X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fgpu.h;h=8ad71c29e84272ed1d44ac48f2adb61c8c4e8c3d;hp=ebf264009802eadddebd72a56b6b9beb50975f28;hb=914455e692f4720c43f4bc2122a4795e6c45bc7c;hpb=56f08d8331df07ee6b17dfdba0ca2b5f0b1058c8 diff --git a/plugins/gpu_neon/gpu.h b/plugins/gpu_neon/gpu.h index ebf26400..8ad71c29 100644 --- a/plugins/gpu_neon/gpu.h +++ b/plugins/gpu_neon/gpu.h @@ -10,6 +10,10 @@ #include +#ifdef __cplusplus +extern "C" { +#endif + #define CMD_BUFFER_LEN 1024 struct psx_gpu { @@ -44,8 +48,12 @@ struct psx_gpu { uint32_t lcf:1; // 31 }; } status; + uint32_t gp0; + uint32_t ex_regs[8]; struct { + int hres, vres; int x, y, w, h; + int x1, x2; int y1, y2; } screen; struct { @@ -53,8 +61,26 @@ struct psx_gpu { int offset; } dma; int cmd_len; - const uint32_t *lcf_hc; uint32_t zero; + struct { + uint32_t fb_dirty:1; + uint32_t *frame_count; + uint32_t *hcnt; /* hsync count */ + struct { + uint32_t addr; + uint32_t words; + uint32_t frame; + uint32_t hcnt; + } last_list; + } state; + struct { + int32_t set:3; /* -1 auto, 0 off, 1 fixed */ + uint32_t active:1; + uint32_t allow:1; + uint32_t frame_ready:1; + const int *advice; + uint32_t last_flip_frame; + } frameskip; }; extern struct psx_gpu gpu; @@ -63,5 +89,35 @@ extern const unsigned char cmd_lengths[256]; void do_cmd_list(uint32_t *list, int count); +struct rearmed_cbs; + +int renderer_init(void); +void renderer_sync_ecmds(uint32_t * ecmds); +void renderer_invalidate_caches(int x, int y, int w, int h); +void renderer_flush_queues(void); +void renderer_set_config(const struct rearmed_cbs *config); + int vout_init(void); int vout_finish(void); + +/* listing these here for correct linkage if rasterizer uses c++ */ +struct GPUFreeze; + +long GPUinit(void); +long GPUshutdown(void); +void GPUwriteDataMem(uint32_t *mem, int count); +long GPUdmaChain(uint32_t *rambase, uint32_t addr); +void GPUwriteData(uint32_t data); +void GPUreadDataMem(uint32_t *mem, int count); +uint32_t GPUreadData(void); +uint32_t GPUreadStatus(void); +void GPUwriteStatus(uint32_t data); +long GPUfreeze(uint32_t type, struct GPUFreeze *freeze); +void GPUupdateLace(void); +long GPUopen(void **dpy); +long GPUclose(void); +void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_); + +#ifdef __cplusplus +} +#endif