X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fpsx_gpu_if.c;h=c303742241eeb0bc34afcc3a13f077860c6f49ed;hp=e8bbe597cbbcdf9fb9042f2935e25504897a867a;hb=06bc35c833797ce9f6f3287abf954f037bb12319;hpb=652c6b8b676be0172612da811b38dd5f87fa2870;ds=sidebyside diff --git a/plugins/gpu_neon/psx_gpu_if.c b/plugins/gpu_neon/psx_gpu_if.c index e8bbe597..c3037422 100644 --- a/plugins/gpu_neon/psx_gpu_if.c +++ b/plugins/gpu_neon/psx_gpu_if.c @@ -9,35 +9,121 @@ */ #include +#include extern const unsigned char cmd_lengths[256]; #define command_lengths cmd_lengths +static unsigned int *ex_regs; +static int initialized; + +#define PCSX +#define SET_Ex(r, v) \ + ex_regs[r] = v + #include "psx_gpu/psx_gpu.c" #include "psx_gpu/psx_gpu_parse.c" -#include "gpu.h" +#include "../gpulib/gpu.h" static psx_gpu_struct egpu __attribute__((aligned(256))); -void do_cmd_list(uint32_t *list, int count) +int do_cmd_list(uint32_t *list, int count, int *last_cmd) { - gpu_parse(&egpu, list, count * 4); + int ret; + + if (gpu.state.enhancement_active) + ret = gpu_parse_enhanced(&egpu, list, count * 4, (u32 *)last_cmd); + else + ret = gpu_parse(&egpu, list, count * 4, (u32 *)last_cmd); + + ex_regs[1] &= ~0x1ff; + ex_regs[1] |= egpu.texture_settings & 0x1ff; + return ret; +} + +#define ENHANCEMENT_BUF_SIZE (1024 * 1024 * 2 * 4 + 4096 * 2) + +static void map_enhancement_buffer(void) +{ + // currently we use 4x 1024*1024 buffers instead of single 2048*1024 + // to be able to reuse 1024-width code better (triangle setup, + // dithering phase, lines). + gpu.enhancement_bufer = gpu.mmap(ENHANCEMENT_BUF_SIZE); + if (gpu.enhancement_bufer == NULL) + fprintf(stderr, "failed to map enhancement buffer\n"); + else + gpu.enhancement_bufer += 4096 / 2; + egpu.enhancement_buf_ptr = gpu.enhancement_bufer; } int renderer_init(void) { - initialize_psx_gpu(&egpu, gpu.vram); + if (gpu.vram != NULL) { + initialize_psx_gpu(&egpu, gpu.vram); + initialized = 1; + } + + if (gpu.mmap != NULL && gpu.enhancement_bufer == NULL) + map_enhancement_buffer(); + + ex_regs = gpu.ex_regs; return 0; } +void renderer_finish(void) +{ + if (gpu.enhancement_bufer != NULL) { + gpu.enhancement_bufer -= 4096 / 2; + gpu.munmap(gpu.enhancement_bufer, ENHANCEMENT_BUF_SIZE); + } + gpu.enhancement_bufer = NULL; + egpu.enhancement_buf_ptr = NULL; + egpu.enhancement_current_buf_ptr = NULL; + initialized = 0; +} + +static __attribute__((noinline)) void +sync_enhancement_buffers(int x, int y, int w, int h) +{ + int xt = egpu.enhancement_x_threshold; + u16 *src, *dst; + int wb, i; + + w += x & 7; + x &= ~7; + w = (w + 7) & ~7; + if (y + h > 512) + h = 512 - y; + + for (i = 0; i < 4 && w > 0; i++) { + if (x < 512) { + wb = w; + if (x + w > 512) + wb = 512 - x; + src = gpu.vram + xt * i + y * 1024 + x; + dst = egpu.enhancement_buf_ptr + + (1024*1024 + xt * 2) * i + (y * 1024 + x) * 2; + scale2x_tiles8(dst, src, wb / 8, h); + } + + x -= xt; + if (x < 0) { + w += x; + x = 0; + } + } +} + void renderer_sync_ecmds(uint32_t *ecmds) { - gpu_parse(&egpu, ecmds + 1, 6 * 4); + gpu_parse(&egpu, ecmds + 1, 6 * 4, NULL); } -void renderer_invalidate_caches(int x, int y, int w, int h) +void renderer_update_caches(int x, int y, int w, int h) { - invalidate_texture_cache_region(&egpu, x, y, x + w - 1, y + h - 1); + update_texture_cache_region(&egpu, x, y, x + w - 1, y + h - 1); + if (gpu.state.enhancement_active && !gpu.status.rgb24) + sync_enhancement_buffers(x, y, w, h); } void renderer_flush_queues(void) @@ -47,13 +133,38 @@ void renderer_flush_queues(void) void renderer_set_interlace(int enable, int is_odd) { - egpu.interlace_mode &= ~(RENDER_INTERLACE_ENABLED|RENDER_INTERLACE_ODD); + egpu.render_mode &= ~(RENDER_INTERLACE_ENABLED|RENDER_INTERLACE_ODD); if (enable) - egpu.interlace_mode |= RENDER_INTERLACE_ENABLED; + egpu.render_mode |= RENDER_INTERLACE_ENABLED; if (is_odd) - egpu.interlace_mode |= RENDER_INTERLACE_ODD; + egpu.render_mode |= RENDER_INTERLACE_ODD; } +void renderer_notify_res_change(void) +{ + // note: must keep it multiple of 8 + egpu.enhancement_x_threshold = gpu.screen.hres; +} + +#include "../../frontend/plugin_lib.h" + void renderer_set_config(const struct rearmed_cbs *cbs) { + static int enhancement_was_on; + + disable_main_render = cbs->gpu_neon.enhancement_no_main; + if (egpu.enhancement_buf_ptr != NULL && cbs->gpu_neon.enhancement_enable + && !enhancement_was_on) + { + sync_enhancement_buffers(0, 0, 1024, 512); + } + enhancement_was_on = cbs->gpu_neon.enhancement_enable; + + if (!initialized) { + initialize_psx_gpu(&egpu, gpu.vram); + initialized = 1; + } + + if (gpu.enhancement_bufer == NULL) + map_enhancement_buffer(); }