X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=readme.txt;fp=readme.txt;h=b1459c8fa1cb34c0fe40d0548d7fff3c00f12149;hp=a2597da555276f344ac289135d5f2059047afc04;hb=ea1f6f2f95a7e4df3da3fd8433aca1718ea5c575;hpb=e60da1599d018abcd8256f7a7259678b601d306d diff --git a/readme.txt b/readme.txt index a2597da5..b1459c8f 100644 --- a/readme.txt +++ b/readme.txt @@ -75,6 +75,16 @@ spunull.so - NULL plugin, i.e. no sound emulation. Changelog --------- +r14 (2012-03-04) +* GLES GPU: implemented frameskip +* GLES GPU: merged some changes from schtruck/FPSE +* Caanoo: potential workaround for save corruption + (always exit emulator cleanly before turning off the console + to reduce chance of corruption) +* Caanoo: fixed a bug in GTE code (graphic glitches in some games) +* Caanoo: reworked vibration support, should support more games +* various refactoring/minor tweaks + r13 (2012-01-09) * yet more fixes for regressions from earlier versions * various fixes for NEON GPU (in collaboration with Exophase)