X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_unai%2Fgpu_inner.h;fp=plugins%2Fgpu_unai%2Fgpu_inner.h;h=6c18c63991f7911afb5816aebebe03d692e10e19;hp=0000000000000000000000000000000000000000;hb=86aad47b0418b1715a4d223adf8f59aa92619d15;hpb=201c21e2ad6be25a4b843d1434eabb432ce72884 diff --git a/plugins/gpu_unai/gpu_inner.h b/plugins/gpu_unai/gpu_inner.h new file mode 100644 index 00000000..6c18c639 --- /dev/null +++ b/plugins/gpu_unai/gpu_inner.h @@ -0,0 +1,427 @@ +/*************************************************************************** +* Copyright (C) 2010 PCSX4ALL Team * +* Copyright (C) 2010 Unai * +* * +* This program is free software; you can redistribute it and/or modify * +* it under the terms of the GNU General Public License as published by * +* the Free Software Foundation; either version 2 of the License, or * +* (at your option) any later version. * +* * +* This program is distributed in the hope that it will be useful, * +* but WITHOUT ANY WARRANTY; without even the implied warranty of * +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * +* GNU General Public License for more details. * +* * +* You should have received a copy of the GNU General Public License * +* along with this program; if not, write to the * +* Free Software Foundation, Inc., * +* 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * +***************************************************************************/ + +/////////////////////////////////////////////////////////////////////////////// +// Inner loop driver instanciation file + +/////////////////////////////////////////////////////////////////////////////// +// Option Masks +#define L ((CF>>0)&1) +#define B ((CF>>1)&1) +#define M ((CF>>2)&1) +#define BM ((CF>>3)&3) +#define TM ((CF>>5)&3) +#define G ((CF>>7)&1) + +#define AH ((CF>>7)&1) + +#define MB ((CF>>8)&1) + +#include "gpu_inner_blend.h" +#include "gpu_inner_light.h" + +/////////////////////////////////////////////////////////////////////////////// +// GPU Pixel opperations generator +template +INLINE void gpuPixelFn(u16 *pixel,const u16 data) +{ + if ((!M)&&(!B)) + { + if(MB) { *pixel = data | 0x8000; } + else { *pixel = data; } + } + else if ((M)&&(!B)) + { + if (!(*pixel&0x8000)) + { + if(MB) { *pixel = data | 0x8000; } + else { *pixel = data; } + } + } + else + { + u16 uDst = *pixel; + if(M) { if (uDst&0x8000) return; } + u16 uSrc = data; + u32 uMsk; if (BM==0) uMsk=0x7BDE; + if (BM==0) gpuBlending00(uSrc, uDst); + if (BM==1) gpuBlending01(uSrc, uDst); + if (BM==2) gpuBlending02(uSrc, uDst); + if (BM==3) gpuBlending03(uSrc, uDst); + if(MB) { *pixel = uSrc | 0x8000; } + else { *pixel = uSrc; } + } +} +/////////////////////////////////////////////////////////////////////////////// + +/////////////////////////////////////////////////////////////////////////////// +// Pixel drawing drivers, for lines (only blending) +typedef void (*PD)(u16 *pixel,const u16 data); +const PD gpuPixelDrivers[32] = // We only generate pixel op for MASKING/BLEND_ENABLE/BLEND_MODE +{ + gpuPixelFn<0x00<<1>,gpuPixelFn<0x01<<1>,gpuPixelFn<0x02<<1>,gpuPixelFn<0x03<<1>, + NULL,gpuPixelFn<0x05<<1>,NULL,gpuPixelFn<0x07<<1>, + NULL,gpuPixelFn<0x09<<1>,NULL,gpuPixelFn<0x0B<<1>, + NULL,gpuPixelFn<0x0D<<1>,NULL,gpuPixelFn<0x0F<<1>, + + gpuPixelFn<(0x00<<1)|256>,gpuPixelFn<(0x01<<1)|256>,gpuPixelFn<(0x02<<1)|256>,gpuPixelFn<(0x03<<1)|256>, + NULL,gpuPixelFn<(0x05<<1)|256>,NULL,gpuPixelFn<(0x07<<1)|256>, + NULL,gpuPixelFn<(0x09<<1)|256>,NULL,gpuPixelFn<(0x0B<<1)|256>, + NULL,gpuPixelFn<(0x0D<<1)|256>,NULL,gpuPixelFn<(0x0F<<1)|256> +}; + +/////////////////////////////////////////////////////////////////////////////// +// GPU Tiles innerloops generator + +template +INLINE void gpuTileSpanFn(u16 *pDst, u32 count, u16 data) +{ + if ((!M)&&(!B)) + { + if (MB) { data = data | 0x8000; } + do { *pDst++ = data; } while (--count); + } + else if ((M)&&(!B)) + { + if (MB) { data = data | 0x8000; } + do { if (!(*pDst&0x8000)) { *pDst = data; } pDst++; } while (--count); + } + else + { + u16 uSrc; + u16 uDst; + u32 uMsk; if (BM==0) uMsk=0x7BDE; + do + { + // MASKING + uDst = *pDst; + if(M) { if (uDst&0x8000) goto endtile; } + uSrc = data; + + // BLEND + if (BM==0) gpuBlending00(uSrc, uDst); + if (BM==1) gpuBlending01(uSrc, uDst); + if (BM==2) gpuBlending02(uSrc, uDst); + if (BM==3) gpuBlending03(uSrc, uDst); + + if (MB) { *pDst = uSrc | 0x8000; } + else { *pDst = uSrc; } + endtile: pDst++; + } + while (--count); + } +} + +/////////////////////////////////////////////////////////////////////////////// +// Tiles innerloops driver +typedef void (*PT)(u16 *pDst, u32 count, u16 data); +const PT gpuTileSpanDrivers[64] = +{ + gpuTileSpanFn<0x00>,NULL,gpuTileSpanFn<0x02>,NULL, gpuTileSpanFn<0x04>,NULL,gpuTileSpanFn<0x06>,NULL, NULL,NULL,gpuTileSpanFn<0x0A>,NULL, NULL,NULL,gpuTileSpanFn<0x0E>,NULL, + NULL,NULL,gpuTileSpanFn<0x12>,NULL, NULL,NULL,gpuTileSpanFn<0x16>,NULL, NULL,NULL,gpuTileSpanFn<0x1A>,NULL, NULL,NULL,gpuTileSpanFn<0x1E>,NULL, + + gpuTileSpanFn<0x100>,NULL,gpuTileSpanFn<0x102>,NULL, gpuTileSpanFn<0x104>,NULL,gpuTileSpanFn<0x106>,NULL, NULL,NULL,gpuTileSpanFn<0x10A>,NULL, NULL,NULL,gpuTileSpanFn<0x10E>,NULL, + NULL,NULL,gpuTileSpanFn<0x112>,NULL, NULL,NULL,gpuTileSpanFn<0x116>,NULL, NULL,NULL,gpuTileSpanFn<0x11A>,NULL, NULL,NULL,gpuTileSpanFn<0x11E>,NULL, +}; + +/////////////////////////////////////////////////////////////////////////////// +// GPU Sprites innerloops generator + +template +INLINE void gpuSpriteSpanFn(u16 *pDst, u32 count, u32 u0, const u32 mask) +{ + u16 uSrc; + u16 uDst; + const u16* pTxt = TBA+(u0&~0x1ff); u0=u0&0x1ff; + const u16 *_CBA; if(TM!=3) _CBA=CBA; + u32 lCol; if(L) { lCol = ((u32)(b4<< 2)&(0x03ff)) | ((u32)(g4<<13)&(0x07ff<<10)) | ((u32)(r4<<24)&(0x07ff<<21)); } + u8 rgb; if (TM==1) rgb = ((u8*)pTxt)[u0>>1]; + u32 uMsk; if ((B)&&(BM==0)) uMsk=0x7BDE; + + do + { + // MASKING + if(M) { uDst = *pDst; if (uDst&0x8000) { u0=(u0+1)&mask; goto endsprite; } } + + // TEXTURE MAPPING + if (TM==1) { if (!(u0&1)) rgb = ((u8*)pTxt)[u0>>1]; uSrc = _CBA[(rgb>>((u0&1)<<2))&0xf]; u0=(u0+1)&mask; } + if (TM==2) { uSrc = _CBA[((u8*)pTxt)[u0]]; u0=(u0+1)&mask; } + if (TM==3) { uSrc = pTxt[u0]; u0=(u0+1)&mask; } + if(!AH) { if (!uSrc) goto endsprite; } + + // BLEND + if(B) + { + if(uSrc&0x8000) + { + // LIGHTING CALCULATIONS + if(L) { gpuLightingTXT(uSrc, lCol); } + + if(!M) { uDst = *pDst; } + if (BM==0) gpuBlending00(uSrc, uDst); + if (BM==1) gpuBlending01(uSrc, uDst); + if (BM==2) gpuBlending02(uSrc, uDst); + if (BM==3) gpuBlending03(uSrc, uDst); + } + else + { + // LIGHTING CALCULATIONS + if(L) { gpuLightingTXT(uSrc, lCol); } + } + } + else + { + // LIGHTING CALCULATIONS + if(L) { gpuLightingTXT(uSrc, lCol); } else + { if(!MB) uSrc&= 0x7fff; } + } + + if (MB) { *pDst = uSrc | 0x8000; } + else { *pDst = uSrc; } + + endsprite: pDst++; + } + while (--count); +} +/////////////////////////////////////////////////////////////////////////////// + +/////////////////////////////////////////////////////////////////////////////// +// Sprite innerloops driver +typedef void (*PS)(u16 *pDst, u32 count, u32 u0, const u32 mask); +const PS gpuSpriteSpanDrivers[512] = +{ + NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL, + NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL, + gpuSpriteSpanFn<0x20>,gpuSpriteSpanFn<0x21>,gpuSpriteSpanFn<0x22>,gpuSpriteSpanFn<0x23>, gpuSpriteSpanFn<0x24>,gpuSpriteSpanFn<0x25>,gpuSpriteSpanFn<0x26>,gpuSpriteSpanFn<0x27>, NULL,NULL,gpuSpriteSpanFn<0x2A>,gpuSpriteSpanFn<0x2B>, NULL,NULL,gpuSpriteSpanFn<0x2E>,gpuSpriteSpanFn<0x2F>, + NULL,NULL,gpuSpriteSpanFn<0x32>,gpuSpriteSpanFn<0x33>, NULL,NULL,gpuSpriteSpanFn<0x36>,gpuSpriteSpanFn<0x37>, NULL,NULL,gpuSpriteSpanFn<0x3A>,gpuSpriteSpanFn<0x3B>, NULL,NULL,gpuSpriteSpanFn<0x3E>,gpuSpriteSpanFn<0x3F>, + gpuSpriteSpanFn<0x40>,gpuSpriteSpanFn<0x41>,gpuSpriteSpanFn<0x42>,gpuSpriteSpanFn<0x43>, gpuSpriteSpanFn<0x44>,gpuSpriteSpanFn<0x45>,gpuSpriteSpanFn<0x46>,gpuSpriteSpanFn<0x47>, NULL,NULL,gpuSpriteSpanFn<0x4A>,gpuSpriteSpanFn<0x4B>, NULL,NULL,gpuSpriteSpanFn<0x4E>,gpuSpriteSpanFn<0x4F>, + NULL,NULL,gpuSpriteSpanFn<0x52>,gpuSpriteSpanFn<0x53>, NULL,NULL,gpuSpriteSpanFn<0x56>,gpuSpriteSpanFn<0x57>, NULL,NULL,gpuSpriteSpanFn<0x5A>,gpuSpriteSpanFn<0x5B>, NULL,NULL,gpuSpriteSpanFn<0x5E>,gpuSpriteSpanFn<0x5F>, + gpuSpriteSpanFn<0x60>,gpuSpriteSpanFn<0x61>,gpuSpriteSpanFn<0x62>,gpuSpriteSpanFn<0x63>, gpuSpriteSpanFn<0x64>,gpuSpriteSpanFn<0x65>,gpuSpriteSpanFn<0x66>,gpuSpriteSpanFn<0x67>, NULL,NULL,gpuSpriteSpanFn<0x6A>,gpuSpriteSpanFn<0x6B>, NULL,NULL,gpuSpriteSpanFn<0x6E>,gpuSpriteSpanFn<0x6F>, + NULL,NULL,gpuSpriteSpanFn<0x72>,gpuSpriteSpanFn<0x73>, NULL,NULL,gpuSpriteSpanFn<0x76>,gpuSpriteSpanFn<0x77>, NULL,NULL,gpuSpriteSpanFn<0x7A>,gpuSpriteSpanFn<0x7B>, NULL,NULL,gpuSpriteSpanFn<0x7E>,gpuSpriteSpanFn<0x7F>, + + NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL, + NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL, + gpuSpriteSpanFn<0xa0>,gpuSpriteSpanFn<0xa1>,gpuSpriteSpanFn<0xa2>,gpuSpriteSpanFn<0xa3>, gpuSpriteSpanFn<0xa4>,gpuSpriteSpanFn<0xa5>,gpuSpriteSpanFn<0xa6>,gpuSpriteSpanFn<0xa7>, NULL,NULL,gpuSpriteSpanFn<0xaA>,gpuSpriteSpanFn<0xaB>, NULL,NULL,gpuSpriteSpanFn<0xaE>,gpuSpriteSpanFn<0xaF>, + NULL,NULL,gpuSpriteSpanFn<0xb2>,gpuSpriteSpanFn<0xb3>, NULL,NULL,gpuSpriteSpanFn<0xb6>,gpuSpriteSpanFn<0xb7>, NULL,NULL,gpuSpriteSpanFn<0xbA>,gpuSpriteSpanFn<0xbB>, NULL,NULL,gpuSpriteSpanFn<0xbE>,gpuSpriteSpanFn<0xbF>, + gpuSpriteSpanFn<0xc0>,gpuSpriteSpanFn<0xc1>,gpuSpriteSpanFn<0xc2>,gpuSpriteSpanFn<0xc3>, gpuSpriteSpanFn<0xc4>,gpuSpriteSpanFn<0xc5>,gpuSpriteSpanFn<0xc6>,gpuSpriteSpanFn<0xc7>, NULL,NULL,gpuSpriteSpanFn<0xcA>,gpuSpriteSpanFn<0xcB>, NULL,NULL,gpuSpriteSpanFn<0xcE>,gpuSpriteSpanFn<0xcF>, + NULL,NULL,gpuSpriteSpanFn<0xd2>,gpuSpriteSpanFn<0xd3>, NULL,NULL,gpuSpriteSpanFn<0xd6>,gpuSpriteSpanFn<0xd7>, NULL,NULL,gpuSpriteSpanFn<0xdA>,gpuSpriteSpanFn<0xdB>, NULL,NULL,gpuSpriteSpanFn<0xdE>,gpuSpriteSpanFn<0xdF>, + gpuSpriteSpanFn<0xe0>,gpuSpriteSpanFn<0xe1>,gpuSpriteSpanFn<0xe2>,gpuSpriteSpanFn<0xe3>, gpuSpriteSpanFn<0xe4>,gpuSpriteSpanFn<0xe5>,gpuSpriteSpanFn<0xe6>,gpuSpriteSpanFn<0xe7>, NULL,NULL,gpuSpriteSpanFn<0xeA>,gpuSpriteSpanFn<0xeB>, NULL,NULL,gpuSpriteSpanFn<0xeE>,gpuSpriteSpanFn<0xeF>, + NULL,NULL,gpuSpriteSpanFn<0xf2>,gpuSpriteSpanFn<0xf3>, NULL,NULL,gpuSpriteSpanFn<0xf6>,gpuSpriteSpanFn<0xf7>, NULL,NULL,gpuSpriteSpanFn<0xfA>,gpuSpriteSpanFn<0xfB>, NULL,NULL,gpuSpriteSpanFn<0xfE>,gpuSpriteSpanFn<0xfF>, + + NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL, + NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL, + gpuSpriteSpanFn<0x120>,gpuSpriteSpanFn<0x121>,gpuSpriteSpanFn<0x122>,gpuSpriteSpanFn<0x123>, gpuSpriteSpanFn<0x124>,gpuSpriteSpanFn<0x125>,gpuSpriteSpanFn<0x126>,gpuSpriteSpanFn<0x127>, NULL,NULL,gpuSpriteSpanFn<0x12A>,gpuSpriteSpanFn<0x12B>, NULL,NULL,gpuSpriteSpanFn<0x12E>,gpuSpriteSpanFn<0x12F>, + NULL,NULL,gpuSpriteSpanFn<0x132>,gpuSpriteSpanFn<0x133>, NULL,NULL,gpuSpriteSpanFn<0x136>,gpuSpriteSpanFn<0x137>, NULL,NULL,gpuSpriteSpanFn<0x13A>,gpuSpriteSpanFn<0x13B>, NULL,NULL,gpuSpriteSpanFn<0x13E>,gpuSpriteSpanFn<0x13F>, + gpuSpriteSpanFn<0x140>,gpuSpriteSpanFn<0x141>,gpuSpriteSpanFn<0x142>,gpuSpriteSpanFn<0x143>, gpuSpriteSpanFn<0x144>,gpuSpriteSpanFn<0x145>,gpuSpriteSpanFn<0x146>,gpuSpriteSpanFn<0x147>, NULL,NULL,gpuSpriteSpanFn<0x14A>,gpuSpriteSpanFn<0x14B>, NULL,NULL,gpuSpriteSpanFn<0x14E>,gpuSpriteSpanFn<0x14F>, + NULL,NULL,gpuSpriteSpanFn<0x152>,gpuSpriteSpanFn<0x153>, NULL,NULL,gpuSpriteSpanFn<0x156>,gpuSpriteSpanFn<0x157>, NULL,NULL,gpuSpriteSpanFn<0x15A>,gpuSpriteSpanFn<0x15B>, NULL,NULL,gpuSpriteSpanFn<0x15E>,gpuSpriteSpanFn<0x15F>, + gpuSpriteSpanFn<0x160>,gpuSpriteSpanFn<0x161>,gpuSpriteSpanFn<0x162>,gpuSpriteSpanFn<0x163>, gpuSpriteSpanFn<0x164>,gpuSpriteSpanFn<0x165>,gpuSpriteSpanFn<0x166>,gpuSpriteSpanFn<0x167>, NULL,NULL,gpuSpriteSpanFn<0x16A>,gpuSpriteSpanFn<0x16B>, NULL,NULL,gpuSpriteSpanFn<0x16E>,gpuSpriteSpanFn<0x16F>, + NULL,NULL,gpuSpriteSpanFn<0x172>,gpuSpriteSpanFn<0x173>, NULL,NULL,gpuSpriteSpanFn<0x176>,gpuSpriteSpanFn<0x177>, NULL,NULL,gpuSpriteSpanFn<0x17A>,gpuSpriteSpanFn<0x17B>, NULL,NULL,gpuSpriteSpanFn<0x17E>,gpuSpriteSpanFn<0x17F>, + + NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL, + NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL, + gpuSpriteSpanFn<0x1a0>,gpuSpriteSpanFn<0x1a1>,gpuSpriteSpanFn<0x1a2>,gpuSpriteSpanFn<0x1a3>, gpuSpriteSpanFn<0x1a4>,gpuSpriteSpanFn<0x1a5>,gpuSpriteSpanFn<0x1a6>,gpuSpriteSpanFn<0x1a7>, NULL,NULL,gpuSpriteSpanFn<0x1aA>,gpuSpriteSpanFn<0x1aB>, NULL,NULL,gpuSpriteSpanFn<0x1aE>,gpuSpriteSpanFn<0x1aF>, + NULL,NULL,gpuSpriteSpanFn<0x1b2>,gpuSpriteSpanFn<0x1b3>, NULL,NULL,gpuSpriteSpanFn<0x1b6>,gpuSpriteSpanFn<0x1b7>, NULL,NULL,gpuSpriteSpanFn<0x1bA>,gpuSpriteSpanFn<0x1bB>, NULL,NULL,gpuSpriteSpanFn<0x1bE>,gpuSpriteSpanFn<0x1bF>, + gpuSpriteSpanFn<0x1c0>,gpuSpriteSpanFn<0x1c1>,gpuSpriteSpanFn<0x1c2>,gpuSpriteSpanFn<0x1c3>, gpuSpriteSpanFn<0x1c4>,gpuSpriteSpanFn<0x1c5>,gpuSpriteSpanFn<0x1c6>,gpuSpriteSpanFn<0x1c7>, NULL,NULL,gpuSpriteSpanFn<0x1cA>,gpuSpriteSpanFn<0x1cB>, NULL,NULL,gpuSpriteSpanFn<0x1cE>,gpuSpriteSpanFn<0x1cF>, + NULL,NULL,gpuSpriteSpanFn<0x1d2>,gpuSpriteSpanFn<0x1d3>, NULL,NULL,gpuSpriteSpanFn<0x1d6>,gpuSpriteSpanFn<0x1d7>, NULL,NULL,gpuSpriteSpanFn<0x1dA>,gpuSpriteSpanFn<0x1dB>, NULL,NULL,gpuSpriteSpanFn<0x1dE>,gpuSpriteSpanFn<0x1dF>, + gpuSpriteSpanFn<0x1e0>,gpuSpriteSpanFn<0x1e1>,gpuSpriteSpanFn<0x1e2>,gpuSpriteSpanFn<0x1e3>, gpuSpriteSpanFn<0x1e4>,gpuSpriteSpanFn<0x1e5>,gpuSpriteSpanFn<0x1e6>,gpuSpriteSpanFn<0x1e7>, NULL,NULL,gpuSpriteSpanFn<0x1eA>,gpuSpriteSpanFn<0x1eB>, NULL,NULL,gpuSpriteSpanFn<0x1eE>,gpuSpriteSpanFn<0x1eF>, + NULL,NULL,gpuSpriteSpanFn<0x1f2>,gpuSpriteSpanFn<0x1f3>, NULL,NULL,gpuSpriteSpanFn<0x1f6>,gpuSpriteSpanFn<0x1f7>, NULL,NULL,gpuSpriteSpanFn<0x1fA>,gpuSpriteSpanFn<0x1fB>, NULL,NULL,gpuSpriteSpanFn<0x1fE>,gpuSpriteSpanFn<0x1fF> +}; + +/////////////////////////////////////////////////////////////////////////////// +// GPU Polygon innerloops generator +template +INLINE void gpuPolySpanFn(u16 *pDst, u32 count) +{ + if (!TM) + { + // NO TEXTURE + if (!G) + { + // NO GOURAUD + u16 data; + if (L) { u32 lCol=((u32)(b4<< 2)&(0x03ff)) | ((u32)(g4<<13)&(0x07ff<<10)) | ((u32)(r4<<24)&(0x07ff<<21)); gpuLightingRGB(data,lCol); } + else data=PixelData; + if ((!M)&&(!B)) + { + if (MB) { data = data | 0x8000; } + do { *pDst++ = data; } while (--count); + } + else if ((M)&&(!B)) + { + if (MB) { data = data | 0x8000; } + do { if (!(*pDst&0x8000)) { *pDst = data; } pDst++; } while (--count); + } + else + { + u16 uSrc; + u16 uDst; + u32 uMsk; if (BM==0) uMsk=0x7BDE; + do + { + // masking + uDst = *pDst; + if(M) { if (uDst&0x8000) goto endtile; } + uSrc = data; + // blend + if (BM==0) gpuBlending00(uSrc, uDst); + if (BM==1) gpuBlending01(uSrc, uDst); + if (BM==2) gpuBlending02(uSrc, uDst); + if (BM==3) gpuBlending03(uSrc, uDst); + if (MB) { *pDst = uSrc | 0x8000; } + else { *pDst = uSrc; } + endtile: pDst++; + } + while (--count); + } + } + else + { + // GOURAUD + u16 uDst; + u16 uSrc; + u32 linc=lInc; + u32 lCol=((u32)(b4>>14)&(0x03ff)) | ((u32)(g4>>3)&(0x07ff<<10)) | ((u32)(r4<<8)&(0x07ff<<21)); + u32 uMsk; if ((B)&&(BM==0)) uMsk=0x7BDE; + do + { + // masking + if(M) { uDst = *pDst; if (uDst&0x8000) goto endgou; } + // blend + if(B) + { + // light + gpuLightingRGB(uSrc,lCol); + if(!M) { uDst = *pDst; } + if (BM==0) gpuBlending00(uSrc, uDst); + if (BM==1) gpuBlending01(uSrc, uDst); + if (BM==2) gpuBlending02(uSrc, uDst); + if (BM==3) gpuBlending03(uSrc, uDst); + } + else + { + // light + gpuLightingRGB(uSrc,lCol); + } + if (MB) { *pDst = uSrc | 0x8000; } + else { *pDst = uSrc; } + endgou: pDst++; lCol=(lCol+linc); + } + while (--count); + } + } + else + { + // TEXTURE + u16 uDst; + u16 uSrc; + u32 linc; if (L&&G) linc=lInc; + u32 tinc=tInc; + u32 tmsk=tMsk; + u32 tCor = ((u32)( u4<<7)&0x7fff0000) | ((u32)( v4>>9)&0x00007fff); tCor&= tmsk; + const u16* _TBA=TBA; + const u16* _CBA; if (TM!=3) _CBA=CBA; + u32 lCol; + if(L && !G) { lCol = ((u32)(b4<< 2)&(0x03ff)) | ((u32)(g4<<13)&(0x07ff<<10)) | ((u32)(r4<<24)&(0x07ff<<21)); } + else if(L && G) { lCol = ((u32)(b4>>14)&(0x03ff)) | ((u32)(g4>>3)&(0x07ff<<10)) | ((u32)(r4<<8)&(0x07ff<<21)); } + u32 uMsk; if ((B)&&(BM==0)) uMsk=0x7BDE; + do + { + // masking + if(M) { uDst = *pDst; if (uDst&0x8000) goto endpoly; } + // texture + if (TM==1) { u32 tu=(tCor>>23); u32 tv=(tCor<<4)&(0xff<<11); u8 rgb=((u8*)_TBA)[tv+(tu>>1)]; uSrc=_CBA[(rgb>>((tu&1)<<2))&0xf]; if(!uSrc) goto endpoly; } + if (TM==2) { uSrc = _CBA[(((u8*)_TBA)[(tCor>>23)+((tCor<<4)&(0xff<<11))])]; if(!uSrc) goto endpoly; } + if (TM==3) { uSrc = _TBA[(tCor>>23)+((tCor<<3)&(0xff<<10))]; if(!uSrc) goto endpoly; } + // blend + if(B) + { + if (uSrc&0x8000) + { + // light + if(L) gpuLightingTXT(uSrc, lCol); + if(!M) { uDst = *pDst; } + if (BM==0) gpuBlending00(uSrc, uDst); + if (BM==1) gpuBlending01(uSrc, uDst); + if (BM==2) gpuBlending02(uSrc, uDst); + if (BM==3) gpuBlending03(uSrc, uDst); + } + else + { + // light + if(L) gpuLightingTXT(uSrc, lCol); + } + } + else + { + // light + if(L) { gpuLightingTXT(uSrc, lCol); } else if(!MB) { uSrc&= 0x7fff; } + } + if (MB) { *pDst = uSrc | 0x8000; } + else { *pDst = uSrc; } + endpoly: pDst++; + tCor=(tCor+tinc)&tmsk; + if (L&&G) lCol=(lCol+linc); + } + while (--count); + } +} +/////////////////////////////////////////////////////////////////////////////// + +/////////////////////////////////////////////////////////////////////////////// +// Polygon innerloops driver +typedef void (*PP)(u16 *pDst, u32 count); +const PP gpuPolySpanDrivers[512] = +{ + gpuPolySpanFn<0x00>,gpuPolySpanFn<0x01>,gpuPolySpanFn<0x02>,gpuPolySpanFn<0x03>, gpuPolySpanFn<0x04>,gpuPolySpanFn<0x05>,gpuPolySpanFn<0x06>,gpuPolySpanFn<0x07>, NULL,NULL,gpuPolySpanFn<0x0A>,gpuPolySpanFn<0x0B>, NULL,NULL,gpuPolySpanFn<0x0E>,gpuPolySpanFn<0x0F>, + NULL,NULL,gpuPolySpanFn<0x12>,gpuPolySpanFn<0x13>, NULL,NULL,gpuPolySpanFn<0x16>,gpuPolySpanFn<0x17>, NULL,NULL,gpuPolySpanFn<0x1A>,gpuPolySpanFn<0x1B>, NULL,NULL,gpuPolySpanFn<0x1E>,gpuPolySpanFn<0x1F>, + gpuPolySpanFn<0x20>,gpuPolySpanFn<0x21>,gpuPolySpanFn<0x22>,gpuPolySpanFn<0x23>, gpuPolySpanFn<0x24>,gpuPolySpanFn<0x25>,gpuPolySpanFn<0x26>,gpuPolySpanFn<0x27>, NULL,NULL,gpuPolySpanFn<0x2A>,gpuPolySpanFn<0x2B>, NULL,NULL,gpuPolySpanFn<0x2E>,gpuPolySpanFn<0x2F>, + NULL,NULL,gpuPolySpanFn<0x32>,gpuPolySpanFn<0x33>, NULL,NULL,gpuPolySpanFn<0x36>,gpuPolySpanFn<0x37>, NULL,NULL,gpuPolySpanFn<0x3A>,gpuPolySpanFn<0x3B>, NULL,NULL,gpuPolySpanFn<0x3E>,gpuPolySpanFn<0x3F>, + gpuPolySpanFn<0x40>,gpuPolySpanFn<0x41>,gpuPolySpanFn<0x42>,gpuPolySpanFn<0x43>, gpuPolySpanFn<0x44>,gpuPolySpanFn<0x45>,gpuPolySpanFn<0x46>,gpuPolySpanFn<0x47>, NULL,NULL,gpuPolySpanFn<0x4A>,gpuPolySpanFn<0x4B>, NULL,NULL,gpuPolySpanFn<0x4E>,gpuPolySpanFn<0x4F>, + NULL,NULL,gpuPolySpanFn<0x52>,gpuPolySpanFn<0x53>, NULL,NULL,gpuPolySpanFn<0x56>,gpuPolySpanFn<0x57>, NULL,NULL,gpuPolySpanFn<0x5A>,gpuPolySpanFn<0x5B>, NULL,NULL,gpuPolySpanFn<0x5E>,gpuPolySpanFn<0x5F>, + gpuPolySpanFn<0x60>,gpuPolySpanFn<0x61>,gpuPolySpanFn<0x62>,gpuPolySpanFn<0x63>, gpuPolySpanFn<0x64>,gpuPolySpanFn<0x65>,gpuPolySpanFn<0x66>,gpuPolySpanFn<0x67>, NULL,NULL,gpuPolySpanFn<0x6A>,gpuPolySpanFn<0x6B>, NULL,NULL,gpuPolySpanFn<0x6E>,gpuPolySpanFn<0x6F>, + NULL,NULL,gpuPolySpanFn<0x72>,gpuPolySpanFn<0x73>, NULL,NULL,gpuPolySpanFn<0x76>,gpuPolySpanFn<0x77>, NULL,NULL,gpuPolySpanFn<0x7A>,gpuPolySpanFn<0x7B>, NULL,NULL,gpuPolySpanFn<0x7E>,gpuPolySpanFn<0x7F>, + + NULL,gpuPolySpanFn<0x81>,NULL,gpuPolySpanFn<0x83>, NULL,gpuPolySpanFn<0x85>,NULL,gpuPolySpanFn<0x87>, NULL,NULL,NULL,gpuPolySpanFn<0x8B>, NULL,NULL,NULL,gpuPolySpanFn<0x8F>, + NULL,NULL,NULL,gpuPolySpanFn<0x93>, NULL,NULL,NULL,gpuPolySpanFn<0x97>, NULL,NULL,NULL,gpuPolySpanFn<0x9B>, NULL,NULL,NULL,gpuPolySpanFn<0x9F>, + NULL,gpuPolySpanFn<0xa1>,NULL,gpuPolySpanFn<0xa3>, NULL,gpuPolySpanFn<0xa5>,NULL,gpuPolySpanFn<0xa7>, NULL,NULL,NULL,gpuPolySpanFn<0xaB>, NULL,NULL,NULL,gpuPolySpanFn<0xaF>, + NULL,NULL,NULL,gpuPolySpanFn<0xb3>, NULL,NULL,NULL,gpuPolySpanFn<0xb7>, NULL,NULL,NULL,gpuPolySpanFn<0xbB>, NULL,NULL,NULL,gpuPolySpanFn<0xbF>, + NULL,gpuPolySpanFn<0xc1>,NULL,gpuPolySpanFn<0xc3>, NULL,gpuPolySpanFn<0xc5>,NULL,gpuPolySpanFn<0xc7>, NULL,NULL,NULL,gpuPolySpanFn<0xcB>, NULL,NULL,NULL,gpuPolySpanFn<0xcF>, + NULL,NULL,NULL,gpuPolySpanFn<0xd3>, NULL,NULL,NULL,gpuPolySpanFn<0xd7>, NULL,NULL,NULL,gpuPolySpanFn<0xdB>, NULL,NULL,NULL,gpuPolySpanFn<0xdF>, + NULL,gpuPolySpanFn<0xe1>,NULL,gpuPolySpanFn<0xe3>, NULL,gpuPolySpanFn<0xe5>,NULL,gpuPolySpanFn<0xe7>, NULL,NULL,NULL,gpuPolySpanFn<0xeB>, NULL,NULL,NULL,gpuPolySpanFn<0xeF>, + NULL,NULL,NULL,gpuPolySpanFn<0xf3>, NULL,NULL,NULL,gpuPolySpanFn<0xf7>, NULL,NULL,NULL,gpuPolySpanFn<0xfB>, NULL,NULL,NULL,gpuPolySpanFn<0xfF>, + + gpuPolySpanFn<0x100>,gpuPolySpanFn<0x101>,gpuPolySpanFn<0x102>,gpuPolySpanFn<0x103>, gpuPolySpanFn<0x104>,gpuPolySpanFn<0x105>,gpuPolySpanFn<0x106>,gpuPolySpanFn<0x107>, NULL,NULL,gpuPolySpanFn<0x10A>,gpuPolySpanFn<0x10B>, NULL,NULL,gpuPolySpanFn<0x10E>,gpuPolySpanFn<0x10F>, + NULL,NULL,gpuPolySpanFn<0x112>,gpuPolySpanFn<0x113>, NULL,NULL,gpuPolySpanFn<0x116>,gpuPolySpanFn<0x117>, NULL,NULL,gpuPolySpanFn<0x11A>,gpuPolySpanFn<0x11B>, NULL,NULL,gpuPolySpanFn<0x11E>,gpuPolySpanFn<0x11F>, + gpuPolySpanFn<0x120>,gpuPolySpanFn<0x121>,gpuPolySpanFn<0x122>,gpuPolySpanFn<0x123>, gpuPolySpanFn<0x124>,gpuPolySpanFn<0x125>,gpuPolySpanFn<0x126>,gpuPolySpanFn<0x127>, NULL,NULL,gpuPolySpanFn<0x12A>,gpuPolySpanFn<0x12B>, NULL,NULL,gpuPolySpanFn<0x12E>,gpuPolySpanFn<0x12F>, + NULL,NULL,gpuPolySpanFn<0x132>,gpuPolySpanFn<0x133>, NULL,NULL,gpuPolySpanFn<0x136>,gpuPolySpanFn<0x137>, NULL,NULL,gpuPolySpanFn<0x13A>,gpuPolySpanFn<0x13B>, NULL,NULL,gpuPolySpanFn<0x13E>,gpuPolySpanFn<0x13F>, + gpuPolySpanFn<0x140>,gpuPolySpanFn<0x141>,gpuPolySpanFn<0x142>,gpuPolySpanFn<0x143>, gpuPolySpanFn<0x144>,gpuPolySpanFn<0x145>,gpuPolySpanFn<0x146>,gpuPolySpanFn<0x147>, NULL,NULL,gpuPolySpanFn<0x14A>,gpuPolySpanFn<0x14B>, NULL,NULL,gpuPolySpanFn<0x14E>,gpuPolySpanFn<0x14F>, + NULL,NULL,gpuPolySpanFn<0x152>,gpuPolySpanFn<0x153>, NULL,NULL,gpuPolySpanFn<0x156>,gpuPolySpanFn<0x157>, NULL,NULL,gpuPolySpanFn<0x15A>,gpuPolySpanFn<0x15B>, NULL,NULL,gpuPolySpanFn<0x15E>,gpuPolySpanFn<0x15F>, + gpuPolySpanFn<0x160>,gpuPolySpanFn<0x161>,gpuPolySpanFn<0x162>,gpuPolySpanFn<0x163>, gpuPolySpanFn<0x164>,gpuPolySpanFn<0x165>,gpuPolySpanFn<0x166>,gpuPolySpanFn<0x167>, NULL,NULL,gpuPolySpanFn<0x16A>,gpuPolySpanFn<0x16B>, NULL,NULL,gpuPolySpanFn<0x16E>,gpuPolySpanFn<0x16F>, + NULL,NULL,gpuPolySpanFn<0x172>,gpuPolySpanFn<0x173>, NULL,NULL,gpuPolySpanFn<0x176>,gpuPolySpanFn<0x177>, NULL,NULL,gpuPolySpanFn<0x17A>,gpuPolySpanFn<0x17B>, NULL,NULL,gpuPolySpanFn<0x17E>,gpuPolySpanFn<0x17F>, + + NULL,gpuPolySpanFn<0x181>,NULL,gpuPolySpanFn<0x183>, NULL,gpuPolySpanFn<0x185>,NULL,gpuPolySpanFn<0x187>, NULL,NULL,NULL,gpuPolySpanFn<0x18B>, NULL,NULL,NULL,gpuPolySpanFn<0x18F>, + NULL,NULL,NULL,gpuPolySpanFn<0x193>, NULL,NULL,NULL,gpuPolySpanFn<0x197>, NULL,NULL,NULL,gpuPolySpanFn<0x19B>, NULL,NULL,NULL,gpuPolySpanFn<0x19F>, + NULL,gpuPolySpanFn<0x1a1>,NULL,gpuPolySpanFn<0x1a3>, NULL,gpuPolySpanFn<0x1a5>,NULL,gpuPolySpanFn<0x1a7>, NULL,NULL,NULL,gpuPolySpanFn<0x1aB>, NULL,NULL,NULL,gpuPolySpanFn<0x1aF>, + NULL,NULL,NULL,gpuPolySpanFn<0x1b3>, NULL,NULL,NULL,gpuPolySpanFn<0x1b7>, NULL,NULL,NULL,gpuPolySpanFn<0x1bB>, NULL,NULL,NULL,gpuPolySpanFn<0x1bF>, + NULL,gpuPolySpanFn<0x1c1>,NULL,gpuPolySpanFn<0x1c3>, NULL,gpuPolySpanFn<0x1c5>,NULL,gpuPolySpanFn<0x1c7>, NULL,NULL,NULL,gpuPolySpanFn<0x1cB>, NULL,NULL,NULL,gpuPolySpanFn<0x1cF>, + NULL,NULL,NULL,gpuPolySpanFn<0x1d3>, NULL,NULL,NULL,gpuPolySpanFn<0x1d7>, NULL,NULL,NULL,gpuPolySpanFn<0x1dB>, NULL,NULL,NULL,gpuPolySpanFn<0x1dF>, + NULL,gpuPolySpanFn<0x1e1>,NULL,gpuPolySpanFn<0x1e3>, NULL,gpuPolySpanFn<0x1e5>,NULL,gpuPolySpanFn<0x1e7>, NULL,NULL,NULL,gpuPolySpanFn<0x1eB>, NULL,NULL,NULL,gpuPolySpanFn<0x1eF>, + NULL,NULL,NULL,gpuPolySpanFn<0x1f3>, NULL,NULL,NULL,gpuPolySpanFn<0x1f7>, NULL,NULL,NULL,gpuPolySpanFn<0x1fB>, NULL,NULL,NULL,gpuPolySpanFn<0x1fF> +};