X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fgpu_unai%2Fgpulib_if.cpp;fp=plugins%2Fgpu_unai%2Fgpulib_if.cpp;h=45c73a737777802d2799676a12edaaeb7efffd4e;hp=191108b83c691948d53ba11c2dd4c99256cc8604;hb=1cec47197eaa7f82bd4503015761cbc7416fff41;hpb=548cdef90b0ff6137c609c59df9566925c25bb14 diff --git a/plugins/gpu_unai/gpulib_if.cpp b/plugins/gpu_unai/gpulib_if.cpp index 191108b8..45c73a73 100644 --- a/plugins/gpu_unai/gpulib_if.cpp +++ b/plugins/gpu_unai/gpulib_if.cpp @@ -666,9 +666,9 @@ int do_cmd_list(u32 *_list, int list_len, int *cpu_cycles_out, int *last_cmd) case 0x62: case 0x63: { // Monochrome rectangle (variable size) PT driver = gpuTileSpanDrivers[(Blending_Mode | gpu_unai.Masking | Blending | (gpu_unai.PixelMSB>>3)) >> 1]; - gpuDrawT(packet, driver); - cpu_cycles += gput_sprite(le16_to_u16(packet.U2[4]) & 0x3ff, - le16_to_u16(packet.U2[5]) & 0x1ff); + s32 w = 0, h = 0; + gpuDrawT(packet, driver, &w, &h); + cpu_cycles += gput_sprite(w, h); } break; case 0x64: @@ -677,6 +677,7 @@ int do_cmd_list(u32 *_list, int list_len, int *cpu_cycles_out, int *last_cmd) case 0x67: { // Textured rectangle (variable size) gpuSetCLUT (le32_to_u32(gpu_unai.PacketBuffer.U4[2]) >> 16); u32 driver_idx = Blending_Mode | gpu_unai.TEXT_MODE | gpu_unai.Masking | Blending | (gpu_unai.PixelMSB>>1); + s32 w = 0, h = 0; //senquack - Only color 808080h-878787h allows skipping lighting calculation: // This fixes Silent Hill running animation on loading screens: @@ -695,9 +696,8 @@ int do_cmd_list(u32 *_list, int list_len, int *cpu_cycles_out, int *last_cmd) if ((le32_raw(gpu_unai.PacketBuffer.U4[0]) & HTOLE32(0xF8F8F8)) != HTOLE32(0x808080)) driver_idx |= Lighting; PS driver = gpuSpriteSpanDrivers[driver_idx]; - gpuDrawS(packet, driver); - cpu_cycles += gput_sprite(le16_to_u16(packet.U2[6]) & 0x3ff, - le16_to_u16(packet.U2[7]) & 0x1ff); + gpuDrawS(packet, driver, &w, &h); + cpu_cycles += gput_sprite(w, h); } break; case 0x68: @@ -706,7 +706,8 @@ int do_cmd_list(u32 *_list, int list_len, int *cpu_cycles_out, int *last_cmd) case 0x6B: { // Monochrome rectangle (1x1 dot) gpu_unai.PacketBuffer.U4[2] = u32_to_le32(0x00010001); PT driver = gpuTileSpanDrivers[(Blending_Mode | gpu_unai.Masking | Blending | (gpu_unai.PixelMSB>>3)) >> 1]; - gpuDrawT(packet, driver); + s32 w = 0, h = 0; + gpuDrawT(packet, driver, &w, &h); cpu_cycles += gput_sprite(1, 1); } break; @@ -716,8 +717,9 @@ int do_cmd_list(u32 *_list, int list_len, int *cpu_cycles_out, int *last_cmd) case 0x73: { // Monochrome rectangle (8x8) gpu_unai.PacketBuffer.U4[2] = u32_to_le32(0x00080008); PT driver = gpuTileSpanDrivers[(Blending_Mode | gpu_unai.Masking | Blending | (gpu_unai.PixelMSB>>3)) >> 1]; - gpuDrawT(packet, driver); - cpu_cycles += gput_sprite(8, 8); + s32 w = 0, h = 0; + gpuDrawT(packet, driver, &w, &h); + cpu_cycles += gput_sprite(w, h); } break; case 0x74: @@ -727,6 +729,7 @@ int do_cmd_list(u32 *_list, int list_len, int *cpu_cycles_out, int *last_cmd) gpu_unai.PacketBuffer.U4[3] = u32_to_le32(0x00080008); gpuSetCLUT (le32_to_u32(gpu_unai.PacketBuffer.U4[2]) >> 16); u32 driver_idx = Blending_Mode | gpu_unai.TEXT_MODE | gpu_unai.Masking | Blending | (gpu_unai.PixelMSB>>1); + s32 w = 0, h = 0; //senquack - Only color 808080h-878787h allows skipping lighting calculation: //if ((gpu_unai.PacketBuffer.U1[0]>0x5F) && (gpu_unai.PacketBuffer.U1[1]>0x5F) && (gpu_unai.PacketBuffer.U1[2]>0x5F)) @@ -734,8 +737,8 @@ int do_cmd_list(u32 *_list, int list_len, int *cpu_cycles_out, int *last_cmd) if ((le32_raw(gpu_unai.PacketBuffer.U4[0]) & HTOLE32(0xF8F8F8)) != HTOLE32(0x808080)) driver_idx |= Lighting; PS driver = gpuSpriteSpanDrivers[driver_idx]; - gpuDrawS(packet, driver); - cpu_cycles += gput_sprite(8, 8); + gpuDrawS(packet, driver, &w, &h); + cpu_cycles += gput_sprite(w, h); } break; case 0x78: @@ -744,8 +747,9 @@ int do_cmd_list(u32 *_list, int list_len, int *cpu_cycles_out, int *last_cmd) case 0x7B: { // Monochrome rectangle (16x16) gpu_unai.PacketBuffer.U4[2] = u32_to_le32(0x00100010); PT driver = gpuTileSpanDrivers[(Blending_Mode | gpu_unai.Masking | Blending | (gpu_unai.PixelMSB>>3)) >> 1]; - gpuDrawT(packet, driver); - cpu_cycles += gput_sprite(16, 16); + s32 w = 0, h = 0; + gpuDrawT(packet, driver, &w, &h); + cpu_cycles += gput_sprite(w, h); } break; case 0x7C: @@ -753,9 +757,10 @@ int do_cmd_list(u32 *_list, int list_len, int *cpu_cycles_out, int *last_cmd) #ifdef __arm__ if ((gpu_unai.GPU_GP1 & 0x180) == 0 && (gpu_unai.Masking | gpu_unai.PixelMSB) == 0) { - gpuSetCLUT (le32_to_u32(gpu_unai.PacketBuffer.U4[2]) >> 16); - gpuDrawS16(packet); - cpu_cycles += gput_sprite(16, 16); + s32 w = 0, h = 0; + gpuSetCLUT(le32_to_u32(gpu_unai.PacketBuffer.U4[2]) >> 16); + gpuDrawS16(packet, &w, &h); + cpu_cycles += gput_sprite(w, h); break; } // fallthrough @@ -765,14 +770,15 @@ int do_cmd_list(u32 *_list, int list_len, int *cpu_cycles_out, int *last_cmd) gpu_unai.PacketBuffer.U4[3] = u32_to_le32(0x00100010); gpuSetCLUT (le32_to_u32(gpu_unai.PacketBuffer.U4[2]) >> 16); u32 driver_idx = Blending_Mode | gpu_unai.TEXT_MODE | gpu_unai.Masking | Blending | (gpu_unai.PixelMSB>>1); + s32 w = 0, h = 0; //senquack - Only color 808080h-878787h allows skipping lighting calculation: //if ((gpu_unai.PacketBuffer.U1[0]>0x5F) && (gpu_unai.PacketBuffer.U1[1]>0x5F) && (gpu_unai.PacketBuffer.U1[2]>0x5F)) // Strip lower 3 bits of each color and determine if lighting should be used: if ((le32_raw(gpu_unai.PacketBuffer.U4[0]) & HTOLE32(0xF8F8F8)) != HTOLE32(0x808080)) driver_idx |= Lighting; PS driver = gpuSpriteSpanDrivers[driver_idx]; - gpuDrawS(packet, driver); - cpu_cycles += gput_sprite(16, 16); + gpuDrawS(packet, driver, &w, &h); + cpu_cycles += gput_sprite(w, h); } break; #ifdef TEST @@ -792,6 +798,7 @@ int do_cmd_list(u32 *_list, int list_len, int *cpu_cycles_out, int *last_cmd) case 0xC0: break; #else + case 0x1F: // irq? case 0x80 ... 0x9F: // vid -> vid case 0xA0 ... 0xBF: // sys -> vid case 0xC0 ... 0xDF: // vid -> sys