X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fpsx_gpu%2Fpsx_gpu_simd.c;fp=plugins%2Fgpu_neon%2Fpsx_gpu%2Fpsx_gpu_simd.c;h=00392549d83839f59205a7dbde5ac5da65e4c9f6;hp=486897f719cada0859a30cc6d7ad12a0ac2b0f78;hb=b0d96051c9f087c22922966c651384c3ee84eee0;hpb=ed7afeef12576ad228f138bd7d7acd7f390dd25a diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu_simd.c b/plugins/gpu_neon/psx_gpu/psx_gpu_simd.c index 486897f7..00392549 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu_simd.c +++ b/plugins/gpu_neon/psx_gpu/psx_gpu_simd.c @@ -2822,7 +2822,7 @@ void shade_blocks_unshaded_untextured_direct(psx_gpu_struct *psx_gpu) u32 num_blocks = psx_gpu->num_blocks; vec_8x16u pixels; - gvld1q_u16(pixels, block->texels.e); + gvld1q_u16(pixels, block->pixels.e); shade_blocks_load_msb_mask_direct(); while(num_blocks)