X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fpsx_gpu%2Fpsx_gpu.h;h=2539521bf45a1384e31158931cee345aff11f5e0;hp=06514b95eaac0445210bd554d295fa5c816f6701;hb=HEAD;hpb=90ac6fed274c1d573a971c66f8a1338e8918f066 diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu.h b/plugins/gpu_neon/psx_gpu/psx_gpu.h index 06514b95..2539521b 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu.h +++ b/plugins/gpu_neon/psx_gpu/psx_gpu.h @@ -200,9 +200,12 @@ typedef struct u16 enhancement_scanout_eselect; // eviction selector u16 enhancement_current_buf; + u32 hack_disable_main:1; + u32 hack_texture_adj:1; + // Align up to 64 byte boundary to keep the upcoming buffers cache line // aligned, also make reachable with single immediate addition - u8 reserved_a[188 + 9*4 - 9*sizeof(void *)]; + u8 reserved_a[184 + 9*4 - 9*sizeof(void *)]; // 8KB block_struct blocks[MAX_BLOCKS_PER_ROW]; @@ -244,7 +247,7 @@ void render_block_move(psx_gpu_struct *psx_gpu, u32 source_x, u32 source_y, void render_triangle(psx_gpu_struct *psx_gpu, vertex_struct *vertexes, u32 flags); void render_sprite(psx_gpu_struct *psx_gpu, s32 x, s32 y, u32 u, u32 v, - s32 width, s32 height, u32 flags, u32 color); + s32 *width, s32 *height, u32 flags, u32 color); void render_line(psx_gpu_struct *gpu, vertex_struct *vertexes, u32 flags, u32 color, int double_resolution); @@ -255,7 +258,7 @@ void flush_render_block_buffer(psx_gpu_struct *psx_gpu); void initialize_psx_gpu(psx_gpu_struct *psx_gpu, u16 *vram); u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, - s32 *cpu_cycles, u32 *last_command); + s32 *cpu_cycles_sum_out, s32 *cpu_cycles_last, u32 *last_command); void triangle_benchmark(psx_gpu_struct *psx_gpu);