X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fpsx_gpu%2Fpsx_gpu_offsets.h;h=1307891e43b734efb643374602590c32da50b3f7;hp=2e18174b4f80f8781237dff7a0841a3fa62bee44;hb=c6063f8985c69362a89a12111f393229ab65d05f;hpb=c1817bd9249ee616cf9545a57136d6dd3669ce34 diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu_offsets.h b/plugins/gpu_neon/psx_gpu/psx_gpu_offsets.h index 2e18174b..1307891e 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu_offsets.h +++ b/plugins/gpu_neon/psx_gpu/psx_gpu_offsets.h @@ -18,35 +18,36 @@ #define psx_gpu_dirty_textures_8bpp_alternate_mask_offset 0xb0 #define psx_gpu_triangle_color_offset 0xb4 #define psx_gpu_dither_table_offset 0xb8 -#define psx_gpu_render_block_handler_offset 0xc8 -#define psx_gpu_texture_page_ptr_offset 0xcc -#define psx_gpu_texture_page_base_offset 0xd0 -#define psx_gpu_clut_ptr_offset 0xd4 -#define psx_gpu_vram_ptr_offset 0xd8 -#define psx_gpu_vram_out_ptr_offset 0xdc -#define psx_gpu_render_state_base_offset 0xe0 -#define psx_gpu_render_state_offset 0xe2 -#define psx_gpu_num_spans_offset 0xe4 -#define psx_gpu_num_blocks_offset 0xe6 -#define psx_gpu_offset_x_offset 0xe8 -#define psx_gpu_offset_y_offset 0xea -#define psx_gpu_clut_settings_offset 0xec -#define psx_gpu_texture_settings_offset 0xee -#define psx_gpu_viewport_start_x_offset 0xf0 -#define psx_gpu_viewport_start_y_offset 0xf2 -#define psx_gpu_viewport_end_x_offset 0xf4 -#define psx_gpu_viewport_end_y_offset 0xf6 -#define psx_gpu_mask_msb_offset 0xf8 -#define psx_gpu_triangle_winding_offset 0xfa -#define psx_gpu_display_area_draw_enable_offset 0xfb -#define psx_gpu_current_texture_page_offset 0xfc -#define psx_gpu_last_8bpp_texture_page_offset 0xfd -#define psx_gpu_texture_mask_width_offset 0xfe -#define psx_gpu_texture_mask_height_offset 0xff -#define psx_gpu_texture_window_x_offset 0x100 -#define psx_gpu_texture_window_y_offset 0x101 -#define psx_gpu_primitive_type_offset 0x102 -#define psx_gpu_interlace_mode_offset 0x103 +#define psx_gpu_uvrgb_phase_offset 0xc8 +#define psx_gpu_render_block_handler_offset 0xcc +#define psx_gpu_texture_page_ptr_offset 0xd0 +#define psx_gpu_texture_page_base_offset 0xd4 +#define psx_gpu_clut_ptr_offset 0xd8 +#define psx_gpu_vram_ptr_offset 0xdc +#define psx_gpu_vram_out_ptr_offset 0xe0 +#define psx_gpu_render_state_base_offset 0xe4 +#define psx_gpu_render_state_offset 0xe6 +#define psx_gpu_num_spans_offset 0xe8 +#define psx_gpu_num_blocks_offset 0xea +#define psx_gpu_viewport_start_x_offset 0xec +#define psx_gpu_viewport_start_y_offset 0xee +#define psx_gpu_viewport_end_x_offset 0xf0 +#define psx_gpu_viewport_end_y_offset 0xf2 +#define psx_gpu_mask_msb_offset 0xf4 +#define psx_gpu_triangle_winding_offset 0xf6 +#define psx_gpu_display_area_draw_enable_offset 0xf7 +#define psx_gpu_current_texture_page_offset 0xf8 +#define psx_gpu_last_8bpp_texture_page_offset 0xf9 +#define psx_gpu_texture_mask_width_offset 0xfa +#define psx_gpu_texture_mask_height_offset 0xfb +#define psx_gpu_texture_window_x_offset 0xfc +#define psx_gpu_texture_window_y_offset 0xfd +#define psx_gpu_primitive_type_offset 0xfe +#define psx_gpu_render_mode_offset 0xff +#define psx_gpu_offset_x_offset 0x100 +#define psx_gpu_offset_y_offset 0x102 +#define psx_gpu_clut_settings_offset 0x104 +#define psx_gpu_texture_settings_offset 0x106 #define psx_gpu_blocks_offset 0x200 #define psx_gpu_span_uvrg_offset_offset 0x2200 #define psx_gpu_span_edge_data_offset 0x4200