X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=plugins%2Fpeopsxgl%2Fdraw.h;fp=plugins%2Fpeopsxgl%2Fdraw.h;h=0000000000000000000000000000000000000000;hp=14d2373e11bf9b4bc2d7c6b8cebd4d2ec522168e;hb=f2bd6ff85d23f3e421b2f30f86080d71d4e95046;hpb=80c2304e511b5463b5046f7ff1c49103c786755f diff --git a/plugins/peopsxgl/draw.h b/plugins/peopsxgl/draw.h deleted file mode 100644 index 14d2373e..00000000 --- a/plugins/peopsxgl/draw.h +++ /dev/null @@ -1,51 +0,0 @@ -/*************************************************************************** - draw.h - description - ------------------- - begin : Sun Mar 08 2009 - copyright : (C) 1999-2009 by Pete Bernert - web : www.pbernert.com - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -#ifndef _GL_DRAW_H_ -#define _GL_DRAW_H_ - -// internally used defines - -#define GPUCOMMAND(x) ((x>>24) & 0xff) -#define RED(x) (x & 0xff) -#define BLUE(x) ((x>>16) & 0xff) -#define GREEN(x) ((x>>8) & 0xff) -#define COLOR(x) (x & 0xffffff) - -// prototypes -int GLinitialize(); -void GLcleanup(); -BOOL offset2(void); -BOOL offset3(void); -BOOL offset4(void); -BOOL offsetline(void); -void offsetST(void); -void offsetBlk(void); -void offsetScreenUpload(int Position); -void assignTexture3(void); -void assignTexture4(void); -void assignTextureSprite(void); -void assignTextureVRAMWrite(void); -void SetOGLDisplaySettings (BOOL DisplaySet); -void ReadConfig(void); -void WriteConfig(void); -void SetExtGLFuncs(void); - -/////////////////////////////////////////////////////////////////////// - -#endif // _GL_DRAW_H_