X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fpsx_gpu%2Fpsx_gpu.h;h=1eaa99a4b0aad0719cb664b263f2c39f4adaef45;hp=da9e34266054c487984c17d70649e783611da480;hb=HEAD;hpb=2da2fc7676c1fc40d26226a7a4c43728d9a2eedf diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu.h b/plugins/gpu_neon/psx_gpu/psx_gpu.h index da9e3426..2539521b 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu.h +++ b/plugins/gpu_neon/psx_gpu/psx_gpu.h @@ -200,9 +200,12 @@ typedef struct u16 enhancement_scanout_eselect; // eviction selector u16 enhancement_current_buf; + u32 hack_disable_main:1; + u32 hack_texture_adj:1; + // Align up to 64 byte boundary to keep the upcoming buffers cache line // aligned, also make reachable with single immediate addition - u8 reserved_a[188 + 9*4 - 9*sizeof(void *)]; + u8 reserved_a[184 + 9*4 - 9*sizeof(void *)]; // 8KB block_struct blocks[MAX_BLOCKS_PER_ROW]; @@ -244,7 +247,7 @@ void render_block_move(psx_gpu_struct *psx_gpu, u32 source_x, u32 source_y, void render_triangle(psx_gpu_struct *psx_gpu, vertex_struct *vertexes, u32 flags); void render_sprite(psx_gpu_struct *psx_gpu, s32 x, s32 y, u32 u, u32 v, - s32 width, s32 height, u32 flags, u32 color); + s32 *width, s32 *height, u32 flags, u32 color); void render_line(psx_gpu_struct *gpu, vertex_struct *vertexes, u32 flags, u32 color, int double_resolution); @@ -254,7 +257,8 @@ void update_texture_8bpp_cache(psx_gpu_struct *psx_gpu); void flush_render_block_buffer(psx_gpu_struct *psx_gpu); void initialize_psx_gpu(psx_gpu_struct *psx_gpu, u16 *vram); -u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command); +u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, + s32 *cpu_cycles_sum_out, s32 *cpu_cycles_last, u32 *last_command); void triangle_benchmark(psx_gpu_struct *psx_gpu);