X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_unai%2Fgpu.cpp;h=a7cf495a67c3311af1d5307e745aab4da39d972d;hp=ea983645cef78d448fd7cafc8ef013337dc3fac8;hb=55b0eeea6028e00741e620d28ab3211c49b8515f;hpb=53636f1583b53672d6908eff1aeff7213ee11e34 diff --git a/plugins/gpu_unai/gpu.cpp b/plugins/gpu_unai/gpu.cpp index ea983645..a7cf495a 100644 --- a/plugins/gpu_unai/gpu.cpp +++ b/plugins/gpu_unai/gpu.cpp @@ -29,6 +29,7 @@ int linesInterlace = 0; /* internal lines interlace */ int linesInterlace_user = 0; /* Lines interlace */ bool isSkip = false; /* skip frame (info coming from GPU) */ +bool wasSkip = false; bool skipFrame = false; /* skip frame (according to frame skip) */ bool alt_fps = false; /* Alternative FPS algorithm */ bool show_fps = false; /* Show FPS statistics */ @@ -95,7 +96,7 @@ u32 tInc, tMsk; GPUPacket PacketBuffer; // FRAME_BUFFER_SIZE is defined in bytes; 512K is guard memory for out of range reads -u16 GPU_FrameBuffer[(FRAME_BUFFER_SIZE+512*1024)/2] __attribute__((aligned(16))); +u16 GPU_FrameBuffer[(FRAME_BUFFER_SIZE+512*1024)/2] __attribute__((aligned(2048))); u32 GPU_GP1; /////////////////////////////////////////////////////////////////////////////// @@ -551,6 +552,11 @@ void GPU_writeStatus(u32 data) DisplayArea[0] = (data & 0x000003FF); //(short)(data & 0x3ff); DisplayArea[1] = ((data & 0x0007FC00)>>10); //(data & 0x000FFC00) >> 10; //(short)((data>>10)&0x1ff); fb_dirty = true; + wasSkip = isSkip; + if (isSkip) + isSkip = false; + else + isSkip = skipFrame; break; case 0x07: DisplayArea[4] = data & 0x000003FF; //(short)(data & 0x3ff); @@ -814,16 +820,16 @@ void GPU_updateLace(void) #else #include "../../frontend/plugin_lib.h" -#include "../../frontend/arm_utils.h" +#include "../../frontend/cspace.h" extern "C" { static const struct rearmed_cbs *cbs; static void *screen_buf; +static s16 old_res_horz, old_res_vert, old_rgb24; static void blit(void) { - static s16 old_res_horz, old_res_vert, old_rgb24; s16 isRGB24 = (GPU_GP1 & 0x00200000) ? 1 : 0; s16 h0, x0, y0, w0, h1; u16 *srcs; @@ -876,6 +882,29 @@ static void blit(void) screen_buf = cbs->pl_vout_flip(); } +static void blit_raw(void) +{ + s16 isRGB24 = (GPU_GP1 & 0x00200000) ? 1 : 0; + s16 h0, w0, h1; + + w0 = DisplayArea[2]; + h0 = DisplayArea[3]; // video mode + h1 = DisplayArea[5] - DisplayArea[4]; // display needed + if (h0 == 480) h1 = Min2(h1*2,480); + + if (h1 <= 0) + return; + + if (w0 != old_res_horz || h1 != old_res_vert || isRGB24 != old_rgb24) + { + old_res_horz = w0; + old_res_vert = h1; + old_rgb24 = (s16)isRGB24; + screen_buf = cbs->pl_vout_set_mode(w0, h1, isRGB24 ? 24 : 16); + } + cbs->pl_vout_raw_flip(DisplayArea[0], DisplayArea[1]); +} + void GPU_updateLace(void) { // Interlace bit toggle @@ -884,15 +913,21 @@ void GPU_updateLace(void) if (!fb_dirty || (GPU_GP1&0x08800000)) return; - if (!isSkip) { - blit(); - + if (!wasSkip) { + if (cbs->pl_vout_raw_flip != NULL) + blit_raw(); + else + blit(); fb_dirty = false; - if (cbs->fskip_advice) - isSkip = true; + skCount = 0; } - else - isSkip = false; + else { + skCount++; + if (skCount >= 8) + wasSkip = isSkip = 0; + } + + skipFrame = cbs->fskip_advice || cbs->frameskip == 1; } long GPUopen(unsigned long *, char *, char *) @@ -921,6 +956,8 @@ void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_) enableAbbeyHack = cbs_->gpu_unai.abe_hack; light = !cbs_->gpu_unai.no_light; blend = !cbs_->gpu_unai.no_blend; + if (cbs_->pl_vout_set_raw_vram) + cbs_->pl_vout_set_raw_vram((void *)GPU_FrameBuffer); cbs = cbs_; }