drc,interpreter: add mul/div stalls
authornotaz <notasas@gmail.com>
Sat, 20 Nov 2021 22:06:52 +0000 (00:06 +0200)
committernotaz <notasas@gmail.com>
Sat, 20 Nov 2021 23:02:33 +0000 (01:02 +0200)
commit32631e6a5d44d1e6aa5d53d5777a039b2d3d4300
tree296531b4a01b5b7e3df7db66f5e1213b8edc4c1d
parente3c6bdb5e46f72f063bb7f588da6588ac1893b17
drc,interpreter: add mul/div stalls

for games like Zero Divide, which will run at twice speed if there is
not enough combined slowdown (probably from muldiv/gte/cache misses).
15 files changed:
frontend/libretro.c
frontend/main.c
frontend/menu.c
frontend/menu.h
libpcsxcore/gte.c
libpcsxcore/gte.h
libpcsxcore/new_dynarec/assem_arm.c
libpcsxcore/new_dynarec/assem_arm64.c
libpcsxcore/new_dynarec/emu_if.c
libpcsxcore/new_dynarec/linkage_offsets.h
libpcsxcore/new_dynarec/new_dynarec.c
libpcsxcore/new_dynarec/new_dynarec.h
libpcsxcore/psxcommon.h
libpcsxcore/psxinterpreter.c
libpcsxcore/r3000a.h