) static const short vres[4] = { 240, 480, 256, 480 }; uint32_t cmd = data >> 24; - switch (data >> 24) { + if (cmd < ARRAY_SIZE(gpu.regs)) { + if (cmd != 0 && cmd != 5 && gpu.regs[cmd] == data) + return; + gpu.regs[cmd] = data; + } + + gpu.state.fb_dirty = 1; + + switch (cmd) { case 0x00: - gpu.status.reg = 0x14802000; + do_reset(); break; case 0x03: gpu.status.blanking = data & 1; @@ -92,23 +133,34 @@ void GPUwriteStatus(uint32_t data) case 0x05: gpu.screen.x = data & 0x3ff; gpu.screen.y = (data >> 10) & 0x3ff; + if (gpu.frameskip.set) + decide_frameskip(); + break; + case 0x06: + gpu.screen.x1 = data & 0xfff; + gpu.screen.x2 = (data >> 12) & 0xfff; + update_width(); break; case 0x07: gpu.screen.y1 = data & 0x3ff; gpu.screen.y2 = (data >> 10) & 0x3ff; + update_height(); break; case 0x08: gpu.status.reg = (gpu.status.reg & ~0x7f0000) | ((data & 0x3F) << 17) | ((data & 0x40) << 10); - gpu.screen.w = hres[(gpu.status.reg >> 16) & 7]; - gpu.screen.h = vres[(gpu.status.reg >> 19) & 3]; + gpu.screen.hres = hres[(gpu.status.reg >> 16) & 7]; + gpu.screen.vres = vres[(gpu.status.reg >> 19) & 3]; + update_width(); + update_height(); + break; + default: + if ((cmd & 0xf0) == 0x10) + get_gpu_info(data); break; } - - if (cmd < ARRAY_SIZE(gpu.regs)) - gpu.regs[cmd] = data; } -static const unsigned char cmd_lengths[256] = +const unsigned char cmd_lengths[256] = { 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -128,39 +180,6 @@ static const unsigned char cmd_lengths[256] = 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; -void do_cmd(uint32_t *list, int count) -{ - uint32_t *list_end = list + count; - int cmd; - //printf("do_cmd %p, %d\n", data, count); - - for (; list < list_end; list += 1 + cmd_lengths[cmd]) - { - cmd = list[0] >> 24; - switch (cmd) - { - case 0xe1: - gpu.status.reg &= ~0x7ff; - gpu.status.reg |= list[0] & 0x7ff; - break; - case 0xe6: - gpu.status.reg &= ~0x1800; - gpu.status.reg |= (list[0] & 3) << 11; - break; - } - if ((cmd & 0xf4) == 0x24) { - // flat textured prim - gpu.status.reg &= ~0x1ff; - gpu.status.reg |= list[4] & 0x1ff; - } - else if ((cmd & 0xf4) == 0x34) { - // shaded textured prim - gpu.status.reg &= ~0x1ff; - gpu.status.reg |= list[5] & 0x1ff; - } - } -} - #define VRAM_MEM_XY(x, y) &gpu.vram[(y) * 1024 + (x)] static inline void do_vram_line(int x, int y, uint16_t *mem, int l, int is_read) @@ -178,18 +197,26 @@ static int do_vram_io(uint32_t *data, int count, int is_read) uint16_t *sdata = (uint16_t *)data; int x = gpu.dma.x, y = gpu.dma.y; int w = gpu.dma.w, h = gpu.dma.h; + int o = gpu.dma.offset; int l; count *= 2; // operate in 16bpp pixels if (gpu.dma.offset) { l = w - gpu.dma.offset; - if (l > count) + if (count < l) l = count; - do_vram_line(x + gpu.dma.offset, y, sdata, l, is_read); + + do_vram_line(x + o, y, sdata, l, is_read); + + if (o + l < w) + o += l; + else { + o = 0; + y++; + h--; + } sdata += l; count -= l; - y++; - h--; } for (; h > 0 && count >= w; sdata += w, count -= w, y++, h--) { @@ -200,19 +227,21 @@ static int do_vram_io(uint32_t *data, int count, int is_read) if (h > 0 && count > 0) { y &= 511; do_vram_line(x, y, sdata, count, is_read); - gpu.dma.offset = count; + o = count; count = 0; } - else - gpu.dma.offset = 0; gpu.dma.y = y; gpu.dma.h = h; + gpu.dma.offset = o; - return count_initial - (count + 1) / 2; + return count_initial - count / 2; } static void start_vram_transfer(uint32_t pos_word, uint32_t size_word, int is_read) { + if (gpu.dma.h) + log_anomaly("start_vram_transfer while old unfinished\n"); + gpu.dma.x = pos_word & 1023; gpu.dma.y = (pos_word >> 16) & 511; gpu.dma.w = size_word & 0xffff; // ? @@ -221,32 +250,64 @@ static void start_vram_transfer(uint32_t pos_word, uint32_t size_word, int is_re if (is_read) gpu.status.img = 1; + else + renderer_invalidate_caches(gpu.dma.x, gpu.dma.y, gpu.dma.w, gpu.dma.h); - //printf("start_vram_transfer %c (%d, %d) %dx%d\n", is_read ? 'r' : 'w', - // gpu.dma.x, gpu.dma.y, gpu.dma.w, gpu.dma.h); + log_io("start_vram_transfer %c (%d, %d) %dx%d\n", is_read ? 'r' : 'w', + gpu.dma.x, gpu.dma.y, gpu.dma.w, gpu.dma.h); } static int check_cmd(uint32_t *data, int count) { int len, cmd, start, pos; - - //printf("check_cmd %p, %d\n", data, count); + int vram_dirty = 0; // process buffer - for (start = pos = 0;; ) + for (start = pos = 0; pos < count; ) { cmd = -1; len = 0; if (gpu.dma.h) { pos += do_vram_io(data + pos, count - pos, 0); + if (pos == count) + break; start = pos; } + // do look-ahead pass to detect SR changes and VRAM i/o while (pos < count) { - cmd = data[pos] >> 24; + uint32_t *list = data + pos; + cmd = list[0] >> 24; len = 1 + cmd_lengths[cmd]; + //printf(" %3d: %02x %d\n", pos, cmd, len); + if ((cmd & 0xf4) == 0x24) { + // flat textured prim + gpu.status.reg &= ~0x1ff; + gpu.status.reg |= list[4] & 0x1ff; + } + else if ((cmd & 0xf4) == 0x34) { + // shaded textured prim + gpu.status.reg &= ~0x1ff; + gpu.status.reg |= list[5] & 0x1ff; + } + else switch (cmd) + { + case 0xe1: + gpu.status.reg &= ~0x7ff; + gpu.status.reg |= list[0] & 0x7ff; + break; + case 0xe6: + gpu.status.reg &= ~0x1800; + gpu.status.reg |= (list[0] & 3) << 11; + break; + } + if (2 <= cmd && cmd < 0xc0) + vram_dirty = 1; + else if ((cmd & 0xf8) == 0xe0) + gpu.ex_regs[cmd & 7] = list[0]; + if (pos + len > count) { cmd = -1; break; // incomplete cmd @@ -257,7 +318,8 @@ static int check_cmd(uint32_t *data, int count) } if (pos - start > 0) { - do_cmd(data + start, pos - start); + if (!gpu.frameskip.active) + do_cmd_list(data + start, pos - start); start = pos; } @@ -266,15 +328,15 @@ static int check_cmd(uint32_t *data, int count) start_vram_transfer(data[pos + 1], data[pos + 2], cmd == 0xc0); pos += len; } + else if (cmd == -1) + break; + } - if (pos == count) - return 0; + if (gpu.frameskip.active) + renderer_sync_ecmds(gpu.ex_regs); + gpu.state.fb_dirty |= vram_dirty; - if (pos + len > count) { - //printf("discarding %d words\n", pos + len - count); - return pos + len - count; - } - } + return count - pos; } static void flush_cmd_buffer(void) @@ -289,60 +351,121 @@ void GPUwriteDataMem(uint32_t *mem, int count) { int left; + log_io("gpu_dma_write %p %d\n", mem, count); + if (unlikely(gpu.cmd_len > 0)) flush_cmd_buffer(); + left = check_cmd(mem, count); if (left) - printf("GPUwriteDataMem: discarded %d/%d words\n", left, count); + log_anomaly("GPUwriteDataMem: discarded %d/%d words\n", left, count); } void GPUwriteData(uint32_t data) { + log_io("gpu_write %08x\n", data); gpu.cmd_buffer[gpu.cmd_len++] = data; if (gpu.cmd_len >= CMD_BUFFER_LEN) flush_cmd_buffer(); } -long GPUdmaChain(uint32_t *base, uint32_t addr) +long GPUdmaChain(uint32_t *rambase, uint32_t start_addr) { - uint32_t *list; - int len; + uint32_t addr, *list; + uint32_t *llist_entry = NULL; + int len, left, count; + long dma_words = 0; if (unlikely(gpu.cmd_len > 0)) flush_cmd_buffer(); - while (addr != 0xffffff) { - list = base + (addr & 0x1fffff) / 4; + // ff7 sends it's main list twice, detect this + if (gpu.state.frame_count == gpu.state.last_list.frame && + *gpu.state.hcnt - gpu.state.last_list.hcnt <= 1 && + gpu.state.last_list.words > 1024) + { + llist_entry = rambase + (gpu.state.last_list.addr & 0x1fffff) / 4; + *llist_entry |= 0x800000; + } + + log_io("gpu_dma_chain\n"); + addr = start_addr & 0xffffff; + for (count = 0; addr != 0xffffff; count++) + { + list = rambase + (addr & 0x1fffff) / 4; len = list[0] >> 24; addr = list[0] & 0xffffff; - if (len) - GPUwriteDataMem(list + 1, len); + dma_words += 1 + len; + + log_io(".chain %08x #%d\n", (list - rambase) * 4, len); + + // loop detection marker + // (bit23 set causes DMA error on real machine, so + // unlikely to be ever set by the game) + list[0] |= 0x800000; + + if (len) { + left = check_cmd(list + 1, len); + if (left) + log_anomaly("GPUdmaChain: discarded %d/%d words\n", left, len); + } + + if (addr & 0x800000) + break; + } + + // remove loop detection markers + addr = start_addr & 0x1fffff; + while (count-- > 0) { + list = rambase + addr / 4; + addr = list[0] & 0x1fffff; + list[0] &= ~0x800000; } + if (llist_entry) + *llist_entry &= ~0x800000; + + gpu.state.last_list.frame = gpu.state.frame_count; + gpu.state.last_list.hcnt = *gpu.state.hcnt; + gpu.state.last_list.words = dma_words; + gpu.state.last_list.addr = start_addr; - return 0; + return dma_words; } void GPUreadDataMem(uint32_t *mem, int count) { + log_io("gpu_dma_read %p %d\n", mem, count); + if (unlikely(gpu.cmd_len > 0)) flush_cmd_buffer(); + if (gpu.dma.h) do_vram_io(mem, count, 1); } uint32_t GPUreadData(void) { - uint32_t v = 0; - GPUreadDataMem(&v, 1); - return v; + log_io("gpu_read\n"); + + if (unlikely(gpu.cmd_len > 0)) + flush_cmd_buffer(); + + if (gpu.dma.h) + do_vram_io(&gpu.gp0, 1, 1); + + return gpu.gp0; } uint32_t GPUreadStatus(void) { + uint32_t ret; + if (unlikely(gpu.cmd_len > 0)) flush_cmd_buffer(); - return gpu.status.reg | (*gpu.lcf_hc << 31); + ret = gpu.status.reg | (*gpu.lcf_hc << 31); + log_io("gpu_read_status %08x\n", ret); + return ret; } typedef struct GPUFREEZETAG @@ -355,21 +478,28 @@ typedef struct GPUFREEZETAG long GPUfreeze(uint32_t type, GPUFreeze_t *freeze) { + int i; + switch (type) { case 1: // save if (gpu.cmd_len > 0) flush_cmd_buffer(); memcpy(freeze->psxVRam, gpu.vram, sizeof(gpu.vram)); memcpy(freeze->ulControl, gpu.regs, sizeof(gpu.regs)); + memcpy(freeze->ulControl + 0xe0, gpu.ex_regs, sizeof(gpu.ex_regs)); freeze->ulStatus = gpu.status.reg; break; case 0: // load + renderer_invalidate_caches(0, 0, 1024, 512); memcpy(gpu.vram, freeze->psxVRam, sizeof(gpu.vram)); memcpy(gpu.regs, freeze->ulControl, sizeof(gpu.regs)); + memcpy(gpu.ex_regs, freeze->ulControl + 0xe0, sizeof(gpu.ex_regs)); gpu.status.reg = freeze->ulStatus; - GPUwriteStatus((5 << 24) | gpu.regs[5]); - GPUwriteStatus((7 << 24) | gpu.regs[7]); - GPUwriteStatus((8 << 24) | gpu.regs[8]); + for (i = 8; i > 0; i--) { + gpu.regs[i] ^= 1; // avoid reg change detection + GPUwriteStatus((i << 24) | (gpu.regs[i] ^ 1)); + } + renderer_sync_ecmds(gpu.ex_regs); break; } @@ -388,90 +518,10 @@ void GPUvBlank(int val, uint32_t *hcnt) if (!val) gpu.lcf_hc = hcnt; } -} - -// rearmed specific - -#include "../../frontend/plugin_lib.h" -#include "../../frontend/arm_utils.h" - -static const struct rearmed_cbs *cbs; -static void *screen_buf; - -static void blit(void) -{ - static uint32_t old_status, old_h; - int x = gpu.screen.x & ~3; // alignment needed by blitter - int y = gpu.screen.y; - int w = gpu.screen.w; - int h; - uint16_t *srcs; - uint8_t *dest; - - srcs = &gpu.vram[y * 1024 + x]; - - h = gpu.screen.y2 - gpu.screen.y1; - if (gpu.status.dheight) - h *= 2; - - if (h <= 0) - return; - - if ((gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || h != old_h) // width|rgb24 change? - { - old_status = gpu.status.reg; - old_h = h; - screen_buf = cbs->pl_fbdev_set_mode(w, h, gpu.status.rgb24 ? 24 : 16); - } - dest = screen_buf; + if (!val) + gpu.state.frame_count++; - if (gpu.status.rgb24) - { -#ifndef MAEMO - for (; h-- > 0; dest += w * 3, srcs += 1024) - { - bgr888_to_rgb888(dest, srcs, w * 3); - } -#else - for (; h-- > 0; dest += w * 2, srcs += 1024) - { - bgr888_to_rgb565(dest, srcs, w * 3); - } -#endif - } - else - { - for (; h-- > 0; dest += w * 2, srcs += 1024) - { - bgr555_to_rgb565(dest, srcs, w * 2); - } - } - - screen_buf = cbs->pl_fbdev_flip(); -} - -void GPUupdateLace(void) -{ - if (!gpu.status.blanking) - blit(); -} - -long GPUopen(void) -{ - cbs->pl_fbdev_open(); - screen_buf = cbs->pl_fbdev_flip(); - return 0; -} - -long GPUclose(void) -{ - cbs->pl_fbdev_close(); - return 0; -} - -void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_) -{ - cbs = cbs_; + gpu.state.hcnt = hcnt; } // vim:shiftwidth=2:expandtab