X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blobdiff_plain;f=readme.txt;h=55e1feb891a5165bd92dc9c7550950bbee26ad37;hp=c523f60aa0a97fae19ac03a668d3085268673311;hb=581335b095ed820978d4c88f026abf462128eeb0;hpb=3aba41853f8dc014ff61e05e8a2c616d89f88715 diff --git a/readme.txt b/readme.txt index c523f60a..55e1feb8 100644 --- a/readme.txt +++ b/readme.txt @@ -113,6 +113,23 @@ the main menu where it is possible to enable/disable individual cheats. Changelog --------- +r22 (2015-02-05) +* general: fixed a race condition/crash in threaded SPU mode +* pandora: C64x: fixed compatibility with newer c64_tools, enabled L2 cache +* frontend: fixed control config corruption on load for devices that are + disconnected on startup +* some dma accuracy improvements, might fix occasional glitches in ff7 +* ARMv6 build and the dynarec now make use of available instructions (gizmo98) + +r21 (2015-01-12) ++ general: added ability to run SPU emulation on a separate thread, enabled it + by default when multicore CPU is detected. Significant effort was made to + avoid any compatibility problems which the old P.E.Op.S. implementation had. ++ pandora: added ability to run SPU emulation on TI C64x DSP by using bsp's + c64_tools. +* libretro: fixed win32 build (mingw only) +* some tweaks for the scanline effect and other things + r20 (2014-12-25) * fixed various sound accuracy issues, like effects in ff7-ff9 for standalone build, audio will no longer slow down when emu is not fast