X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_unai%2Fgpulib_if.cpp;fp=plugins%2Fgpu_unai%2Fgpulib_if.cpp;h=0000000000000000000000000000000000000000;hp=02f6b92217ff8278954bfbff294a35849e1fdf34;hb=5a920d326f0508f941d6cfc6c42500e961f82a72;hpb=c8d69ce8e9b4995fa43ba722d0532eb5c53225b4 diff --git a/plugins/gpu_unai/gpulib_if.cpp b/plugins/gpu_unai/gpulib_if.cpp deleted file mode 100644 index 02f6b922..00000000 --- a/plugins/gpu_unai/gpulib_if.cpp +++ /dev/null @@ -1,557 +0,0 @@ -/*************************************************************************** -* Copyright (C) 2010 PCSX4ALL Team * -* Copyright (C) 2010 Unai * -* Copyright (C) 2011 notaz * -* * -* This program is free software; you can redistribute it and/or modify * -* it under the terms of the GNU General Public License as published by * -* the Free Software Foundation; either version 2 of the License, or * -* (at your option) any later version. * -* * -* This program is distributed in the hope that it will be useful, * -* but WITHOUT ANY WARRANTY; without even the implied warranty of * -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * -* GNU General Public License for more details. * -* * -* You should have received a copy of the GNU General Public License * -* along with this program; if not, write to the * -* Free Software Foundation, Inc., * -* 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * -***************************************************************************/ - -#include -#include -#include -#include "../gpulib/gpu.h" -#include "arm_features.h" - -#define u8 uint8_t -#define s8 int8_t -#define u16 uint16_t -#define s16 int16_t -#define u32 uint32_t -#define s32 int32_t -#define s64 int64_t - -#define INLINE static - -#define FRAME_BUFFER_SIZE (1024*512*2) -#define FRAME_WIDTH 1024 -#define FRAME_HEIGHT 512 -#define FRAME_OFFSET(x,y) (((y)<<10)+(x)) - -#define isSkip 0 /* skip frame (info coming from GPU) */ -#define alt_fps 0 -static int linesInterlace; /* internal lines interlace */ -static int force_interlace; - -static bool light = true; /* lighting */ -static bool blend = true; /* blending */ -static bool FrameToRead = false; /* load image in progress */ -static bool FrameToWrite = false; /* store image in progress */ - -static bool enableAbbeyHack = false; /* Abe's Odyssey hack */ - -static u8 BLEND_MODE; -static u8 TEXT_MODE; -static u8 Masking; - -static u16 PixelMSB; -static u16 PixelData; - -/////////////////////////////////////////////////////////////////////////////// -// GPU Global data -/////////////////////////////////////////////////////////////////////////////// - -// Dma Transfers info -static s32 px,py; -static s32 x_end,y_end; -static u16* pvram; - -static s32 PacketCount; -static s32 PacketIndex; - -// Rasterizer status -static u32 TextureWindow [4]; -static u32 DrawingArea [4]; -static u32 DrawingOffset [2]; - -static u16* TBA; -static u16* CBA; - -// Inner Loops -static s32 u4, du4; -static s32 v4, dv4; -static s32 r4, dr4; -static s32 g4, dg4; -static s32 b4, db4; -static u32 lInc; -static u32 tInc, tMsk; - -union GPUPacket -{ - u32 U4[16]; - s32 S4[16]; - u16 U2[32]; - s16 S2[32]; - u8 U1[64]; - s8 S1[64]; -}; - -static GPUPacket PacketBuffer; -static u16 *GPU_FrameBuffer; -static u32 GPU_GP1; - -/////////////////////////////////////////////////////////////////////////////// - -#include "../gpu_unai/gpu_fixedpoint.h" - -// Inner loop driver instanciation file -#include "../gpu_unai/gpu_inner.h" - -// GPU Raster Macros -#define GPU_RGB16(rgb) ((((rgb)&0xF80000)>>9)|(((rgb)&0xF800)>>6)|(((rgb)&0xF8)>>3)) - -#define GPU_EXPANDSIGN(x) (((s32)(x)<<21)>>21) - -#define CHKMAX_X 1024 -#define CHKMAX_Y 512 - -#define GPU_SWAP(a,b,t) {(t)=(a);(a)=(b);(b)=(t);} - -// GPU internal image drawing functions -#include "../gpu_unai/gpu_raster_image.h" - -// GPU internal line drawing functions -#include "../gpu_unai/gpu_raster_line.h" - -// GPU internal polygon drawing functions -#include "../gpu_unai/gpu_raster_polygon.h" - -// GPU internal sprite drawing functions -#include "../gpu_unai/gpu_raster_sprite.h" - -// GPU command buffer execution/store -#include "../gpu_unai/gpu_command.h" - -///////////////////////////////////////////////////////////////////////////// - -int renderer_init(void) -{ - GPU_FrameBuffer = (u16 *)gpu.vram; - - // s_invTable - for(int i=1;i<=(1<>1); - #else - v *= double(0x80000000); - #endif - s_invTable[i-1]=s32(v); - } - - return 0; -} - -void renderer_finish(void) -{ -} - -void renderer_notify_res_change(void) -{ -} - -void renderer_notify_scanout_change(int x, int y) -{ -} - -extern const unsigned char cmd_lengths[256]; - -int do_cmd_list(unsigned int *list, int list_len, int *last_cmd) -{ - unsigned int cmd = 0, len, i; - unsigned int *list_start = list; - unsigned int *list_end = list + list_len; - - linesInterlace = force_interlace; -#ifdef HAVE_PRE_ARMV7 /* XXX */ - linesInterlace |= !!(gpu.status & PSX_GPU_STATUS_INTERLACE); -#endif - - for (; list < list_end; list += 1 + len) - { - cmd = *list >> 24; - len = cmd_lengths[cmd]; - if (list + 1 + len > list_end) { - cmd = -1; - break; - } - - #define PRIM cmd - PacketBuffer.U4[0] = list[0]; - for (i = 1; i <= len; i++) - PacketBuffer.U4[i] = list[i]; - - switch (cmd) - { - case 0x02: - gpuClearImage(); - break; - - case 0x20: - case 0x21: - case 0x22: - case 0x23: - gpuDrawF3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB]); - break; - - case 0x24: - case 0x25: - case 0x26: - case 0x27: - gpuSetCLUT (PacketBuffer.U4[2] >> 16); - gpuSetTexture(PacketBuffer.U4[4] >> 16); - if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) - gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB]); - else - gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB]); - break; - - case 0x28: - case 0x29: - case 0x2A: - case 0x2B: { - const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB]; - gpuDrawF3(gpuPolySpanDriver); - PacketBuffer.U4[1] = PacketBuffer.U4[4]; - gpuDrawF3(gpuPolySpanDriver); - break; - } - - case 0x2C: - case 0x2D: - case 0x2E: - case 0x2F: { - gpuSetCLUT (PacketBuffer.U4[2] >> 16); - gpuSetTexture(PacketBuffer.U4[4] >> 16); - PP gpuPolySpanDriver; - if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) - gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB]; - else - gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB]; - gpuDrawFT3(gpuPolySpanDriver); - PacketBuffer.U4[1] = PacketBuffer.U4[7]; - PacketBuffer.U4[2] = PacketBuffer.U4[8]; - gpuDrawFT3(gpuPolySpanDriver); - break; - } - - case 0x30: - case 0x31: - case 0x32: - case 0x33: - gpuDrawG3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB]); - break; - - case 0x34: - case 0x35: - case 0x36: - case 0x37: - gpuSetCLUT (PacketBuffer.U4[2] >> 16); - gpuSetTexture (PacketBuffer.U4[5] >> 16); - gpuDrawGT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB]); - break; - - case 0x38: - case 0x39: - case 0x3A: - case 0x3B: { - const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB]; - gpuDrawG3(gpuPolySpanDriver); - PacketBuffer.U4[0] = PacketBuffer.U4[6]; - PacketBuffer.U4[1] = PacketBuffer.U4[7]; - gpuDrawG3(gpuPolySpanDriver); - break; - } - - case 0x3C: - case 0x3D: - case 0x3E: - case 0x3F: { - gpuSetCLUT (PacketBuffer.U4[2] >> 16); - gpuSetTexture (PacketBuffer.U4[5] >> 16); - const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB]; - gpuDrawGT3(gpuPolySpanDriver); - PacketBuffer.U4[0] = PacketBuffer.U4[9]; - PacketBuffer.U4[1] = PacketBuffer.U4[10]; - PacketBuffer.U4[2] = PacketBuffer.U4[11]; - gpuDrawGT3(gpuPolySpanDriver); - break; - } - - case 0x40: - case 0x41: - case 0x42: - case 0x43: - gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); - break; - - case 0x48 ... 0x4F: - { - u32 num_vertexes = 1; - u32 *list_position = &(list[2]); - - gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); - - while(1) - { - PacketBuffer.U4[1] = PacketBuffer.U4[2]; - PacketBuffer.U4[2] = *list_position++; - gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); - - num_vertexes++; - if(list_position >= list_end) { - cmd = -1; - goto breakloop; - } - if((*list_position & 0xf000f000) == 0x50005000) - break; - } - - len += (num_vertexes - 2); - break; - } - - case 0x50: - case 0x51: - case 0x52: - case 0x53: - gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); - break; - - case 0x58 ... 0x5F: - { - u32 num_vertexes = 1; - u32 *list_position = &(list[2]); - - gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); - - while(1) - { - PacketBuffer.U4[0] = PacketBuffer.U4[2]; - PacketBuffer.U4[1] = PacketBuffer.U4[3]; - PacketBuffer.U4[2] = *list_position++; - PacketBuffer.U4[3] = *list_position++; - gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]); - - num_vertexes++; - if(list_position >= list_end) { - cmd = -1; - goto breakloop; - } - if((*list_position & 0xf000f000) == 0x50005000) - break; - } - - len += (num_vertexes - 2) * 2; - break; - } - - case 0x60: - case 0x61: - case 0x62: - case 0x63: - gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); - break; - - case 0x64: - case 0x65: - case 0x66: - case 0x67: - gpuSetCLUT (PacketBuffer.U4[2] >> 16); - gpuSetTexture (GPU_GP1); - if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) - gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); - else - gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); - break; - - case 0x68: - case 0x69: - case 0x6A: - case 0x6B: - PacketBuffer.U4[2] = 0x00010001; - gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); - break; - - case 0x70: - case 0x71: - case 0x72: - case 0x73: - PacketBuffer.U4[2] = 0x00080008; - gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); - break; - - case 0x74: - case 0x75: - case 0x76: - case 0x77: - PacketBuffer.U4[3] = 0x00080008; - gpuSetCLUT (PacketBuffer.U4[2] >> 16); - gpuSetTexture (GPU_GP1); - if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) - gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); - else - gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); - break; - - case 0x78: - case 0x79: - case 0x7A: - case 0x7B: - PacketBuffer.U4[2] = 0x00100010; - gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]); - break; - - case 0x7C: - case 0x7D: -#ifdef __arm__ - if ((GPU_GP1 & 0x180) == 0 && (Masking | PixelMSB) == 0) - { - gpuSetCLUT (PacketBuffer.U4[2] >> 16); - gpuSetTexture (GPU_GP1); - gpuDrawS16(); - break; - } - // fallthrough -#endif - case 0x7E: - case 0x7F: - PacketBuffer.U4[3] = 0x00100010; - gpuSetCLUT (PacketBuffer.U4[2] >> 16); - gpuSetTexture (GPU_GP1); - if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F)) - gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]); - else - gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]); - break; - -#ifdef TEST - case 0x80: // vid -> vid - gpuMoveImage(); // prim handles updateLace && skip - break; - case 0xA0: // sys -> vid - { - u32 load_width = list[2] & 0xffff; - u32 load_height = list[2] >> 16; - u32 load_size = load_width * load_height; - - len += load_size / 2; - break; - } - case 0xC0: - break; -#else - case 0x80 ... 0x9F: // vid -> vid - case 0xA0 ... 0xBF: // sys -> vid - case 0xC0 ... 0xDF: // vid -> sys - // Handled by gpulib - goto breakloop; -#endif - case 0xE1: { - const u32 temp = PacketBuffer.U4[0]; - GPU_GP1 = (GPU_GP1 & ~0x000007FF) | (temp & 0x000007FF); - gpuSetTexture(temp); - gpu.ex_regs[1] = temp; - break; - } - case 0xE2: { - static const u8 TextureMask[32] = { - 255, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7, - 127, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7 - }; - const u32 temp = PacketBuffer.U4[0]; - TextureWindow[0] = ((temp >> 10) & 0x1F) << 3; - TextureWindow[1] = ((temp >> 15) & 0x1F) << 3; - TextureWindow[2] = TextureMask[(temp >> 0) & 0x1F]; - TextureWindow[3] = TextureMask[(temp >> 5) & 0x1F]; - gpuSetTexture(GPU_GP1); - gpu.ex_regs[2] = temp; - break; - } - case 0xE3: { - const u32 temp = PacketBuffer.U4[0]; - DrawingArea[0] = temp & 0x3FF; - DrawingArea[1] = (temp >> 10) & 0x3FF; - gpu.ex_regs[3] = temp; - break; - } - case 0xE4: { - const u32 temp = PacketBuffer.U4[0]; - DrawingArea[2] = (temp & 0x3FF) + 1; - DrawingArea[3] = ((temp >> 10) & 0x3FF) + 1; - gpu.ex_regs[4] = temp; - break; - } - case 0xE5: { - const u32 temp = PacketBuffer.U4[0]; - DrawingOffset[0] = ((s32)temp<<(32-11))>>(32-11); - DrawingOffset[1] = ((s32)temp<<(32-22))>>(32-11); - gpu.ex_regs[5] = temp; - break; - } - case 0xE6: { - const u32 temp = PacketBuffer.U4[0]; - Masking = (temp & 0x2) << 1; - PixelMSB =(temp & 0x1) << 8; - gpu.ex_regs[6] = temp; - break; - } - } - } - -breakloop: - gpu.ex_regs[1] &= ~0x1ff; - gpu.ex_regs[1] |= GPU_GP1 & 0x1ff; - - *last_cmd = cmd; - return list - list_start; -} - -void renderer_sync_ecmds(uint32_t *ecmds) -{ - int dummy; - do_cmd_list(&ecmds[1], 6, &dummy); -} - -void renderer_update_caches(int x, int y, int w, int h, int state_changed) -{ -} - -void renderer_flush_queues(void) -{ -} - -void renderer_set_interlace(int enable, int is_odd) -{ -} - -#ifndef TEST - -#include "../../frontend/plugin_lib.h" - -void renderer_set_config(const struct rearmed_cbs *cbs) -{ - force_interlace = cbs->gpu_unai.lineskip; - enableAbbeyHack = cbs->gpu_unai.abe_hack; - light = !cbs->gpu_unai.no_light; - blend = !cbs->gpu_unai.no_blend; - - GPU_FrameBuffer = (u16 *)gpu.vram; -} - -#endif - -// vim:shiftwidth=2:expandtab