X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fvout_fb.c;fp=plugins%2Fgpu_neon%2Fvout_fb.c;h=7b77d78916dc85ad351f4143cdc802b43f5b1dbb;hp=0000000000000000000000000000000000000000;hb=56f08d8331df07ee6b17dfdba0ca2b5f0b1058c8;hpb=d30279e272e53b5d0c22474f3aa3655af5f8dd88 diff --git a/plugins/gpu_neon/vout_fb.c b/plugins/gpu_neon/vout_fb.c new file mode 100644 index 00000000..7b77d789 --- /dev/null +++ b/plugins/gpu_neon/vout_fb.c @@ -0,0 +1,104 @@ +/* + * (C) Gražvydas "notaz" Ignotas, 2011 + * + * This work is licensed under the terms of any of these licenses + * (at your option): + * - GNU GPL, version 2 or later. + * - GNU LGPL, version 2.1 or later. + * See the COPYING file in the top-level directory. + */ + +#include "gpu.h" +#include "../../frontend/plugin_lib.h" +#include "../../frontend/arm_utils.h" + +static const struct rearmed_cbs *cbs; +static void *screen_buf; + +int vout_init(void) +{ + return 0; +} + +int vout_finish(void) +{ + return 0; +} + +static void blit(void) +{ + static uint32_t old_status, old_h; + int x = gpu.screen.x & ~3; // alignment needed by blitter + int y = gpu.screen.y; + int w = gpu.screen.w; + int h; + uint16_t *srcs; + uint8_t *dest; + + srcs = &gpu.vram[y * 1024 + x]; + + h = gpu.screen.y2 - gpu.screen.y1; + if (gpu.status.dheight) + h *= 2; + + if (h <= 0) + return; + + if ((gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || h != old_h) // width|rgb24 change? + { + old_status = gpu.status.reg; + old_h = h; + screen_buf = cbs->pl_fbdev_set_mode(w, h, gpu.status.rgb24 ? 24 : 16); + } + dest = screen_buf; + + if (gpu.status.rgb24) + { +#ifndef MAEMO + for (; h-- > 0; dest += w * 3, srcs += 1024) + { + bgr888_to_rgb888(dest, srcs, w * 3); + } +#else + for (; h-- > 0; dest += w * 2, srcs += 1024) + { + bgr888_to_rgb565(dest, srcs, w * 3); + } +#endif + } + else + { + for (; h-- > 0; dest += w * 2, srcs += 1024) + { + bgr555_to_rgb565(dest, srcs, w * 2); + } + } + + screen_buf = cbs->pl_fbdev_flip(); +} + +void GPUupdateLace(void) +{ + if (!gpu.status.blanking) + blit(); +} + +long GPUopen(void) +{ + cbs->pl_fbdev_open(); + screen_buf = cbs->pl_fbdev_flip(); + return 0; +} + +long GPUclose(void) +{ + cbs->pl_fbdev_close(); + return 0; +} + +void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_) +{ + cbs = cbs_; +} + +// vim:shiftwidth=2:expandtab