X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fpsx_gpu%2Fpsx_gpu.c;h=68996c164439b3024d1ee8f3846c418ef2ccd640;hp=9e84acea9d383b0213d97815707e1266d5856f3a;hb=af044cbf908762f4e5d66384aa7dffeae58844aa;hpb=69b09c0d33efd71ebe4886cfae41c162803683d5 diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu.c b/plugins/gpu_neon/psx_gpu/psx_gpu.c index 9e84acea..68996c16 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu.c +++ b/plugins/gpu_neon/psx_gpu/psx_gpu.c @@ -244,6 +244,58 @@ u32 invalidate_texture_cache_region_viewport(psx_gpu_struct *psx_gpu, u32 x1, return mask; } +void update_texture_cache_region(psx_gpu_struct *psx_gpu, u32 x1, u32 y1, + u32 x2, u32 y2) +{ + u32 mask = texture_region_mask(x1, y1, x2, y2); + u32 texture_page; + u8 *texture_page_ptr; + u16 *vram_ptr; + u32 texel_block; + u32 sub_x, sub_y; + + psx_gpu->dirty_textures_8bpp_mask |= mask; + psx_gpu->dirty_textures_8bpp_alternate_mask |= mask; + + if ((psx_gpu->dirty_textures_4bpp_mask & mask) == 0 && + (x1 & 3) == 0 && (y1 & 15) == 0 && x2 - x1 < 4 && y2 - y1 < 16) + { + texture_page = ((x1 / 64) & 15) + (y1 / 256) * 16; + texture_page_ptr = psx_gpu->texture_4bpp_cache[texture_page]; + texture_page_ptr += (x1 / 4 & 15) * 16*16 + (y1 / 16 & 15) * 16*16*16; + vram_ptr = psx_gpu->vram_ptr + x1 + y1 * 1024; + sub_x = 4; + sub_y = 16; + + while(sub_y) + { + while(sub_x) + { + texel_block = *vram_ptr; + + texture_page_ptr[0] = texel_block & 0xF; + texture_page_ptr[1] = (texel_block >> 4) & 0xF; + texture_page_ptr[2] = (texel_block >> 8) & 0xF; + texture_page_ptr[3] = texel_block >> 12; + + vram_ptr++; + texture_page_ptr += 4; + + sub_x--; + } + + vram_ptr -= 4; + sub_x = 4; + + sub_y--; + vram_ptr += 1024; + } + } + else + { + psx_gpu->dirty_textures_4bpp_mask |= mask; + } +} void update_texture_8bpp_cache_slice(psx_gpu_struct *psx_gpu, u32 texture_page); @@ -2918,7 +2970,7 @@ void render_triangle(psx_gpu_struct *psx_gpu, vertex_struct *vertexes, vertex_swap(a, b); } - if((c->x - a->x) >= 1024) + if((c->x - psx_gpu->offset_x) >= 1024 || (c->x - a->x) >= 1024) { #ifdef PROFILE trivial_rejects++;