X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fpsx_gpu%2Fpsx_gpu.h;h=846658cc179c309eb94e5bff54314e338cb033bd;hp=fc5b566d049a9060dac01ae2582b07f43675d9d9;hb=468072a17a20bf584df17f14e329441eebf66776;hpb=e929dec505f8d3692248fe0d42c84a37c994ad39 diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu.h b/plugins/gpu_neon/psx_gpu/psx_gpu.h index fc5b566d..846658cc 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu.h +++ b/plugins/gpu_neon/psx_gpu/psx_gpu.h @@ -188,10 +188,11 @@ typedef struct s16 saved_viewport_start_y; s16 saved_viewport_end_x; s16 saved_viewport_end_y; + u8 enhancement_buf_by_x16[64]; // Align up to 64 byte boundary to keep the upcoming buffers cache line // aligned, also make reachable with single immediate addition - u8 reserved_a[228]; + u8 reserved_a[164]; // 8KB block_struct blocks[MAX_BLOCKS_PER_ROW]; @@ -233,7 +234,7 @@ void render_triangle(psx_gpu_struct *psx_gpu, vertex_struct *vertexes, void render_sprite(psx_gpu_struct *psx_gpu, s32 x, s32 y, u32 u, u32 v, s32 width, s32 height, u32 flags, u32 color); void render_line(psx_gpu_struct *gpu, vertex_struct *vertexes, u32 flags, - u32 color); + u32 color, int double_resolution); u32 texture_region_mask(s32 x1, s32 y1, s32 x2, s32 y2);