X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fpsx_gpu%2Fpsx_gpu_parse.c;h=ffa9b9a0f373b998b052f7da693cbbf4a82f02a5;hp=053661339b2a04a817338e32043529d0ff6e7620;hb=468072a17a20bf584df17f14e329441eebf66776;hpb=7956599fa5f666016f71870d9889748c97839041 diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c b/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c index 05366133..ffa9b9a0 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c +++ b/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c @@ -435,7 +435,10 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command) num_vertexes++; if(list_position >= list_end) - break; + { + current_command = (u32)-1; + goto breakloop; + } xy = *list_position; if((xy & 0xF000F000) == 0x50005000) @@ -496,7 +499,10 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command) num_vertexes++; if(list_position >= list_end) - break; + { + current_command = (u32)-1; + goto breakloop; + } color = list_position[0]; if((color & 0xF000F000) == 0x50005000) @@ -688,11 +694,21 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command) } SET_Ex(2, list[0]); break; - } + } + + case 0xE3: + { + s16 viewport_start_x = list[0] & 0x3FF; + s16 viewport_start_y = (list[0] >> 10) & 0x1FF; + + if(viewport_start_x == psx_gpu->viewport_start_x && + viewport_start_y == psx_gpu->viewport_start_y) + { + break; + } - case 0xE3: - psx_gpu->viewport_start_x = list[0] & 0x3FF; - psx_gpu->viewport_start_y = (list[0] >> 10) & 0x1FF; + psx_gpu->viewport_start_x = viewport_start_x; + psx_gpu->viewport_start_y = viewport_start_y; #ifdef TEXTURE_CACHE_4BPP psx_gpu->viewport_mask = @@ -700,12 +716,23 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command) psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, psx_gpu->viewport_end_y); #endif - SET_Ex(3, list[0]); - break; - - case 0xE4: - psx_gpu->viewport_end_x = list[0] & 0x3FF; - psx_gpu->viewport_end_y = (list[0] >> 10) & 0x1FF; + SET_Ex(3, list[0]); + break; + } + + case 0xE4: + { + s16 viewport_end_x = list[0] & 0x3FF; + s16 viewport_end_y = (list[0] >> 10) & 0x1FF; + + if(viewport_end_x == psx_gpu->viewport_end_x && + viewport_end_y == psx_gpu->viewport_end_y) + { + break; + } + + psx_gpu->viewport_end_x = viewport_end_x; + psx_gpu->viewport_end_y = viewport_end_y; #ifdef TEXTURE_CACHE_4BPP psx_gpu->viewport_mask = @@ -713,10 +740,11 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command) psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, psx_gpu->viewport_end_y); #endif - SET_Ex(4, list[0]); - break; + SET_Ex(4, list[0]); + break; + } - case 0xE5: + case 0xE5: { s32 offset_x = list[0] << 21; s32 offset_y = list[0] << 10; @@ -752,9 +780,7 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command) } } -#ifdef PCSX breakloop: -#endif if (last_command != NULL) *last_command = current_command; return list - list_start; @@ -762,7 +788,9 @@ breakloop: #ifdef PCSX -static void update_enhancement_buf_table(psx_gpu_struct *psx_gpu) +#define ENH_BUF_TABLE_STEP (1024 / sizeof(psx_gpu->enhancement_buf_by_x16)) + +static void update_enhancement_buf_table_from_hres(psx_gpu_struct *psx_gpu) { u32 b, x, s; @@ -770,7 +798,7 @@ static void update_enhancement_buf_table(psx_gpu_struct *psx_gpu) s = psx_gpu->enhancement_x_threshold; for (x = 0; x < sizeof(psx_gpu->enhancement_buf_by_x16); x++) { - if (x * 16 >= s - 15) + if (b < 3 && x * ENH_BUF_TABLE_STEP >= s - ENH_BUF_TABLE_STEP - 1) { s += psx_gpu->enhancement_x_threshold; b++; @@ -779,6 +807,20 @@ static void update_enhancement_buf_table(psx_gpu_struct *psx_gpu) } } +static void update_enhancement_buf_table_from_x(psx_gpu_struct *psx_gpu, + u32 x0, u32 len) +{ + u32 x, b; + + for (x = x0, b = 0; x >= len; b++) + x -= len; + if (b > 3) + b = 3; + + memset(psx_gpu->enhancement_buf_by_x16 + x0 / ENH_BUF_TABLE_STEP, + b, (len + ENH_BUF_TABLE_STEP - 1) / ENH_BUF_TABLE_STEP); +} + #define select_enhancement_buf(psx_gpu) \ psx_gpu->enhancement_current_buf_ptr = \ select_enhancement_buf_ptr(psx_gpu, psx_gpu->saved_viewport_start_x) @@ -1155,7 +1197,10 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, num_vertexes++; if(list_position >= list_end) - break; + { + current_command = (u32)-1; + goto breakloop; + } xy = *list_position; if((xy & 0xF000F000) == 0x50005000) @@ -1221,7 +1266,10 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, num_vertexes++; if(list_position >= list_end) - break; + { + current_command = (u32)-1; + goto breakloop; + } color = list_position[0]; if((color & 0xF000F000) == 0x50005000) @@ -1413,18 +1461,27 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, case 0xE3: { - u32 d; - psx_gpu->viewport_start_x = list[0] & 0x3FF; - psx_gpu->viewport_start_y = (list[0] >> 10) & 0x1FF; - psx_gpu->saved_viewport_start_x = psx_gpu->viewport_start_x; - psx_gpu->saved_viewport_start_y = psx_gpu->viewport_start_y; - - d = psx_gpu->enhancement_x_threshold - psx_gpu->viewport_start_x; - if(unlikely(0 < d && d <= 8)) + s16 viewport_start_x = list[0] & 0x3FF; + s16 viewport_start_y = (list[0] >> 10) & 0x1FF; + u32 w; + s32 d; + + if(viewport_start_x == psx_gpu->viewport_start_x && + viewport_start_y == psx_gpu->viewport_start_y) { - // Grandia hack.. - psx_gpu->enhancement_x_threshold = psx_gpu->viewport_start_x; - update_enhancement_buf_table(psx_gpu); + break; + } + psx_gpu->viewport_start_x = viewport_start_x; + psx_gpu->viewport_start_y = viewport_start_y; + psx_gpu->saved_viewport_start_x = viewport_start_x; + psx_gpu->saved_viewport_start_y = viewport_start_y; + + w = (u32)psx_gpu->viewport_end_x - (u32)viewport_start_x + 1; + d = psx_gpu->enhancement_x_threshold - w; + if(-16 <= d && d <= 16) + { + update_enhancement_buf_table_from_x(psx_gpu, + viewport_start_x, w); } select_enhancement_buf(psx_gpu); @@ -1439,10 +1496,31 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, } case 0xE4: - psx_gpu->viewport_end_x = list[0] & 0x3FF; - psx_gpu->viewport_end_y = (list[0] >> 10) & 0x1FF; - psx_gpu->saved_viewport_end_x = psx_gpu->viewport_end_x; - psx_gpu->saved_viewport_end_y = psx_gpu->viewport_end_y; + { + s16 viewport_end_x = list[0] & 0x3FF; + s16 viewport_end_y = (list[0] >> 10) & 0x1FF; + u32 w; + s32 d; + + if(viewport_end_x == psx_gpu->viewport_end_x && + viewport_end_y == psx_gpu->viewport_end_y) + { + break; + } + + psx_gpu->viewport_end_x = viewport_end_x; + psx_gpu->viewport_end_y = viewport_end_y; + psx_gpu->saved_viewport_end_x = viewport_end_x; + psx_gpu->saved_viewport_end_y = viewport_end_y; + + w = (u32)viewport_end_x - (u32)psx_gpu->viewport_start_x + 1; + d = psx_gpu->enhancement_x_threshold - w; + if(-16 <= d && d <= 16) + { + update_enhancement_buf_table_from_x(psx_gpu, + psx_gpu->viewport_start_x, w); + } + select_enhancement_buf(psx_gpu); #ifdef TEXTURE_CACHE_4BPP psx_gpu->viewport_mask = @@ -1452,6 +1530,7 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, #endif SET_Ex(4, list[0]); break; + } case 0xE5: {