X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_neon%2Funai_if.cpp;fp=plugins%2Fgpu_neon%2Funai_if.cpp;h=0000000000000000000000000000000000000000;hp=8917f2a304ab0e816cce88c4b6f932a6e62f022c;hb=62d7fa9555924ab8e152b546711d27add640b102;hpb=5d834c089ea695dba7643cba8686ce2ac06d8db4 diff --git a/plugins/gpu_neon/unai_if.cpp b/plugins/gpu_neon/unai_if.cpp deleted file mode 100644 index 8917f2a3..00000000 --- a/plugins/gpu_neon/unai_if.cpp +++ /dev/null @@ -1,291 +0,0 @@ -/*************************************************************************** -* Copyright (C) 2010 PCSX4ALL Team * -* Copyright (C) 2010 Unai * -* Copyright (C) 2011 notaz * -* * -* This program is free software; you can redistribute it and/or modify * -* it under the terms of the GNU General Public License as published by * -* the Free Software Foundation; either version 2 of the License, or * -* (at your option) any later version. * -* * -* This program is distributed in the hope that it will be useful, * -* but WITHOUT ANY WARRANTY; without even the implied warranty of * -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * -* GNU General Public License for more details. * -* * -* You should have received a copy of the GNU General Public License * -* along with this program; if not, write to the * -* Free Software Foundation, Inc., * -* 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * -***************************************************************************/ - -#include -#include -#include -#include "gpu.h" - -#define u8 uint8_t -#define s8 int8_t -#define u16 uint16_t -#define s16 int16_t -#define u32 uint32_t -#define s32 int32_t -#define s64 int64_t - -#define INLINE static - -#define FRAME_BUFFER_SIZE (1024*512*2) -#define FRAME_WIDTH 1024 -#define FRAME_HEIGHT 512 -#define FRAME_OFFSET(x,y) (((y)<<10)+(x)) - -#define isSkip 0 /* skip frame (info coming from GPU) */ -#define alt_fps 0 -static int linesInterlace; /* internal lines interlace */ -static int force_interlace; - -static bool light = true; /* lighting */ -static bool blend = true; /* blending */ -static bool FrameToRead = false; /* load image in progress */ -static bool FrameToWrite = false; /* store image in progress */ - -static bool enableAbbeyHack = false; /* Abe's Odyssey hack */ - -static u8 BLEND_MODE; -static u8 TEXT_MODE; -static u8 Masking; - -static u16 PixelMSB; -static u16 PixelData; - -/////////////////////////////////////////////////////////////////////////////// -// GPU Global data -/////////////////////////////////////////////////////////////////////////////// - -// Dma Transfers info -static s32 px,py; -static s32 x_end,y_end; -static u16* pvram; - -static s32 PacketCount; -static s32 PacketIndex; - -// Rasterizer status -static u32 TextureWindow [4]; -static u32 DrawingArea [4]; -static u32 DrawingOffset [2]; - -static u16* TBA; -static u16* CBA; - -// Inner Loops -static s32 u4, du4; -static s32 v4, dv4; -static s32 r4, dr4; -static s32 g4, dg4; -static s32 b4, db4; -static u32 lInc; -static u32 tInc, tMsk; - -union GPUPacket -{ - u32 U4[16]; - s32 S4[16]; - u16 U2[32]; - s16 S2[32]; - u8 U1[64]; - s8 S1[64]; -}; - -static GPUPacket PacketBuffer; -static u16 *GPU_FrameBuffer; -static u32 GPU_GP1; - -/////////////////////////////////////////////////////////////////////////////// - -#include "../gpu_unai/gpu_fixedpoint.h" - -// Inner loop driver instanciation file -#include "../gpu_unai/gpu_inner.h" - -// GPU Raster Macros -#define GPU_RGB16(rgb) ((((rgb)&0xF80000)>>9)|(((rgb)&0xF800)>>6)|(((rgb)&0xF8)>>3)) - -#define GPU_EXPANDSIGN_POLY(x) (((s32)(x)<<20)>>20) -//#define GPU_EXPANDSIGN_POLY(x) (((s32)(x)<<21)>>21) -#define GPU_EXPANDSIGN_SPRT(x) (((s32)(x)<<21)>>21) - -//#define GPU_TESTRANGE(x) { if((u32)(x+1024) > 2047) return; } -#define GPU_TESTRANGE(x) { if ((x<-1023) || (x>1023)) return; } - -#define GPU_SWAP(a,b,t) {(t)=(a);(a)=(b);(b)=(t);} - -// GPU internal image drawing functions -#include "../gpu_unai/gpu_raster_image.h" - -// GPU internal line drawing functions -#include "../gpu_unai/gpu_raster_line.h" - -// GPU internal polygon drawing functions -#include "../gpu_unai/gpu_raster_polygon.h" - -// GPU internal sprite drawing functions -#include "../gpu_unai/gpu_raster_sprite.h" - -// GPU command buffer execution/store -#include "../gpu_unai/gpu_command.h" - -#define unai_do_prim(cmd, list, len) \ - memcpy(PacketBuffer.U4, list, (len) * 4); \ - gpuSendPacketFunction(cmd) - -///////////////////////////////////////////////////////////////////////////// - -int renderer_init(void) -{ - GPU_FrameBuffer = (u16 *)gpu.vram; - - // s_invTable - for(int i=1;i<=(1<>1); - #else - v *= double(0x80000000); - #endif - s_invTable[i-1]=s32(v); - } - - return 0; -} - -extern const unsigned char cmd_lengths[256]; - -void do_cmd_list(unsigned int *list, int list_len) -{ - unsigned int cmd, len; - unsigned int *list_end = list + list_len; - - linesInterlace = force_interlace; -#ifndef __ARM_ARCH_7A__ /* XXX */ - linesInterlace |= gpu.status.interlace; -#endif - - for (; list < list_end; list += 1 + len) - { - cmd = *list >> 24; - len = cmd_lengths[cmd]; - - switch(cmd) - { - case 0x48 ... 0x4F: - { - u32 num_vertexes = 1; - u32 *list_position = &(list[2]); - u32 PRIM = cmd; - - memcpy(&PacketBuffer.U4[0], list, 4 * 3); - gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); - - while(1) - { - if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end) - break; - - PacketBuffer.U4[1] = PacketBuffer.U4[2]; - PacketBuffer.U4[2] = *list_position++; - gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); - - num_vertexes++; - } - - if(num_vertexes > 2) - len += (num_vertexes - 2); - - break; - } - - case 0x58 ... 0x5F: - { - u32 num_vertexes = 1; - u32 *list_position = &(list[2]); - u32 PRIM = cmd; - - memcpy(&PacketBuffer.U4[0], list, 4 * 4); - gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); - - while(1) - { - if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end) - break; - - PacketBuffer.U4[0] = PacketBuffer.U4[2]; - PacketBuffer.U4[1] = PacketBuffer.U4[3]; - PacketBuffer.U4[2] = *list_position++; - PacketBuffer.U4[3] = *list_position++; - gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); - - num_vertexes++; - } - - if(num_vertexes > 2) - len += (num_vertexes - 2) * 2; - - break; - } - -#ifdef TEST - case 0xA0: // sys -> vid - { - u32 load_width = list[2] & 0xffff; - u32 load_height = list[2] >> 16; - u32 load_size = load_width * load_height; - - len += load_size / 2; - break; - } -#endif - - default: - unai_do_prim(cmd, list, len + 1); - break; - } - } -} - -void renderer_sync_ecmds(uint32_t *ecmds) -{ - unai_do_prim(0xe1, &ecmds[1], 1); - unai_do_prim(0xe2, &ecmds[2], 1); - unai_do_prim(0xe3, &ecmds[3], 1); - unai_do_prim(0xe4, &ecmds[4], 1); - unai_do_prim(0xe5, &ecmds[5], 1); - unai_do_prim(0xe6, &ecmds[6], 1); -} - -void renderer_update_caches(int x, int y, int w, int h) -{ -} - -void renderer_flush_queues(void) -{ -} - -void renderer_set_interlace(int enable, int is_odd) -{ -} - -#ifndef TEST - -#include "../../frontend/plugin_lib.h" - -void renderer_set_config(const struct rearmed_cbs *cbs) -{ - force_interlace = cbs->gpu_unai.lineskip; - enableAbbeyHack = cbs->gpu_unai.abe_hack; - light = !cbs->gpu_unai.no_light; - blend = !cbs->gpu_unai.no_blend; -} - -#endif